Far Cry: New Dawn [Engine:Dunia Engine 2]

Upload your cheat tables here (No requests)
User avatar
Marcus101RR
Table Makers
Table Makers
Posts: 256
Joined: Fri Mar 03, 2017 6:04 pm
Reputation: 123

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by Marcus101RR » Sun Feb 24, 2019 6:15 pm

SunBeam wrote:
Sun Feb 24, 2019 2:42 pm
@PWM: Aside from just wanting to debug the game, why do you need it? Don't you already have all the options in the table(s) on FRF? o_O The VEH debugger is activated in CE's settings (Settings > Debugger Options > Debugger method: Use VEH Debugger). Also check if "Override existing breakpoints when setting breakpoints" option does anything different for you.
Mostly because some people prefer to get cheats that are not already in other tables or know what they want or look for. Personally me, I'm a pointers guy.

As for Debug, yes, Windows Debugger crashes, but it only crashes if the game is active, if you do it while in the pause menu it just sits there, however, once you start the game even when the debug was turned OFF, it crashes instantly.

VEH Debugger comes up with no results, as if its not even working at all.

I am surprised the game has no EAC, I might be wrong but FC5 had Deathmatch so it had a reason for EAC and anti cheats. Now this game may be another approach due to online currency. So they added a protection against debugging.

Clearly there are alot of people who are not able to get VEH working, myself included. So someone is failing to provide details to get it to work, or used a something else to make sure it doesn't crash for windows debugger.

User avatar
TheyCallMeTim13
Administration
Administration
Posts: 1558
Joined: Fri Mar 03, 2017 12:31 am
Reputation: 540

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by TheyCallMeTim13 » Sun Feb 24, 2019 6:31 pm

These are the setting that have been working fine for me. Mostly just the default settings, you might try the "ceregreset.exe" in the CE directory to reset to the default and go from there.
Image
CE wiki - Tutorials CE wiki - Auto Assembler Basics - CE wiki - Lua Basics If it's not a Personal Message don't PM me, use the forum. I ignore PMs that should be asked on the forum.

User avatar
Marcus101RR
Table Makers
Table Makers
Posts: 256
Joined: Fri Mar 03, 2017 6:04 pm
Reputation: 123

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by Marcus101RR » Sun Feb 24, 2019 7:43 pm

TheyCallMeTim13 wrote:
Sun Feb 24, 2019 6:31 pm
These are the setting that have been working fine for me. Mostly just the default settings, you might try the "ceregreset.exe" in the CE directory to reset to the default and go from there.
Image
Well I did the reset as you stated, and no results. Still CE is unable to find any results of anything:

https://i.imgur.com/otaVk3H.jpg

I think its my copy of new dawn then, if anything its the copy. I never had a problem with any other game, but oh well Game isn't worth the series anyway.

User avatar
Darkedone02
Expert Cheater
Expert Cheater
Posts: 449
Joined: Thu Mar 02, 2017 11:42 pm
Reputation: 27

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by Darkedone02 » Mon Feb 25, 2019 3:35 am

What's the button for super jump? this table been acting wierd and gave me super jump and super speed somehow without activation... using codex version.

Edit: found it, numerial 1 to set for 4 without no normal jump reset? wierd.....

User avatar
PWM
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Feb 24, 2019 5:51 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by PWM » Mon Feb 25, 2019 5:42 am

SunBeam wrote:
Sun Feb 24, 2019 2:42 pm
@PWM: Aside from just wanting to debug the game, why do you need it? Don't you already have all the options in the table(s) on FRF? o_O The VEH debugger is activated in CE's settings (Settings > Debugger Options > Debugger method: Use VEH Debugger). Also check if "Override existing breakpoints when setting breakpoints" option does anything different for you.
you guys did amazing job no dout about it . but i want to do my own cheat+learning

if i unchecked "Override existing breakpoints when setting breakpoints" the game will not crash but i get no result

i also notice in the memory viewer when i clicked "find out what addresses this instruction accesses" the addresses+module change for a second and go back to the originl

you can see it in this vid
https://gfycat.com/SpryBraveGnu

User avatar
SunBeam
Administration
Administration
Posts: 2441
Joined: Sun Feb 04, 2018 7:16 pm
Reputation: 958

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by SunBeam » Mon Feb 25, 2019 6:03 am

Try CE 6.8.1 or 6.8.2. See if that makes a difference. If it does, you may want to report to DB, as it might be a CPU race condition.

User avatar
PWM
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Feb 24, 2019 5:51 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by PWM » Mon Feb 25, 2019 6:21 am

SunBeam wrote:
Mon Feb 25, 2019 6:03 am
Try CE 6.8.1 or 6.8.2. See if that makes a difference. If it does, you may want to report to DB, as it might be a CPU race condition.
both version result the same.going to report to DB

ArmanV
Noobzor
Noobzor
Posts: 5
Joined: Mon Feb 25, 2019 9:18 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by ArmanV » Mon Feb 25, 2019 9:19 am

Hi there. Is there any way how to enable a specialist in coop?

ArmanV
Noobzor
Noobzor
Posts: 5
Joined: Mon Feb 25, 2019 9:18 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by ArmanV » Mon Feb 25, 2019 6:08 pm

Nobody? :(

User avatar
SunBeam
Administration
Administration
Posts: 2441
Joined: Sun Feb 04, 2018 7:16 pm
Reputation: 958

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by SunBeam » Tue Feb 26, 2019 9:36 am

^ When you're asking for impossible things by design, you're bound to get ignored. The game engine itself doesn't offer this functionality.

ArmanV
Noobzor
Noobzor
Posts: 5
Joined: Mon Feb 25, 2019 9:18 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by ArmanV » Tue Feb 26, 2019 9:37 am

Well, the functionality is there, but it is disabled in coop...
Just unlock the specialist menu in coop. I suppose that if you edit a value, roster will unlock.

Edit
I am trying to approach this func by lua files. I made a mod, where you press e.g. num 5 and a NPC will spawn. But I just didn't found how make it follow me :(

As a proof I put there link (nexusmods /farcry5/mods/31) to my mod for FC5. Well, if you don't have interest in unlocking a spec in coop, I'll understand it.

User avatar
SunBeam
Administration
Administration
Posts: 2441
Joined: Sun Feb 04, 2018 7:16 pm
Reputation: 958

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by SunBeam » Tue Feb 26, 2019 1:12 pm

Dude.. hijacking the engine and making it spawn an NPC does not equal to "functionality is there". It's disabled for a reason. I too can spawn stuff via Lua, if I know the entity's id... that doesn't mean the spawned NPC will have the regular path-finding systems initialized or any other sensory applied.

ArmanV
Noobzor
Noobzor
Posts: 5
Joined: Mon Feb 25, 2019 9:18 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by ArmanV » Tue Feb 26, 2019 1:56 pm

I know it, I wroted that I just tried to use workaround, has nothing to do with thing above "Edit".

Nevermind.. Thanks for your time.
Last edited by ArmanV on Tue Feb 26, 2019 1:59 pm, edited 1 time in total.

User avatar
SunBeam
Administration
Administration
Posts: 2441
Joined: Sun Feb 04, 2018 7:16 pm
Reputation: 958

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by SunBeam » Tue Feb 26, 2019 1:57 pm

Wish you good luck in figuring it out; with enough drive and passion, you'll do it ;) I have no doubt about it! Keep at it!

fengchao191
What is cheating?
What is cheating?
Posts: 1
Joined: Wed Feb 27, 2019 11:41 am
Reputation: 0

Re: Far Cry: New Dawn [Engine:Dunia Engine 2]

Post by fengchao191 » Wed Feb 27, 2019 11:45 am

What should I do if I only want RewardQuantityMultiplier work while RewardQuantity not?

Post Reply

Who is online

Users browsing this forum: Alexa [Bot], daneloire, skywolf23, stonydk