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Katana ZERO [+8]

Posted: Thu Apr 18, 2019 6:02 pm
by RebelMods
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Store page:



Last version compatible: May 30th Update


- Unlimited Time
You'll have unlimited time to finish the map.

- Unlimited Slow Time
You'll have unlimited slow time. Even If it shows like you don't have, you'll be able to use it.

- Disable Enemy AI
Enemies won't move or attack you.

- Enemies Can't Hit You
Enemies won't be able to hit you. Punching or shooting at you just won't do anything.
Lasers can still kill you.

- Disable Walls Collision
Disables the walls collision. You will be able to go through anything (from left to right).
Be careful with this. You can through walls, but you can fall to the void If you go outside of the map.
Don't disable it If you're outside of the playable zone, you will be stuck there.


- Get Current Weapon
Change the current weapon you have. You can change between all 6 weapons.
It includes an option to change the wait time until the next attack.

- Get Current Secondary Weapon
Change the current secondary weapon you have. Freeze the value to have that weapon forever.
The flamethrower doesn't always work, it has to do with the current level.
(And no, there's no way to fix that, as If I force the game to give you the weapon, everything glitches out).

- Get Player Position
Get the player current collision. And get his collision (different kind of collision), this collision allows you to go through lasers, but it won't detect stairs and some interactable objects like doors.
UPDATE 1:
- Fixed 'Unlimited Time' in some stages. The rest will come as I finish the game.
UPDATE 2:
- Added 'Unlimited Slow Time'.
UPDATE 3:
- Fixed 'Unlimited Slow Time' not working.
- Added 'Get Current Secondary Weapon'.
- 'Unlimited Time' should now work on all levels.
UPDATE 4:
- Updated 'Unlimited Time' to add a level I missed.
- Added 'Get Current Weapon'.
UPDATE 5:
- Added table for the May 30th Update.
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Re: Katana ZERO [+5]

Posted: Fri Apr 19, 2019 12:21 am
by KS212
Nice work!

Is it possible to do Infinite Slow Time? I tried finding that one myself and I always get narrowed down to a group of 3 addresses that freeze the BAR, but doesn't actually do anything in reality.

EDIT: Infinite Time stops working at the later levels (near the end stages)

Re: Katana ZERO [+5]

Posted: Fri Apr 19, 2019 2:36 am
by jumiknight
Awesome table, +1ing for the potential to add infinite slow time. With that and infinite level time that'd be just perfect.

Re: Katana ZERO [+5]

Posted: Fri Apr 19, 2019 7:35 am
by GreenHouse
KS212 wrote:
Fri Apr 19, 2019 12:21 am
Nice work!

Is it possible to do Infinite Slow Time? I tried finding that one myself and I always get narrowed down to a group of 3 addresses that freeze the BAR, but doesn't actually do anything in reality.

EDIT: Infinite Time stops working at the later levels (near the end stages)
Yes, I'm aware and I was working on that. I added another table that makes it work for some of the next stages. As far as level 5 it's working for me (with level 5 I mean the VHS number 5).

Re: Katana ZERO [+5]

Posted: Fri Apr 19, 2019 10:06 am
by KS212
Man, this game's handling of the timer is like, all over the place... it seems to be handled not by stage but on a literal map by map basis x.x

Re: Katana ZERO [+5]

Posted: Fri Apr 19, 2019 11:49 am
by jumiknight
Any luck finding pointers to the slow time bar where it'll actually work?

Re: Katana ZERO [+5]

Posted: Sun Apr 21, 2019 9:08 pm
by shopnoakash2706
I've found the 4-byte value for the Slow Time bar. It's: 1081589760. It will give you 200+ addresses.
To narrow the slow time bar's address down:
1) Sync game with cheat engine.
1.5) Pick a level, preferably with no enemies nearby so that you don't get shot.
1.75) Enter 1081589760 in scanner, 4-byte. (Do this before using your slow-mo, as this value has diminishing returns)
2) In-game: hold shift for a few seconds, then let go and let it fill up.
3) Then click on SCAN TYPE, and change it to "Changed value", then click next scan. This should narrow it down, to 3-4 addresses, if not, repeat step 2 & 3. Bring them down and then freeze them, and boom, you have infinite slow time. (Even if you freeze it, the value will keep changing but you will still have infinite slow-mo)

But the underlying problem is that, everytime you restart/die and/or go to a new area, the cheat will stop working. I've tried finding the pointers but couldn't find any. What I've found so far is that the address is completely random and the 4-byte value changes every time 1 column of the Slow Time bar is used up and/or refills.

Moreover, the 4-byte value decreases when you use slow-mo, then increases again when you're out of slow-mo. However, after using slow-mo, the 4-byte will NOT be 1081589760, it will be a little less than that. This cycle continues until this 4-byte value reaches 0, at which point, you can't use slow-mo feature anymore.


Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.

Re: Katana ZERO [+5]

Posted: Sun Apr 21, 2019 10:57 pm
by GreenHouse
jumiknight wrote:
Fri Apr 19, 2019 11:49 am
Any luck finding pointers to the slow time bar where it'll actually work?
shopnoakash2706 wrote:
Sun Apr 21, 2019 9:08 pm
Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.
I just added that option. I hope it works perfectly.

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 1:47 am
by raccoonpi
GreenHouse wrote:
Sun Apr 21, 2019 10:57 pm
jumiknight wrote:
Fri Apr 19, 2019 11:49 am
Any luck finding pointers to the slow time bar where it'll actually work?
shopnoakash2706 wrote:
Sun Apr 21, 2019 9:08 pm
Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.
I just added that option. I hope it works perfectly.
I'm sorry but infinite slow-mo dosen't work on my computer :(

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 2:17 am
by shopnoakash2706
raccoonpi wrote:
Mon Apr 22, 2019 1:47 am
GreenHouse wrote:
Sun Apr 21, 2019 10:57 pm
jumiknight wrote:
Fri Apr 19, 2019 11:49 am
Any luck finding pointers to the slow time bar where it'll actually work?
shopnoakash2706 wrote:
Sun Apr 21, 2019 9:08 pm
Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.
I just added that option. I hope it works perfectly.
I'm sorry but infinite slow-mo dosen't work on my computer :(
It's not working for me as well.

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 5:45 am
by jumiknight
Same, script isn't clickable.

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 12:10 pm
by jumiknight
Also, a cool option would be an attack speed pointer, as there are different attack speeds.

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 12:14 pm
by GreenHouse
raccoonpi wrote:
Mon Apr 22, 2019 1:47 am
I'm sorry but infinite slow-mo dosen't work on my computer :(
shopnoakash2706 wrote:
Mon Apr 22, 2019 2:17 am
It's not working for me as well.
jumiknight wrote:
Mon Apr 22, 2019 5:45 am
Same, script isn't clickable.
Try now. It should work.

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 1:22 pm
by KS212
New ver works perfectly.

Re: Katana ZERO [+5]

Posted: Mon Apr 22, 2019 1:56 pm
by shopnoakash2706
Fantastic work! Works flawlessly. Thanks again.