kennean wrote: ↑
Tue May 14, 2019 7:24 pm
pk5547 wrote: ↑
Tue May 14, 2019 10:21 am
Is there any chance of getting updated character model mod script for denuvoless exe?
Really want that feature....
Well, I've managed to update the hud mod, but no luck on the character model yet...
Can you post the opcodes for the character model script, please? It's the only one that I couldn't update...
sorry for a very very late reply....
as there are tons of injection points for the character model script, which aobscan(s) of the script is/are defected?
also, if memory serves (nor reading the script now), at least 1 of the aobscan is using lua script to fetch the 2nd or 3rd result. meaning the result may not be accurate. you may need to retrace the correct injection point from scratch again.
let me know if you're still on it. tell me which aobscan(s) needed to be updated, and we can start there. I make a short holiday for myself next week, I should have time to re-install the game to fetch the opcodes for you.
if it proves to be more complicated than expected (e.g. need to re-trace the game code to re-locate the injection point), we can move to PM or discord.
castle wrote: ↑
Wed May 15, 2019 8:29 am
followed your steps, but it does not function. still no item pouch option
there's an blank entry at the bottom after you activated the enable
script, after loading a savegame, activate this blank entry and you should find a pointer to the inv slots. if it's showing the correct slots # you have, you can just change the value to 20 and save the game.
a reminder: you should NOT freeze any pointers there. just change the value without freezing it.
reminder 2: changing the health value in ghost mission may soft-block the game -- you can't access the item menu or pause menu -- if memory serves. so if you want to change the value other than the inv slots, use with caution.