Katana ZERO [+8]

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GreenHouse
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Katana ZERO [+8]

Post by GreenHouse »

Image

Store page: [Link]
Last version compatible: May 30th Update


- Unlimited Time
You'll have unlimited time to finish the map.

- Unlimited Slow Time
You'll have unlimited slow time. Even If it shows like you don't have, you'll be able to use it.

- Disable Enemy AI
Enemies won't move or attack you.

- Enemies Can't Hit You
Enemies won't be able to hit you. Punching or shooting at you just won't do anything.
Lasers can still kill you.

- Disable Walls Collision
Disables the walls collision. You will be able to go through anything (from left to right).
Be careful with this. You can through walls, but you can fall to the void If you go outside of the map.
Don't disable it If you're outside of the playable zone, you will be stuck there.


- Get Current Weapon
Change the current weapon you have. You can change between all 6 weapons.
It includes an option to change the wait time until the next attack.

- Get Current Secondary Weapon
Change the current secondary weapon you have. Freeze the value to have that weapon forever.
The flamethrower doesn't always work, it has to do with the current level.
(And no, there's no way to fix that, as If I force the game to give you the weapon, everything glitches out).

- Get Player Position
Get the player current collision. And get his collision (different kind of collision), this collision allows you to go through lasers, but it won't detect stairs and some interactable objects like doors.
UPDATE 1:
- Fixed 'Unlimited Time' in some stages. The rest will come as I finish the game.
UPDATE 2:
- Added 'Unlimited Slow Time'.
UPDATE 3:
- Fixed 'Unlimited Slow Time' not working.
- Added 'Get Current Secondary Weapon'.
- 'Unlimited Time' should now work on all levels.
UPDATE 4:
- Updated 'Unlimited Time' to add a level I missed.
- Added 'Get Current Weapon'.
UPDATE 5:
- Added table for the May 30th Update.
Image

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Katana ZERO.CT
SiMPLEX (May 30th Update) [LAST VERSION]
(803.38 KiB) Downloaded 3336 times
Katana ZERO.CT
DARKZER0
(803.1 KiB) Downloaded 442 times
Last edited by GreenHouse on Fri Jun 07, 2019 1:18 pm, edited 12 times in total.

KS212
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Re: Katana ZERO [+5]

Post by KS212 »

Nice work!

Is it possible to do Infinite Slow Time? I tried finding that one myself and I always get narrowed down to a group of 3 addresses that freeze the BAR, but doesn't actually do anything in reality.

EDIT: Infinite Time stops working at the later levels (near the end stages)

jumiknight
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Re: Katana ZERO [+5]

Post by jumiknight »

Awesome table, +1ing for the potential to add infinite slow time. With that and infinite level time that'd be just perfect.

GreenHouse
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Re: Katana ZERO [+5]

Post by GreenHouse »

KS212 wrote:
Fri Apr 19, 2019 12:21 am
Nice work!

Is it possible to do Infinite Slow Time? I tried finding that one myself and I always get narrowed down to a group of 3 addresses that freeze the BAR, but doesn't actually do anything in reality.

EDIT: Infinite Time stops working at the later levels (near the end stages)
Yes, I'm aware and I was working on that. I added another table that makes it work for some of the next stages. As far as level 5 it's working for me (with level 5 I mean the VHS number 5).

KS212
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Re: Katana ZERO [+5]

Post by KS212 »

Man, this game's handling of the timer is like, all over the place... it seems to be handled not by stage but on a literal map by map basis x.x

jumiknight
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Re: Katana ZERO [+5]

Post by jumiknight »

Any luck finding pointers to the slow time bar where it'll actually work?

shopnoakash2706
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Re: Katana ZERO [+5]

Post by shopnoakash2706 »

I've found the 4-byte value for the Slow Time bar. It's: 1081589760. It will give you 200+ addresses.
To narrow the slow time bar's address down:
1) Sync game with cheat engine.
1.5) Pick a level, preferably with no enemies nearby so that you don't get shot.
1.75) Enter 1081589760 in scanner, 4-byte. (Do this before using your slow-mo, as this value has diminishing returns)
2) In-game: hold shift for a few seconds, then let go and let it fill up.
3) Then click on SCAN TYPE, and change it to "Changed value", then click next scan. This should narrow it down, to 3-4 addresses, if not, repeat step 2 & 3. Bring them down and then freeze them, and boom, you have infinite slow time. (Even if you freeze it, the value will keep changing but you will still have infinite slow-mo)

But the underlying problem is that, everytime you restart/die and/or go to a new area, the cheat will stop working. I've tried finding the pointers but couldn't find any. What I've found so far is that the address is completely random and the 4-byte value changes every time 1 column of the Slow Time bar is used up and/or refills.

Moreover, the 4-byte value decreases when you use slow-mo, then increases again when you're out of slow-mo. However, after using slow-mo, the 4-byte will NOT be 1081589760, it will be a little less than that. This cycle continues until this 4-byte value reaches 0, at which point, you can't use slow-mo feature anymore.


Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.

GreenHouse
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Re: Katana ZERO [+5]

Post by GreenHouse »

jumiknight wrote:
Fri Apr 19, 2019 11:49 am
Any luck finding pointers to the slow time bar where it'll actually work?
shopnoakash2706 wrote:
Sun Apr 21, 2019 9:08 pm
Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.
I just added that option. I hope it works perfectly.

raccoonpi
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Re: Katana ZERO [+5]

Post by raccoonpi »

GreenHouse wrote:
Sun Apr 21, 2019 10:57 pm
jumiknight wrote:
Fri Apr 19, 2019 11:49 am
Any luck finding pointers to the slow time bar where it'll actually work?
shopnoakash2706 wrote:
Sun Apr 21, 2019 9:08 pm
Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.
I just added that option. I hope it works perfectly.
I'm sorry but infinite slow-mo dosen't work on my computer :(

shopnoakash2706
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Re: Katana ZERO [+5]

Post by shopnoakash2706 »

raccoonpi wrote:
Mon Apr 22, 2019 1:47 am
GreenHouse wrote:
Sun Apr 21, 2019 10:57 pm
jumiknight wrote:
Fri Apr 19, 2019 11:49 am
Any luck finding pointers to the slow time bar where it'll actually work?
shopnoakash2706 wrote:
Sun Apr 21, 2019 9:08 pm
Also, thanks for your work, Sir GreenHouse. Please let us know about your progress about the infinite slow-mo feature.
I just added that option. I hope it works perfectly.
I'm sorry but infinite slow-mo dosen't work on my computer :(
It's not working for me as well.

jumiknight
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Re: Katana ZERO [+5]

Post by jumiknight »

Same, script isn't clickable.

jumiknight
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Re: Katana ZERO [+5]

Post by jumiknight »

Also, a cool option would be an attack speed pointer, as there are different attack speeds.

GreenHouse
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Re: Katana ZERO [+5]

Post by GreenHouse »

raccoonpi wrote:
Mon Apr 22, 2019 1:47 am
I'm sorry but infinite slow-mo dosen't work on my computer :(
shopnoakash2706 wrote:
Mon Apr 22, 2019 2:17 am
It's not working for me as well.
jumiknight wrote:
Mon Apr 22, 2019 5:45 am
Same, script isn't clickable.
Try now. It should work.

KS212
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Re: Katana ZERO [+5]

Post by KS212 »

New ver works perfectly.

shopnoakash2706
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Re: Katana ZERO [+5]

Post by shopnoakash2706 »

Fantastic work! Works flawlessly. Thanks again.

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