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Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Fri Jan 11, 2019 7:30 pm
by 1096bimu
budabum wrote:
Fri Jan 11, 2019 7:22 am
add resources/money in Inventory Editor under InventoryEnumerator section.
what InventoryEnumerator section?

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Fri Jan 11, 2019 9:21 pm
by ameeelia
1096bimu wrote:
Fri Jan 11, 2019 7:30 pm
budabum wrote:
Fri Jan 11, 2019 7:22 am
add resources/money in Inventory Editor under InventoryEnumerator section.
what InventoryEnumerator section?
viewtopic.php?f=4&t=8309
yo

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Sat Jan 12, 2019 10:53 am
by soimulargintiu
Greetings! I have a weird problem, I am level 70 but the transmog options unlockable at level 65 are locked for me. Contacting ubisoft gave no help. Do you guys have some way of editing the level or unlocking transmogs or something? Thank you in advance for any help. I am grateful!

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Sat Jan 12, 2019 4:09 pm
by jonasbeckman
Did you earn a lot of levels very quickly? IE using a very high XP multiplier?
I noticed the game didn't count it properly when the level 25 UPlay award didn't unlock when I used a few too many zeroes in the interest of cutting down the level grinding so earning them one by one was the only way to ensure it worked properly but with the level scaling and such it does take a few kills to earn enough XP to jump to the next level doing it this way.

For level 70 until the current 1.1.2 patch Ubisoft also broke the requirement for how much experience was needed to earn these extra points for the passive bonuses to where it required a few million XP from level 69 to what it requires once hitting 70 so the multiplier came in handy for that too.
(Should be fixed now though.)

Haven't tested if it's possible to reduce levels and redo it that way but that's the only suggestion I can give for these types of issues if the game allows for a lower XP amount to be set and then you save and load, back to level well 1 or perhaps 64 works too and try again.
(Might be a XP table posted somewhere so you know what you can use without going all the way back to level 1 and then clubbing down bandits bit by bit back to level 70 again with a 10x multiplier perhaps to start with and then increase as experience requirements also increase per level.)

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Sat Jan 12, 2019 6:55 pm
by soimulargintiu
Yes, that's what I did... I think it skipped 65... I'd really like a way to do this, unlevel myself... But I'm not exactly sure how I could do that... I'm no cheat engine guru... Just value scans and using tables... :( I have no clue how I could reduce my level. Scanning the xp and inputing negative just overflows... It's unsigned... And I don't have a way to search for the actual level as I can't level up anymore, just mastery levels... Tried a search for unknown value and trying to increase my current level xp then search for increased value to somehow find if there is a total xp counter but my cheat engine crashes, too much data to handle. Any further potential help welcome... I can't just start over, it is an 100 hour save :(

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Sat Jan 12, 2019 8:03 pm
by budabum
@soimulargintiu, this viewtopic.php?p=70202#p70202

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Sat Jan 12, 2019 8:58 pm
by soimulargintiu
@budabum thank you so much! It all worked! Thank you! <3

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Sat Jan 12, 2019 9:14 pm
by Ghasher
Hello! Does anyone know the address for little girl Phoibe health (or mabe for all civilians \ allies)? I messed something up and she instantly dies at the beginning of "Pericles’s Symposium" mission - nothing critical till the end of the mission happens, as she appears during cutscenes, but the thing is - the last task is to speak to her to end this mission. And that's the problem - as her model dropped dead at the very beginning (after she asked us to leave our weapons and change clothes). So maybe there is a way to revive her \ make her immortal with an address , so she won't drop dead? I would be very grateful, as 15 hour passed since the beginning of the game (completed a lot of side quests)... Or mabe there is a way to use a cheat engine to mark this quest as finished and jump straight to the next one?

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Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Mon Jan 14, 2019 7:10 am
by IFireflyl
Since the update I can no longer select the healing snake option. I don't personally use or need it, but I thought I'd let someone know.

Also, would it be possible to create a "complete current quest" option? I only ask because this game is bugged in certain areas. I spent 60 hours as soon as I got the ship fully exploring everything, and completing every area. Then when I moved on with the story there was a quest that popped up (Bare It All) that required me to find an amulet on someone I'd already killed in a cave I'd previously completed. It appears the amulet is supposed to be on someone who doesn't respawn, and since I'd killed this person earlier in the game, this is preventing me from completing the quest. Also, an option like "complete current quest" would probably help Ghasher with his post that's above mine.

Things like this really make me envious of Skyrim's console commands for completing bugged/glitched quests.

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Tue Jan 15, 2019 9:27 am
by saltso
I don't know about hex/coding/scripting and creating cheat tables, but here is a great idea, if its possible, how about to add the function of exiting the animus like in ac origins for ac odyssey?
I guess it would great to exit the animus and go back when ever we want.

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Wed Jan 16, 2019 1:42 am
by ackerman
Dear all,

I would like to ask that Do i get banned when i use cheat engine for this game(AC odyssey) both nick steam and nick uplay, which i bought from steam???.

Thanks for your supporting.

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Wed Jan 16, 2019 4:42 pm
by orsisixth
The movement mod doesn't seem to work after the latest update :(

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Fri Jan 18, 2019 1:08 am
by v_s_b
Dear friends, can any of you PLEASE share the HashID for the following ship designs:

The Black Wind
The Tyrant
Shadowed Nymph
Hekate's Grace
Flying Ikaros

Those are the ships from previous events, and unfortunately, I did not have the game until last week.

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Fri Jan 18, 2019 12:13 pm
by lordkain
Is there a way to add a flag for 100% crit chance to headshots? It used to work like this but ubi$oft nerfed it to the bottom of the sea. Trying to recover the old functionality.

Re: Assassin's Creed Odyssey +19 (table Update15)

Posted: Fri Jan 18, 2019 10:44 pm
by Oerba-Lightning
You can use the Inventory Editor table to give yourself a 100% crit chance engraving (maybe OP but you're the one trying to crit on every hit so...)