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Re: Assassin's Creed Odyssey +19 (table Update16.1)

Posted: Sun Feb 03, 2019 8:23 am
by lgurcannl
Hello,
Game is crashing after update 1.1.3

I didn't see the update of table for game v1.1.3. Can anybody help me?

Re: Assassin's Creed Odyssey +19 (table Update16.1)

Posted: Thu Feb 14, 2019 2:46 pm
by amaniberserk420
Really need ikaros perception/detect range so you can spot chest and etc faster and Revelation range (when you hold V ) so you can detect/spot all enemy around you.

Re: Assassin's Creed Odyssey +16 (table Update11)

Posted: Mon Feb 18, 2019 11:42 am
by leseho
exhaler wrote:
Wed Nov 21, 2018 4:15 pm
nerf wrote:
Tue Nov 20, 2018 10:09 pm
exhaler wrote:
Sat Nov 17, 2018 7:30 pm

If i want to use the controller 'A' button to teleport, where to configure it in the script?
hello,

first, thank you for this fantastic script.

i would like this as well. does anyone know how / if possible to use a controller's key (e.g XBOX One LeftStick-Press or DPAD-DOWN) instead of the keyboard key (shift, caps, ctrl, etc)? While holding down LeftStick-Press and then using A (xbox) to place the marker on the map should make it work like holding down CAPS and pressing A on the controller. (which works)
I don't have a clue.

I tried searching but can't find anything. I tried changing the type on "mod key" to 2 bytes (5816 > 255) and added another entry to the drop list "5816: LS Press"... but it doesn't work.
5816 is hex like the other entries on the list.

thanks
I managed to do a temporary fix using autohotkey script to map 'X' button to Control. Attached is the script, download AutoHotKey from here: [Link] to run it

Thank you for your information.
But I don't know how to use it.
Can I ask you for a detailed description or complete material?

Re: Assassin's Creed Odyssey +19 (table Update16.1)

Posted: Fri Feb 22, 2019 8:05 am
by Cielos
just re-installed the game. activated all scripts after loading savegame.
no crash.
gonna play a while now to see if any scripts doesn't work as promoted anymore.
in the mean time. describe the problem in details so that I can re-create it.
thanks~

EDIT:
...maybe I forgot to upload my latest table. going to upload it now.

EDIT2:
Update17
- the table works for me on the latest game patch as of 2019.02.22. yet to test all the scripts thoroughly though. report~
- added ignore inv capacity.
so, re-download and test.
again, if the problem persist, describe the problem in details so that I can re-create it~

Re: Assassin's Creed Odyssey +20 (table Update17)

Posted: Fri Feb 22, 2019 3:47 pm
by jonasbeckman
Should be a patch next week for the usual monthly content update but good to see the table still being updated. :)
Although the game seems to be behaving nicely in this regard and not having everything break for every update so that's been really helpful too.

Re: Assassin's Creed Odyssey +20 (table Update17)

Posted: Fri Feb 22, 2019 5:55 pm
by Smolds
You are awesome as always Cielos!

Thanks for all the work you are putting down on this for everyone to enjoy!

Re: Assassin's Creed Odyssey +20 (table Update17)

Posted: Sat Feb 23, 2019 11:04 pm
by saltso
Any chance to try make a cheat that reverts the plague state of Kefalonia back to normal?

Re: Assassin's Creed Odyssey +20 (table Update17)

Posted: Sun Feb 24, 2019 11:51 pm
by matuxlogan
I can't see the hash item tables, can anybody quote me with those or pm? the most updated if it's possible. Thanks! :)

Re: Assassin's Creed Odyssey +20 (table Update17)

Posted: Tue Feb 26, 2019 3:13 pm
by HoellenBewohner
just an info after the new patch today all seems to work fine up to

inf. adrenaline

this givers an Error

Error:You can't add a symbol with address 0

Re: Assassin's Creed Odyssey +20 (table Update17)

Posted: Tue Feb 26, 2019 5:49 pm
by Cielos
HoellenBewohner wrote:
Tue Feb 26, 2019 3:13 pm
[...]
thanks for the report!
updated the script. it can be activated now.
tested on a few abilities only, it seems working...
let me know if there's any problem.

have fun~

Re: Assassin's Creed Odyssey +19 (table Update16.1)

Posted: Tue Feb 26, 2019 8:11 pm
by Kamse
amaniberserk420 wrote:
Thu Feb 14, 2019 2:46 pm
Really need ikaros perception/detect range so you can spot chest and etc faster and Revelation range (when you hold V ) so you can detect/spot all enemy around you.
I second that, super revelation is a must.

Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Tue Feb 26, 2019 9:04 pm
by ael
Hello,

Any chance of adding an option to switch between Neema and Natakas in the DLC? Not sure how feasible it would be.

Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Fri Mar 01, 2019 5:58 am
by -=Raito=-
Any chance for a maphack or rather revealing all question marks?

Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Sat Mar 02, 2019 4:34 am
by Vortox14
Requests,
Fortification Strength Per Region Options. (Haven't seen. Would be nice to weaken various regions without having to actually clear forts/camps or strengthen those regions I don't want to see in a conflict... *...seriously Phokis, defend yourselves!*)
Weather Options. (Haven't seen.)
Bounty Options: Clear, Lower, Raise, Set? (it's in trainers to clear it free of charge, rather have it in the table. ~Hotkey conflicts are ANNOYING.~)

Re: Assassin's Creed Odyssey v1.1.4 +20 (table Update17.1)

Posted: Sat Mar 02, 2019 12:28 pm
by Lost
Is anyone getting a CTD with the Poseidon active?