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Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Wed May 03, 2023 6:21 am
by Ollie
Aelhis wrote:
Mon May 01, 2023 8:08 pm
Craft for free is not for ship Mods - it makes your ships inventory not spend and yes it works and also it works globally and for the AI too (as in no ship in the universe/station spend their goods on transfer/trades) so you basically are creating goods out of nowhere
Zanzer wrote:
Thu Apr 20, 2023 12:29 am
Looked like Craft For Free was preventing ships from subtracting their storage as well.
No it’s not how it’s suppose to work, it’s a bug and it’s known to the author of the table.

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Fri May 05, 2023 3:29 am
by Alhanks
eidng8 wrote:
Sun Feb 26, 2023 10:22 am
As it would be more difficult to hack after v6. I've made two more scripts using current version. One for missile rapid fire, the other making ship cargo never decrease. Drop cargo command is not affected, so you can still empty a ship's cargo using that command.

Not sure how well it works, though :lol:

Oops, forgot to mention. The cargo script needs to be edited before using. Open the script, change the ID on line #42 to the one ship needs locking. Currently it can only lock one ship only.

===============
Update:

Since v0.2, it locks all player owned ships, but requires OP's table. Remember to enable OP's main script before using this one.

Since beta 5, this script doesn't rely on OP's main script.

HF1, I've merged OP's table, fixed some scripts I can. Wait for OP to update the original table.
Now missile rapid fire doesn't seem to work, but the God mode and infinite shields included in your table still seem to work.But sometimes it fails, do I have to open CT first before starting the game?

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Thu May 11, 2023 4:32 pm
by Aelhis
eidng8 wrote:
Sun Feb 26, 2023 10:22 am
As it would be more difficult to hack after v6. I've made two more scripts using current version. One for missile rapid fire, the other making ship cargo never decrease. Drop cargo command is not affected, so you can still empty a ship's cargo using that command.

Not sure how well it works, though :lol:

Oops, forgot to mention. The cargo script needs to be edited before using. Open the script, change the ID on line #42 to the one ship needs locking. Currently it can only lock one ship only.

===============
Update:

Since v0.2, it locks all player owned ships, but requires OP's table. Remember to enable OP's main script before using this one.

Since beta 5, this script doesn't rely on OP's main script.

HF1, I've merged OP's table, fixed some scripts I can. Wait for OP to update the original table.
HF4 broke down this again :( anyone can help?

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Fri May 12, 2023 11:36 am
by Crage
Change:

AOBScanModule(MOPS,$process,FF 90 18 13 00 00 48 83) //.
to
AOBScanModule(MOPS,$process,FF 90 20 13 00 00 48 83) //.

call qword ptr [rax+00001318]
to
call qword ptr [rax+00001320]

db FF 90 18 13 00 00
to
db FF 90 20 13 00 00

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Tue May 16, 2023 7:52 pm
by Ookame
Does anyone know how to find the construction time? I can not

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Mon May 22, 2023 6:47 am
by Alkain
What are the chances of an infinite shield/hull thing? Editing is ok, but not the best solution IMO

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Wed Jun 07, 2023 8:02 am
by Rising_Phoenix
is there any chance that the table would be updated to v 6.0 of the game ? pretty please ?

:oops: :oops: :oops:

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Wed Jun 21, 2023 3:32 am
by Khevor
If I may reiterate what the previous message said. :) (It's been awhile. Hoping no one forgot about us X4 players :D )

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Mon Jul 10, 2023 4:38 pm
by minmaxman
Hoping for a new trainer myself. Save editors flag the file modified so you can not partake in the future venture system and seasons.

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Mon Jul 17, 2023 4:34 pm
by FreeRadical
It would be very nice to be able to change the quantity of items in the player inventory instead of the ship inventory. Think training seminars and the like.

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Fri Aug 25, 2023 9:21 pm
by FreeRadical
Is there anywhere that I could find an explanation of what Egosoft has done with their version 6 patch that would allow me to manually modify/find specific variables?

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Tue Sep 05, 2023 8:48 am
by Alhanks
Please update this table :(

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Thu Nov 02, 2023 12:31 pm
by mevith
6.20 update seems to be stable for a while so it may be cool to update the table.

Thanks

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Wed Dec 13, 2023 12:10 pm
by Crage
6.20 updated table with some useful pointers

or change it manualy:

AOBScanModule(MOPS,$process,FF 90 20 13 00 00 48 83) //.
to
AOBScanModule(MOPS,$process,FF 90 28 13 00 00 48 83) //.

call qword ptr [rax+00001320]
to
call qword ptr [rax+00001328]

db FF 90 20 13 00 00
to
db FF 90 28 13 00 00

Re: X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

Posted: Fri Jan 12, 2024 10:47 pm
by Deed
Crage wrote:
Wed Dec 13, 2023 12:10 pm
6.20 updated table with some useful pointers

or change it manualy:

AOBScanModule(MOPS,$process,FF 90 20 13 00 00 48 83) //.
to
AOBScanModule(MOPS,$process,FF 90 28 13 00 00 48 83) //.

call qword ptr [rax+00001320]
to
call qword ptr [rax+00001328]

db FF 90 20 13 00 00
to
db FF 90 28 13 00 00
Only credit's pointer seem to work for me.
Am I missing something or which features still work in your table?