Assassin's Creed Odyssey v1.2.1 +21 (table Update18)

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orsisixth
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by orsisixth » Wed Jan 16, 2019 4:42 pm

The movement mod doesn't seem to work after the latest update :(

v_s_b
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by v_s_b » Fri Jan 18, 2019 1:08 am

Dear friends, can any of you PLEASE share the HashID for the following ship designs:

The Black Wind
The Tyrant
Shadowed Nymph
Hekate's Grace
Flying Ikaros

Those are the ships from previous events, and unfortunately, I did not have the game until last week.

lordkain
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by lordkain » Fri Jan 18, 2019 12:13 pm

Is there a way to add a flag for 100% crit chance to headshots? It used to work like this but ubi$oft nerfed it to the bottom of the sea. Trying to recover the old functionality.

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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by Oerba-Lightning » Fri Jan 18, 2019 10:44 pm

You can use the Inventory Editor table to give yourself a 100% crit chance engraving (maybe OP but you're the one trying to crit on every hit so...)

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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by o0oREDo0o » Sat Jan 19, 2019 9:29 am

Can someone give me persian elite chest and its stat hashid? my own chest is gone somehow. Thanks!

ladykorine
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by ladykorine » Sun Jan 20, 2019 10:52 pm

orsisixth wrote:
Wed Jan 16, 2019 4:42 pm
The movement mod doesn't seem to work after the latest update :(
Not working for me either. I would like to request that this gets investigated as it was one of my favorite features :)


EDIT:

I did a little investigation of the code to see if I could find something wrong. Nothing jumps out in front of me, but my x86 assembly skills are super rusty. I can confirm that the values the script is writing for the walk speed modifier are being written to in memory though. If I find a fix I'll post the code.

SECOND EDIT:

I noticed in the in-game options menu is an option to set the walk speed. So I will be using that instead! I did very carefully look through the code and didn't see any obvious errors like typos. The initial scan value might be incorrect - I was able to find a few instances of this code in memory.
Last edited by ladykorine on Sun Jan 20, 2019 11:36 pm, edited 1 time in total.

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budabum
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by budabum » Sun Jan 20, 2019 11:20 pm

get wemod trainer, something that works and supported by creator.
afar it provides free cam

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Cielos
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by Cielos » Mon Jan 21, 2019 9:34 am

IFireflyl wrote:
Mon Jan 14, 2019 7:10 am
Since the update I can no longer select the healing snake option. I don't personally use or need it, but I thought I'd let someone know.
[...]
orsisixth wrote:
Wed Jan 16, 2019 4:42 pm
The movement mod doesn't seem to work after the latest update :(
ladykorine wrote:
Sun Jan 20, 2019 10:52 pm
orsisixth wrote:
Wed Jan 16, 2019 4:42 pm
The movement mod doesn't seem to work after the latest update :(
Not working for me either.
[...]
for some reasons I can't update the first post. it keeps saying I'm blocked when I click preview or submit...
so I'll post the talbe update here for the time being:
Update16
- updated the table for the game patch 1.1.2, specifically:
- updated healing snake. a reg is changed results in the byte size changed for the injection point, both the aobscan and content needed to be re-written.
- updated movement mod key. only the aobscan was defected.
EDIT:
table Update16.1 has been uploaded to the first post. table in this post is removed.
Last edited by Cielos on Tue Jan 22, 2019 2:21 am, edited 3 times in total.

saltso
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by saltso » Mon Jan 21, 2019 5:33 pm

Did not find any trainer that has Unlimited Inventory Capacity :(
Any chance to do that for the table? if its possible of course please. :)

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Re: Assassin's Creed Odyssey +19 (table Update16.1)

Post by Cielos » Tue Jan 22, 2019 2:22 am

another quick update:
Update16.1
- updated ignore drachmae/resources. it covers Engrave Learn in Hephaistos's Workshop now. remember to read the script description below first.
check the first post~

IFireflyl
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Re: Assassin's Creed Odyssey +19 (table Update16.1)

Post by IFireflyl » Tue Jan 22, 2019 7:58 pm

Thanks for all your hard work, Cielos. 8-)

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Re: Assassin's Creed Odyssey +19 (table Update16.1)

Post by klais » Tue Jan 22, 2019 9:12 pm

Ty for updating the table Cielos <3

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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by axellslade » Wed Jan 23, 2019 5:54 am

saltso wrote:
Mon Jan 21, 2019 5:33 pm
Did not find any trainer that has Unlimited Inventory Capacity :(
Any chance to do that for the table? if its possible of course please. :)
I thought inventory capacity was already unlimited and you could carry anything?

saltso
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Re: Assassin's Creed Odyssey +19 (table Update15)

Post by saltso » Wed Jan 23, 2019 2:33 pm

axellslade wrote:
Wed Jan 23, 2019 5:54 am
I thought inventory capacity was already unlimited and you could carry anything?
Sadly not like other games, but never had that inventory limit on AC Origins, i hope this very helpful cheat will become available soon.

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Re: Assassin's Creed Odyssey +19 (table Update16.1)

Post by peppermint » Wed Jan 23, 2019 2:51 pm

Anybody game crashing on 1.1.3 with the last Table?

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