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Re: Assassin's Creed Odyssey +19 (table Update16.1)
Posted: Sun Feb 03, 2019 8:23 am
by lgurcannl
Hello,
Game is crashing after update 1.1.3
I didn't see the update of table for game v1.1.3. Can anybody help me?
Re: Assassin's Creed Odyssey +19 (table Update16.1)
Posted: Thu Feb 14, 2019 2:46 pm
by amaniberserk420
Really need ikaros perception/detect range so you can spot chest and etc faster and Revelation range (when you hold V ) so you can detect/spot all enemy around you.
Re: Assassin's Creed Odyssey +16 (table Update11)
Posted: Mon Feb 18, 2019 11:42 am
by leseho
exhaler wrote: ↑Wed Nov 21, 2018 4:15 pm
nerf wrote: ↑Tue Nov 20, 2018 10:09 pm
exhaler wrote: ↑Sat Nov 17, 2018 7:30 pm
If i want to use the controller 'A' button to teleport, where to configure it in the script?
hello,
first, thank you for this fantastic script.
i would like this as well. does anyone know how / if possible to use a controller's key (e.g XBOX One LeftStick-Press or DPAD-DOWN) instead of the keyboard key (shift, caps, ctrl, etc)? While holding down LeftStick-Press and then using A (xbox) to place the marker on the map should make it work like holding down CAPS and pressing A on the controller. (which works)
I don't have a clue.
I tried searching but can't find anything. I tried changing the type on "mod key" to 2 bytes (5816 > 255) and added another entry to the drop list "
5816: LS Press"... but it doesn't work.
5816 is hex like the other entries on the list.
thanks
I managed to do a temporary fix using autohotkey script to map 'X' button to Control. Attached is the script, download AutoHotKey from here:
[Link] to run it
Thank you for your information.
But I don't know how to use it.
Can I ask you for a detailed description or complete material?
Re: Assassin's Creed Odyssey +19 (table Update16.1)
Posted: Fri Feb 22, 2019 8:05 am
by Cielos
just re-installed the game. activated all scripts after loading savegame.
no crash.
gonna play a while now to see if any scripts doesn't work as promoted anymore.
in the mean time. describe the problem in details so that I can re-create it.
thanks~
EDIT:
...maybe I forgot to upload my latest table. going to upload it now.
EDIT2:
Update17
- the table works for me on the latest game patch as of 2019.02.22. yet to test all the scripts thoroughly though. report~
- added ignore inv capacity.
so, re-download and test.
again, if the problem persist, describe the problem in details so that I can re-create it~
Re: Assassin's Creed Odyssey +20 (table Update17)
Posted: Fri Feb 22, 2019 3:47 pm
by jonasbeckman
Should be a patch next week for the usual monthly content update but good to see the table still being updated.
Although the game seems to be behaving nicely in this regard and not having everything break for every update so that's been really helpful too.
Re: Assassin's Creed Odyssey +20 (table Update17)
Posted: Fri Feb 22, 2019 5:55 pm
by Smolds
You are awesome as always Cielos!
Thanks for all the work you are putting down on this for everyone to enjoy!
Re: Assassin's Creed Odyssey +20 (table Update17)
Posted: Sat Feb 23, 2019 11:04 pm
by saltso
Any chance to try make a cheat that reverts the plague state of Kefalonia back to normal?
Re: Assassin's Creed Odyssey +20 (table Update17)
Posted: Sun Feb 24, 2019 11:51 pm
by matuxlogan
I can't see the hash item tables, can anybody quote me with those or pm? the most updated if it's possible. Thanks!
Re: Assassin's Creed Odyssey +20 (table Update17)
Posted: Tue Feb 26, 2019 3:13 pm
by HoellenBewohner
just an info after the new patch today all seems to work fine up to
inf. adrenaline
this givers an Error
Error:You can't add a symbol with address 0
Re: Assassin's Creed Odyssey +20 (table Update17)
Posted: Tue Feb 26, 2019 5:49 pm
by Cielos
thanks for the report!
updated the script. it can be activated now.
tested on a few abilities only, it seems working...
let me know if there's any problem.
have fun~
Re: Assassin's Creed Odyssey +19 (table Update16.1)
Posted: Tue Feb 26, 2019 8:11 pm
by Kamse
amaniberserk420 wrote: ↑Thu Feb 14, 2019 2:46 pm
Really need ikaros perception/detect range so you can spot chest and etc faster and Revelation range (when you hold V ) so you can detect/spot all enemy around you.
I second that, super revelation is a must.
Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)
Posted: Tue Feb 26, 2019 9:04 pm
by ael
Hello,
Any chance of adding an option to switch between Neema and Natakas in the DLC? Not sure how feasible it would be.
Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)
Posted: Fri Mar 01, 2019 5:58 am
by -=Raito=-
Any chance for a maphack or rather revealing all question marks?
Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)
Posted: Sat Mar 02, 2019 4:34 am
by Vortox14
Requests,
Fortification Strength Per Region Options. (Haven't seen. Would be nice to weaken various regions without having to actually clear forts/camps or strengthen those regions I don't want to see in a conflict... *...seriously Phokis, defend yourselves!*)
Weather Options. (Haven't seen.)
Bounty Options: Clear, Lower, Raise, Set? (it's in trainers to clear it free of charge, rather have it in the table. ~Hotkey conflicts are ANNOYING.~)
Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)
Posted: Sat Mar 02, 2019 12:28 pm
by Lost
Is anyone getting a CTD with the Poseidon active?