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Vigilantes (2018-10-05)

Posted: Fri Oct 05, 2018 10:09 am
by Shinkansen
Simple table for Vigilantes, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000 - 2018-10-05
1. Tested game version V1.00 32-bit. May work on other versions.

2. GameDataScript.
"Cash Set to Massive?" sets Cash to massive.
"Gang Levelup, Raid Time Set to Massive?" sets Gang Levelup, Raid Time to massive.
"Weapon Quantity Set to Massive?" sets Weapon quantity to massive.
"Equipment Quantity Set to Massive?" sets Equipment quantity to massive.
"Armor Quantity Set to Massive?" sets Armor quantity to massive.
"Ammo Quantity Set to Massive?" sets Ammo quantity to massive.
"Components Quantity Set to Massive?" sets Components quantity to massive.
"Facility Build Time Set to Fast?" sets Facility build time to fast.

3. CharacterContainer.
"Hitpoints Set to Max?" sets Hitpoints to max.
"AP Set to Max?" sets AP to max.
"Relationship Set to Massive?" sets Relationship to massive.
"Skills, Perks, Core Stats Points Set to Massive?" sets Skills, Perks, Core Stats Points to massive.
"Perks Set to Owned?" sets Perks to owned.

Allows the following to be modfied.
- "CharacterContainer Stats -> characterLevel". Character Level.

Re: Vigilantes (2018-10-05)

Posted: Sat Oct 06, 2018 11:11 am
by mitsu80
thank you for the table Shinkansen! your tables are the best, always providing scripts and pointers at the same time, thank you

Re: Vigilantes (2018-10-05)

Posted: Sun Oct 07, 2018 1:34 pm
by abbo1993
Thanks for the trainer, is there a way to change the main character level?

Re: Vigilantes (2018-10-05)

Posted: Tue Nov 20, 2018 2:15 pm
by hedop
The game data scripts do not work anymore unfortunately. Would be nice if it could be updated since they released update 1.02.

Re: Vigilantes (2018-10-05)

Posted: Thu Apr 01, 2021 11:39 am
by Zozinhu
Can you please update this?