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HuniePop (2015-02-16)

Posted: Fri Mar 31, 2017 8:54 pm
by Shinkansen
Simple table for HuniePop, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.


V1001
1. Tested game version V1.2.0. May work on other versions.


V1000
1. Many values when modified may not be graphically updated until an in-game change occurs.

2. Player Stats.
"Munie, Hunie Set to 99999?" sets Munie and Hunie to 99999.

3. Girl Player Data Stats.
"Nutrition, Intoxication Set to 12?" sets Nutrition and Intoxication to 12.
"Always Can Date?" allows dating more than once a day.
"_details" modifies the girl's known Details.

4. Store Item Player Data Stats.
"Items Set to Not Sold Out?" sets Store Items to be never sold out.

5. Clock Manager.
This updates when the "Girl Interaction" menu (the screen where one choose to go on a date / give gifts to the girl) is entered. Viewing and exiting HunieBee enters the "Girl Interaction" menu.
"_totalMinutesElapsed" modifies the Day and Time.

6. Puzzle Game Stats.
"Bonus Round Delay, Passion, Moves, Sentiment Set to Max?" sets the delay before Affection countdown, Passion, Moves and Sentiment to max.
"Affection Set to Massive?" sets Affection to Massive.