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Lords of Xulima

Posted: Fri Mar 31, 2017 11:47 am
by STN
Simple table for Lords of Xulima, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Credits: Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.

Important information.
1. Disable before loading savegames or the game might crash.


V1001
1. Inventory Stats.
"Inventory Stats Base Address Scan (To Activate: Display Item Tooltip, To Update: Display Item Tooltip)" will select an inventory item when mousedover and the tooltip appears. Doesn't work if two tooltips appear (like when comparing equipped other item, so unequip other item).


V1000
1. Game version V1.0.

2. Party Member Stats.
"Party Member Stats Set to Massive?" will set Party Member Stats to Massive.
"Party Member HP, PP Set to Max?" will set Party Member HP and PP to max.

3. Party Member Skills.
"Party Member Skills Set to 30?" will set Party Member known Skills level to 30.

4. Party Inventory Stats.
"Food Reserves Set to 6 Days?" will set Food Reserves to 6 days.
"Gold Set to 9999999?" will set Gold to 9999999.

5. Inventory Stats.
"Inventory Quantities Set to Quantity Value?" will set Inventory Quantities to Quantity Value (Default 99).

6. Talisman of Golot Stats.
"Select Service" means choosing a service even if there isn't enough energy for it.
"Talisman of Golot Energy Set to 200%?" will set Talisman of Golot Energy to 200%.

Re: Lords of Xulima

Posted: Mon Jan 20, 2020 4:55 pm
by ifed32
Any New Tables for this Old Game ?