Two Point Hospital

Upload your cheat tables here (No requests)
lekkimsm2500
Novice Cheater
Novice Cheater
Posts: 24
Joined: Mon Mar 20, 2017 8:51 pm
Reputation: 0

Re: Two Point Hospital

Post by lekkimsm2500 » Thu Sep 20, 2018 12:31 am

Junkers80 wrote:
Wed Sep 19, 2018 7:09 pm
It should be the "~" key located above your Tab key, to the right of the "1" key.

If you're using a non-English keyboard, I don't know. I've seen people say " works. Someone also said this, {``} works but I don't know what that is.

Here's the thing. I could easily access it before, using the two custom DLL's and the table, where you had to activate it right as the game would boot up. Even on a danish keyboard layout. No problem. I'm now on TPH 1.4.21201, using the latest DLL's posted, and i've got fuck all. Could it be a version mismatch?

Junkers80
Cheater
Cheater
Posts: 27
Joined: Mon Sep 03, 2018 2:45 pm
Reputation: 3

Re: Two Point Hospital

Post by Junkers80 » Thu Sep 20, 2018 5:15 pm

Latest TPH is 1.4.21253

User avatar
STN
Founder
Founder
Posts: 3193
Joined: Thu Mar 02, 2017 7:48 pm
Reputation: 591

Re: Two Point Hospital

Post by STN » Thu Sep 20, 2018 5:18 pm

lekkimsm2500 wrote:
Tue Sep 18, 2018 3:30 pm
koderkrazy wrote:
Mon Sep 17, 2018 4:38 pm
ok guyz try and let us know.
Based on files provided by @Junkers80
Am i under the wrong impression that i DON'T need CE to activate the console with those DLL's?
Yes
For site updates, follow FRF's official Twitter, Facebook

lekkimsm2500
Novice Cheater
Novice Cheater
Posts: 24
Joined: Mon Mar 20, 2017 8:51 pm
Reputation: 0

Re: Two Point Hospital

Post by lekkimsm2500 » Thu Sep 20, 2018 5:35 pm

STN wrote:
Thu Sep 20, 2018 5:18 pm
lekkimsm2500 wrote:
Tue Sep 18, 2018 3:30 pm
koderkrazy wrote:
Mon Sep 17, 2018 4:38 pm
ok guyz try and let us know.
Based on files provided by @Junkers80
Am i under the wrong impression that i DON'T need CE to activate the console with those DLL's?
Yes
Then what exactly did Junkers80 mean?
Junkers80 wrote:
Wed Sep 12, 2018 2:57 am
You don't need Cheat Engine for the latest console files.

viewtopic.php?p=59813#p59733

User avatar
STN
Founder
Founder
Posts: 3193
Joined: Thu Mar 02, 2017 7:48 pm
Reputation: 591

Re: Two Point Hospital

Post by STN » Thu Sep 20, 2018 7:35 pm

lekkimsm2500 wrote:
Thu Sep 20, 2018 5:35 pm
..
Oops, i meant you're correct :D
For site updates, follow FRF's official Twitter, Facebook

lekkimsm2500
Novice Cheater
Novice Cheater
Posts: 24
Joined: Mon Mar 20, 2017 8:51 pm
Reputation: 0

Re: Two Point Hospital

Post by lekkimsm2500 » Thu Sep 20, 2018 9:14 pm

STN wrote:
Thu Sep 20, 2018 7:35 pm
lekkimsm2500 wrote:
Thu Sep 20, 2018 5:35 pm
..
Oops, i meant you're correct :D
Woah, hold up. I'm confused as hell now.

Do i understand correctly:
- I no longer need CE, with the latest dll's, to access the console, correct?

Edit:

Not sure how, but i am just screwing my shit up, and i can't get 1.4.21253 into a working state. I'm out, for now. I'll have to get back to it later. Thanks for the help nonetheless.

Junkers80
Cheater
Cheater
Posts: 27
Joined: Mon Sep 03, 2018 2:45 pm
Reputation: 3

Re: Two Point Hospital

Post by Junkers80 » Sat Sep 22, 2018 7:10 pm

1.05 is currently up on the Beta Branch.

I'm not sure if @koderkrazy updates for Betas but I'll send the CSharps his way just in case.

MightyDuck
What is cheating?
What is cheating?
Posts: 3
Joined: Sun Nov 05, 2017 11:36 pm
Reputation: 1

Re: Two Point Hospital

Post by MightyDuck » Mon Sep 24, 2018 4:05 pm

1.05 is live now, I'e send koderkrazy the new DLL's, I hope he will update it soon. :)

User avatar
koderkrazy
Fearless Donors
Fearless Donors
Posts: 252
Joined: Sun Jun 17, 2018 2:14 pm
Reputation: 167

Re: Two Point Hospital

Post by koderkrazy » Tue Sep 25, 2018 4:28 am

All, check the attached patched files based on files provided by MightyDuck.
MightyDuck wrote:
Mon Sep 24, 2018 4:05 pm
1.05 is live now, I'e send koderkrazy the new DLL's, I hope he will update it soon. :)
The firstpass dll already contains the changers needed for the console. Are you sure you've provided original file or patched file?
Attachments
TPH_1.05-devConsole.7z
Two Point Hospital 1.05
(1.31 MiB) Downloaded 374 times

MightyDuck
What is cheating?
What is cheating?
Posts: 3
Joined: Sun Nov 05, 2017 11:36 pm
Reputation: 1

Re: Two Point Hospital

Post by MightyDuck » Tue Sep 25, 2018 8:09 am

koderkrazy wrote:
Tue Sep 25, 2018 4:28 am
MightyDuck wrote:
Mon Sep 24, 2018 4:05 pm
1.05 is live now, I'e send koderkrazy the new DLL's, I hope he will update it soon. :)
The firstpass dll already contains the changers needed for the console. Are you sure you've provided original file or patched file?
It seems to me that is hasn't been changed in the patch (checked in two PC), so yes, it could be your firstpass dll for the previous version. :)

User avatar
Pernicies
Cheater
Cheater
Posts: 47
Joined: Wed Mar 08, 2017 8:58 pm
Reputation: 2
Contact:

Re: Two Point Hospital

Post by Pernicies » Tue Sep 25, 2018 8:40 am

Sorry, I do not want to be a spoilsport, but would it still be possible to take care of the table itself !?

User avatar
koderkrazy
Fearless Donors
Fearless Donors
Posts: 252
Joined: Sun Jun 17, 2018 2:14 pm
Reputation: 167

Re: Two Point Hospital

Post by koderkrazy » Tue Sep 25, 2018 9:45 am

Pernicies wrote:
Tue Sep 25, 2018 8:40 am
Sorry, I do not want to be a spoilsport, but would it still be possible to take care of the table itself !?
which table are you talking about?

User avatar
Pernicies
Cheater
Cheater
Posts: 47
Joined: Wed Mar 08, 2017 8:58 pm
Reputation: 2
Contact:

Re: Two Point Hospital

Post by Pernicies » Tue Sep 25, 2018 10:38 am

STN's table. I'm not a fan of the console, and the game process and the CE process are killed each time I try to open the console. I use alelrdings STN's Table, everything is running normally.

pacifista
Noobzor
Noobzor
Posts: 12
Joined: Wed Jun 27, 2018 2:07 am
Reputation: 0

Re: Two Point Hospital

Post by pacifista » Tue Oct 02, 2018 7:36 pm

well, first of all first message needs to be updated. pls add dll file links to the first message in alphabetic order..

second 1.05.21696 worked with 1.04 but i'll use 1.05 to be sure its working correctly.

thirdly, listen fellas.

everyperson needs to check autohotkey script's console line.

its " for me which means just press the key below the escape. or change it to your own. second pick the guy in the air and press corresponding hotkey. thats all.

Junkers80
Cheater
Cheater
Posts: 27
Joined: Mon Sep 03, 2018 2:45 pm
Reputation: 3

Re: Two Point Hospital

Post by Junkers80 » Wed Oct 03, 2018 3:13 pm

TPH has entered 1.06 Beta. Full release should be on Friday.

Changes include:
ChangesShow

Character customisation - you can now change the colour of outfits for nurses, assistants, janitors and doctors.
To do this select a character and click on the clothes hanger icon on their UI.

Ability to change the name of all staff, patients and rooms. To do this select a character or room and click on its name to edit.

Ability to set priority for adviser pop up messages in the settings screen. You can also turn the adviser off.

You can now drag and drop patients from the room queue list to other rooms of the same type.

AI: Patient and staff needs, queues and janitor improvements. We are still working on this.

Patient and staff needs increase at a slightly slower rate

Use interaction start position when calculating queue distances as character position may be off the nav mesh.

Reduced urgent need search distance for boredom, litter and food/drink. Reduction based on queue position

Fixed fire extinguishers not being initialised correctly and Janitors behaving a bit strange with fires in corridors.

Fixed Janitors not properly completing fire jobs.

Interaction scoring is now additive, based on distance plus penalties for queue length, and interaction already in use or reserved. Should help with things like: picking a changing booth in the ward, etc.

Toilet Behavior: Don't bother drying hands if no hand dryers are free

Fixed a few potential time issues that could cause characters to 'hang around' longer than they should.

Various fixes to improve patient needs and behaviors

Fix for Janitors continuing to look for extinguishers after the machine has exploded.

Characters leave the hospital as soon as they're ready to depart instead of when they've completed their departure sequence i.e. using a subway.

Queue Bumping: Use path distance rather than straight-line distance for queue-bumping decisions.

Patients sit on bench for longer before looking for a nicer place to sit

Saved training sessions are correctly cancelled so Guest Trainers are sent out of the hospital.

Further fixes to training and guest trainers

Fixed some money exploits

Optimisations

Retina support is enabled but resolution is limited to 1800 vertical res (due to performance issues). There is also a command line option to disable the limit --disable-mac-resolution-limit

If you hold down Ctrl+Shift+U the HUD will be disabled. This is an experimental feature for screenshots or video capture. The game will pause if an event happens and you will need to re enable the HUD to continue.

Post Reply

Who is online

Users browsing this forum: AlphaLion, jonaaa, PlsPika