Simple table for Assault Android Cactus+, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2019-05-02
"Battery Set to Max?" sets Battery to max.
"Credits Multiplier Set to Massive?" sets Credit Multiplier to massive.
"Combo Time Set to Max?" sets Combo Time to max.
"Invincibility Set to Invincibility?" sets Invincibility to Invincibility.
"Hit Points Set to Max?" sets Hit Points to max.
"Fuel Set to Max?" sets Fuel to max.
"Speed Powerup Set to Massive?" sets Speed Powerup to massive.
"Energy Set to Massive?" sets Energy to massive.
"Weapon Set to Massive?" sets Weapon to massive.
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