Two Point Hospital

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Junkers80
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Re: Two Point Hospital

Post by Junkers80 » Fri Sep 07, 2018 3:18 pm

kapciem wrote:
Fri Sep 07, 2018 6:26 am
script dosnt work for console. also for traits and qualifications to work, game language must be change to english and restarted.
I assume for non-English keyboards, Tilde ~, does not open the console. The two AHK scripts posted use tilde to open it.

You would need to change the line in the script to your designated key.

pahbi
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Re: Two Point Hospital

Post by pahbi » Fri Sep 07, 2018 6:05 pm

I apologize about the Tilde ~ on my script.

Tilde does open the console window for me. I will fix the script and make it configurable.

Link to AHK script

viewtopic.php?f=4&t=7780&start=45#p59383

- P

pacifista
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Re: Two Point Hospital

Post by pacifista » Fri Sep 07, 2018 7:16 pm

" is tilde for me not ~ therefore i've solved all my problems, thx everyone but no one mentioned one should run script in administrator mode.

anyways i'm creating terminator stuff now.

Nomus7
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Re: Two Point Hospital

Post by Nomus7 » Fri Sep 07, 2018 7:20 pm

pahbi wrote:
Fri Sep 07, 2018 6:05 pm
I apologize about the Tilde ~ on my script.

Tilde does open the console window for me. I will fix the script and make it configurable.

Link to AHK script

viewtopic.php?f=4&t=7780&start=45#p59383

- P
@Palbi i solved this by replacing all ' ~ ' in the script with ' {``} '

Working for me :D

Kaedus
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Re: Two Point Hospital

Post by Kaedus » Sat Sep 08, 2018 11:24 am

koderkrazy wrote:
Thu Sep 06, 2018 3:10 am
I've modified the dlls for steam copy of Two Point Hospital v1.0.20902 .

...
Edit: Junkers80 confirmed Assembly-CSharp.Patched.dll works on steam. Thanks, Junkers80!
The console also works on the hacked version. But rare crashes when you exit the game.

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koderkrazy
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Re: Two Point Hospital

Post by koderkrazy » Sat Sep 08, 2018 11:34 am

Kaedus wrote:
Sat Sep 08, 2018 11:24 am
koderkrazy wrote:
Thu Sep 06, 2018 3:10 am
I've modified the dlls for steam copy of Two Point Hospital v1.0.20902 .

...
Edit: Junkers80 confirmed Assembly-CSharp.Patched.dll works on steam. Thanks, Junkers80!
The console also works on the hacked version. But rare crashes when you exit the game.
Close Cheat Engine before closing game.

Kaedus
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Re: Two Point Hospital

Post by Kaedus » Sat Sep 08, 2018 12:39 pm

koderkrazy wrote:
Sat Sep 08, 2018 11:34 am
Close Cheat Engine before closing game.
I used your Assembly-CSharp.Patched.dll without the Cheat Engine. Anyway, the game is saved with crash, so it's okay.
PS Maybe crash because I installed the "Unity Mod Manager" and the modification of "Copy Room" from the nexus. UMM makes changes to the file "Assembly-CSharp".
The main thing is that your Assembly-CSharp.Patched.dll opens the console not only for the Steam version of the game.
Last edited by Kaedus on Sat Sep 08, 2018 12:46 pm, edited 1 time in total.

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koderkrazy
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Re: Two Point Hospital

Post by koderkrazy » Sat Sep 08, 2018 12:43 pm

Kaedus wrote:
Sat Sep 08, 2018 12:39 pm
koderkrazy wrote:
Sat Sep 08, 2018 11:34 am
Close Cheat Engine before closing game.
I used your Assembly-CSharp.Patched.dll without the Cheat Engine. Anyway, the game is saved with crash, so it's okay.
F6 does quick save. So keep hitting it time to time, and before closing game. :idea:

Gizrah
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Re: Two Point Hospital

Post by Gizrah » Sun Sep 09, 2018 7:27 am

koderkrazy wrote:
Sat Sep 08, 2018 12:43 pm
stuff
Thanks for your console thingy, I've used it extensively. And with the AHK it makes life super relaxed! There's one thing I'd like to ask, since I've got no clue how any of this works.

There's a Unity Mod Manager. And a copy/paste mod (www.nexusmods.[com]/twopointhospital/mods/2). The only thing is, is that it changes the
Assembly-CSharp.dll and that overrides the console one you made. Is there a way for you to make a 'mod' out of it instead? That'd combine the two best additions to the game instead of having to choose between them :(

Edit: Somehow they work together at the moment, but the cheat table no longer works now. Aww...

Silent
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Re: Two Point Hospital

Post by Silent » Sun Sep 09, 2018 1:38 pm

Hi together,

@koderkrazy: it is possible that you your console-tool make ready for the new version 1.3.21?

Thank you very much, i love this tool. And what I'm noticed, when you will repair an equickment and you used the command "setmaintenancelevelfull" than explode this.

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koderkrazy
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Re: Two Point Hospital

Post by koderkrazy » Sun Sep 09, 2018 4:00 pm

Silent wrote:
Sun Sep 09, 2018 1:38 pm
Hi together,

@koderkrazy: it is possible that you your console-tool make ready for the new version 1.3.21?

Thank you very much, i love this tool. And what I'm noticed, when you will repair an equickment and you used the command "setmaintenancelevelfull" than explode this.
Edit: @Silent confirmed it's working fine on steam. Thanks Silent !
Also it works with 3DM copy v 1.3.21000+2018-09-08.1502
Attachments
TPH_1.3.21_devConsole.7z
(1.31 MiB) Downloaded 718 times
Last edited by koderkrazy on Mon Sep 10, 2018 3:23 am, edited 2 times in total.

Silent
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Re: Two Point Hospital

Post by Silent » Sun Sep 09, 2018 4:33 pm

Wow, that is a very fast support :D
Yes, is from a steam version.

Basileus778
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Re: Two Point Hospital

Post by Basileus778 » Sun Sep 09, 2018 5:53 pm

koderkrazy wrote:
Sun Sep 09, 2018 4:00 pm
Silent wrote:
Sun Sep 09, 2018 1:38 pm
Hi together,

@koderkrazy: it is possible that you your console-tool make ready for the new version 1.3.21?

Thank you very much, i love this tool. And what I'm noticed, when you will repair an equickment and you used the command "setmaintenancelevelfull" than explode this.
The files you provided are they steam copy?

All, try the attached files and let us know.

Edit: @Silent confirmed it's working fine on steam. Thanks Silent !
Can confirm it works.

Jacknm2
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Re: Two Point Hospital

Post by Jacknm2 » Mon Sep 10, 2018 3:54 pm

Hey guys, Newbie here but very greatful for the .dll files provided by koderkrazy. A recent hotfix to V1.03 just dropped today on steam and the .dll files are no longer working with the new update preventing the game from proceding past the "Loading" section of the startup screen with those files, resulting in the loss of acess to the dev console.

Whilst the new update has fixed the Ward issues we're patients were getting stuck or lost / Nurse's not attending to them we still have the bad pathing issue of patients around GP's even with maxxed GP's you still need around 8 or 9 GP offices in order to have a somewhat efficient system.

I can provide the new files from the steam version if you like? Not sure how you want me to send them, I assume it would be Asembly-CSharp.dll & Assembly-CSharp-firstpass.dll again?

Thanks again for your time and efforts guys :)

Silent
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Re: Two Point Hospital

Post by Silent » Mon Sep 10, 2018 5:33 pm

Hi Jacknm2,

have you tried the files?

viewtopic.php?f=4&t=7780&start=60#p59733
koderkrazy wrote:
Sun Sep 09, 2018 4:00 pm
Silent wrote:
Sun Sep 09, 2018 1:38 pm
Hi together,

@koderkrazy: it is possible that you your console-tool make ready for the new version 1.3.21?

Thank you very much, i love this tool. And what I'm noticed, when you will repair an equickment and you used the command "setmaintenancelevelfull" than explode this.
Edit: @Silent confirmed it's working fine on steam. Thanks Silent !
Also it works with 3DM copy v 1.3.21000+2018-09-08.1502
Last edited by Silent on Mon Sep 10, 2018 5:34 pm, edited 1 time in total.

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