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Re: Two Point Hospital

Posted: Fri Oct 05, 2018 11:47 pm
by lekkimsm2500
Junkers80 wrote:
Wed Oct 03, 2018 3:13 pm
stuff
Why are you even posting a changelog here? You could've linked it just fine.

Re: Two Point Hospital

Posted: Sat Oct 06, 2018 4:06 am
by Rubyelf
Is there an update needed for the latest version on BETA?

Re: Two Point Hospital

Posted: Sat Oct 06, 2018 2:40 pm
by Junkers80
lekkimsm2500 wrote:
Fri Oct 05, 2018 11:47 pm
Junkers80 wrote:
Wed Oct 03, 2018 3:13 pm
stuff
Why are you even posting a changelog here? You could've linked it just fine.
Because not everyone has the ability to go to the Steam website depending on where they are, such as at work. Many people like to get a text version of patchlogs so that they can see it. Force of habit for that reason.

Re: Two Point Hospital

Posted: Sat Oct 06, 2018 2:41 pm
by Junkers80
Rubyelf wrote:
Sat Oct 06, 2018 4:06 am
Is there an update needed for the latest version on BETA?
Yes. I have not sent the files to KoderKrazy as the past few beta updates I have done so, he hasn't enabled the console, so I'm waiting until it goes into full release.

Re: Two Point Hospital

Posted: Thu Oct 11, 2018 12:16 am
by Rubyelf
Junkers80 wrote:
Sat Oct 06, 2018 2:41 pm
Rubyelf wrote:
Sat Oct 06, 2018 4:06 am
Is there an update needed for the latest version on BETA?
Yes. I have not sent the files to KoderKrazy as the past few beta updates I have done so, he hasn't enabled the console, so I'm waiting until it goes into full release.
There was an update today! Any chance at the updated files?

Re: Two Point Hospital

Posted: Thu Oct 11, 2018 1:48 pm
by koderkrazy
Junkers80 wrote:
Sat Oct 06, 2018 2:41 pm
...
Here are patched files for version 1.06.
Thanks Junkers80 for latest files!

Re: Two Point Hospital

Posted: Thu Oct 11, 2018 4:14 pm
by Junkers80
koderkrazy wrote:
Thu Oct 11, 2018 1:48 pm
Junkers80 wrote:
Sat Oct 06, 2018 2:41 pm
...
Here are patched files for version 1.06.
Thanks Junkers80 for latest files!
Confirmed working. :)

Thanks.

Re: Two Point Hospital

Posted: Fri Oct 12, 2018 10:07 pm
by Rubyelf
If anyone cares here is my Auto HotKey to make life easier, these are the commands:

F1: General Practice I-V
Ctrl+F1: Psychology I-V
F2: Radiology + Diagnosis I-IV
F3: Genetics + Diagnosis I-II + Treatment I-II
F4: Surgeon I-V
F5: Research I-V
Ctrl+F5: Max Stats (Happiness/Toilet/Energy/Food/Thirst/Health/Boredom all maxed out, it's not permanent, use it in emergencies.)
F6: Ward Management I-V
F7: Diagnosis I-V
Ctrl+F7: Treatment I-V
F8: Marketing I-V
Ctrl+F8: Customer Service I-V
F9: Maintenance I-V
Ctrl+F9 : Mechanic I-V
F10: Ghost + Maintenance I-IV
Ctrl+F10: TRAITS ONLY (This will give you ONLY the good traits, nothing else)
F11: Pharmacy Management + Treatment I-IV
Ctrl+F11: Injection + Treatment I-IV
F12: Staff rank 4 (Cleared Qualifications) + Best Traits
Ctrl+ F12: Motivation + Energized +Emotional Intelligence + Maintenance I-II

It is a bit different to the ones above, I removed the hygienic trait because it actually slows down workers.

Hope it's handy for someone!

Code: Select all

#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.

F1::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification general practice{enter}
sleep 25
SendInput assignqualification general practice ii{enter}
sleep 25
SendInput assignqualification general practice iii{enter}
sleep 25
SendInput assignqualification general practice iv{enter}
sleep 25
SendInput assignqualification general practice v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F10::
SendInput ~
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F1::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification psychiatry{enter}
sleep 25
SendInput assignqualification psychiatry ii{enter}
sleep 25
SendInput assignqualification psychiatry iii{enter}
sleep 25
SendInput assignqualification psychiatry iv{enter}
sleep 25
SendInput assignqualification psychiatry v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F2::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification radiology{enter}
sleep 25
SendInput assignqualification diagnostics{enter}
sleep 25
SendInput assignqualification diagnostics ii{enter}
sleep 25
SendInput assignqualification diagnostics iii{enter}
sleep 25
SendInput assignqualification diagnostics iv{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F3::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification genetics{enter}
sleep 25
SendInput assignqualification diagnostics{enter}
sleep 25
SendInput assignqualification diagnostics ii{enter}
sleep 25
SendInput assignqualification treatment {enter}
sleep 25
SendInput assignqualification treatment ii{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F4::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification surgery{enter}
sleep 25
SendInput assignqualification surgery ii{enter}
sleep 25
SendInput assignqualification surgery iii{enter}
sleep 25
SendInput assignqualification surgery iv{enter}
sleep 25
SendInput assignqualification surgery v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F5::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification research{enter}
sleep 25
SendInput assignqualification research ii{enter}
sleep 25
SendInput assignqualification research iii{enter}
sleep 25
SendInput assignqualification research iv{enter}
sleep 25
SendInput assignqualification research v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F6::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification ward management{enter}
sleep 25
SendInput assignqualification ward management ii{enter}
sleep 25
SendInput assignqualification ward management iii{enter}
sleep 25
SendInput assignqualification ward management iv{enter}
sleep 25
SendInput assignqualification ward management v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F7::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification diagnostics{enter}
sleep 25
SendInput assignqualification diagnostics ii{enter}
sleep 25
SendInput assignqualification diagnostics iii{enter}
sleep 25
SendInput assignqualification diagnostics iv{enter}
sleep 25
SendInput assignqualification diagnostics v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F7::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification treatment{enter}
sleep 25
SendInput assignqualification treatment ii{enter}
sleep 25
SendInput assignqualification treatment iii{enter}
sleep 25
SendInput assignqualification treatment iv{enter}
sleep 25
SendInput assignqualification treatment v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F8::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification marketing{enter}
sleep 25
SendInput assignqualification marketing ii{enter}
sleep 25
SendInput assignqualification marketing iii{enter}
sleep 25
SendInput assignqualification marketing iv{enter}
sleep 25
SendInput assignqualification marketing v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F8::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification customer service{enter}
sleep 25
SendInput assignqualification customer service ii{enter}
sleep 25
SendInput assignqualification customer service iii{enter}
sleep 25
SendInput assignqualification customer service iv{enter}
sleep 25
SendInput assignqualification customer service v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F9::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification maintenance{enter}
sleep 25
SendInput assignqualification maintenance ii{enter}
sleep 25
SendInput assignqualification maintenance iii{enter}
sleep 25
SendInput assignqualification maintenance iv{enter}
sleep 25
SendInput assignqualification maintenance v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F9::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification mechanics{enter}
sleep 25
SendInput assignqualification mechanics ii{enter}
sleep 25
SendInput assignqualification mechanics iii{enter}
sleep 25
SendInput assignqualification mechanics iv{enter}
sleep 25
SendInput assignqualification mechanics v{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F10::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification ghost capture{enter}
sleep 25
SendInput assignqualification maintenance{enter}
sleep 25
SendInput assignqualification maintenance ii{enter}
sleep 25
SendInput assignqualification maintenance iii{enter}
sleep 25
SendInput assignqualification maintenance iv{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F11::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification pharmacy management{enter}
sleep 25
SendInput assignqualification treatment{enter}
sleep 25
SendInput assignqualification treatment ii{enter}
sleep 25
SendInput assignqualification treatment iii{enter}
sleep 25
SendInput assignqualification treatment iv{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F11::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification injection administration{enter}
sleep 25
SendInput assignqualification treatment{enter}
sleep 25
SendInput assignqualification treatment ii{enter}
sleep 25
SendInput assignqualification treatment iii{enter}
sleep 25
SendInput assignqualification treatment iv{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

F12::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput clearqualifications{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return

^F12::
SendInput ~
sleep 25
SendInput setstaffrank 4{enter}
sleep 25
SendInput Clearqualifications{enter}
sleep 25
SendInput assignqualification stamina training{enter}
sleep 25
SendInput assignqualification motivation{enter}
sleep 25
SendInput assignqualification emotional intelligence{enter}
sleep 25
SendInput assignqualification maintenance{enter}
sleep 25
SendInput assignqualification maintenance ii{enter}
sleep 25
SendInput cleartraits{enter}
sleep 25
SendInput assigntrait teacher{enter}
sleep 25
SendInput assigntrait charming{enter}
sleep 25
SendInput assigntrait entertainer{enter}
sleep 25
SendInput assigntrait funny{enter}
sleep 25
SendInput assigntrait green fingers{enter}
sleep 25
SendInput assigntrait healer{enter}
sleep 25
SendInput assigntrait fast learner{enter}
sleep 25
SendInput assigntrait tireless{enter}
sleep 25
SendInput assigntrait hygienic{enter}
sleep 25
SendInput assigntrait inspiring{enter}
sleep 25
SendInput assigntrait motivated{enter}
sleep 25
SendInput assigntrait positive{enter}
sleep 25
SendInput assigntrait cheap{enter}
sleep 25
SendInput ~
return


^F5::
SendInput ~
sleep 25
SendInput SetAttributeOnAllCharacters health 100{enter}
sleep 25
SendInput SetAttributeOnAllCharacters energy 100{enter}
sleep 25
SendInput SetAttributeOnAllCharacters happiness 100{enter}
sleep 25
sleep 25
SendInput SetAttributeOnAllCharacters hunger -100{enter}
sleep 25
SendInput SetAttributeOnAllCharacters thirst -100{enter}
sleep 25
SendInput SetAttributeOnAllCharacters boredom -100{enter}
sleep 25
SendInput SetAttributeOnAllCharacters toilet -100{enter}
sleep 25
SendInput ~
return

Re: Two Point Hospital

Posted: Sun Oct 14, 2018 5:20 pm
by totalabyss
Which table on the main page should be downloaded? Would be much easyer to just have a single table with all options added to it.

Re: Two Point Hospital

Posted: Sun Oct 14, 2018 8:57 pm
by TheyCallMeTim13
totalabyss wrote:
Sun Oct 14, 2018 5:20 pm
Which table on the main page should be downloaded? Would be much easyer to just have a single table with all options added to it.
You can make a communal table and create a topic for it, you do need the author's permission; but just give proper credit to the authors for the various cheats/hooks and you should be fine.

Re: Two Point Hospital

Posted: Sat Oct 20, 2018 7:48 pm
by totalabyss
Or someone with talent in doing so could make a table with all the options in it. and not have to have multible tables to have access to all the cheats. its very confusing trying to figure out what table you need from all of them on the main page.