Shadow of the Tomb Raider +16+1 (table Update11)

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niebaum
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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by niebaum » Mon Dec 03, 2018 4:08 am

xICEMANx117 wrote:
Tue Nov 27, 2018 8:03 am
Just picked this up, can someone please update the table... Thank you in advance
I agree but at this point is better to wait since the game will get a 2nd DLC in 2 weeks or so, and probably a new patch as well, so it'll be a little bit pointless to update this CT right now.

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AegonVI
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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by AegonVI » Thu Dec 06, 2018 2:57 am

Thank you for uploading this Cheat Engine Table.
It's working perfectly with Shadow of the Tomb Raider Croft Edition v1.0.237.6

Egeslean05
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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by Egeslean05 » Sat Dec 15, 2018 4:47 am

When 'access newgame+ skills' is enabled, in game, when I attempt to unlock them, it says, "Activate to unlock this skill."
All skills besides the newgame+ skills are activated already. Am I missing something, or is it broken?

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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by BlackDragon » Sat Dec 15, 2018 11:11 am

Please add options for timer freeze on speedrun tombs and for point collect game add freeze for bar, that breaks combo if reach 0

niebaum
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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by niebaum » Mon Dec 17, 2018 6:25 am

Less than 2 days for the new Patch and DLC, I just hope that this CT gets updated this week.

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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by shadowfang82 » Wed Dec 19, 2018 2:46 pm

please update table and thanks for the hard work.

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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by niebaum » Sat Dec 29, 2018 6:40 am

So...it's been 3 months since the last update, this CT seems to be pretty much abandoned. Is there anyone able to update it to the latest version of the game ?

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Re: Shadow of the Tomb Raider +16+1 (table Update11)

Post by Cielos » Tue Jan 01, 2019 4:31 pm

@all
Update11
- updated ignore gold pieces and stupid enemies for the latest game patch.
- updated access newgame+ skills to access locked/newgame+ skills. fixed a bug that, even though the newgame+ would be shown in a normal new game, the new skills can't be learnt. it also ignores skills requirement now. read script description below for details.
if in doubt, remember to read the script descriptions in the first post first.
Egeslean05 wrote:
Sat Dec 15, 2018 4:47 am
When 'access newgame+ skills' is enabled, in game, when I attempt to unlock them, it says, "Activate to unlock this skill."
All skills besides the newgame+ skills are activated already. Am I missing something, or is it broken?
thanks for the report! it should be fixed for the just uploaded table.
headshot0052 wrote:
Fri Nov 23, 2018 8:44 pm
Cielos wrote:
Wed Sep 12, 2018 6:15 pm

@Cielos
Someone could pls update the CT?
Some cheats its not working anymore,for exemple "blinded enemies/stupid enemies".
blinded enemies still works, it doesn't need update. please describe how does it "not working anymore". thanks~
stupid enemies can't be activated with the latest update, and it's fixed now.
KS212 wrote:
Tue Nov 20, 2018 2:27 pm
eTheBlack wrote:
Tue Nov 20, 2018 1:11 pm

This, except custom inventory works fine.
I've had it kindasorta work. Sometimes it crashes the game on entering menus. Other times it'll stay activated for a bit and then crash. I haven't had much overall luck with it so I just don't use it.

Its almost a moot point, they gimped the combat in this game so hard it may as well not even be there... what a fucking fail compared to Rise of the Tomb Raider that had equal parts combat and exploration and was just overall a fun package.

This game isn't even worth money. I just cleared story to know what's going on and uninstalled.
I was kinda disappointed when I first play through the game.

I'd say I like Rise of the Tomb Raider much more than this one. but I wouldn't say it's not even worth the money though. I still enjoy the game overall, but definitely not as much as the previous instalment.

so, anyway, I can't re-create the crash you mentioned, so there's not much I can do for now. it's probably some compatibility issue with the CPY version..
but as you've removed the game already, I'll go back to Monster Hunter World now, until RE2 remake released later this month~

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Re: Shadow of the Tomb Raider +16+1 (table Update11)

Post by execute » Thu Jan 03, 2019 1:52 am

Thanks for updating!!

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NChabb
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Re: Shadow of the Tomb Raider +16+1 (table Update10.1)

Post by NChabb » Fri Jan 04, 2019 4:57 am

I'm asking again (sorry), because I know it is a long requested features by many players (there is a thread on TRF), but how hard would it be to remove outfit restriction in Paititi and surrounding areas? Or make it so the table load a specific outfit (from a predefined list) on reload? Whatever work best, really.

Thank you! Again, sorry for the trouble.

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xICEMANx117
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Re: Shadow of the Tomb Raider +16+1 (table Update11)

Post by xICEMANx117 » Thu Jan 24, 2019 6:55 am

Can we get a Update since the new DLC just came out for this. Thanks in Advance

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Re: Shadow of the Tomb Raider +16+1 (table Update11)

Post by retta » Wed Jan 30, 2019 6:28 pm

@Cielos access new game skills are not working it says "Activate to unlock this skill.". Please fix asap :)

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Re: Shadow of the Tomb Raider +16+1 (table Update11)

Post by Carmonaro » Tue Feb 12, 2019 12:53 am

:(

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Re: Shadow of the Tomb Raider +16+1 (table Update11)

Post by ehdrmfka » Thu Feb 14, 2019 7:01 am

Is there anyway to lock the specific outfit by cheat table trick? I really hate it when you can't select any modern outfits in Paititi area.
Just want to lock the current outfit before proceeding into Paititi where outfit restriction happens.

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