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Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Tue Jun 19, 2018 3:01 pm
by Giovanni
All standard GF's are included and using the codes I made you can also change what Gysahl Green summons
All the codes will work for the character in top position (Squall)

My other code makes any item able to summon anything, even enemy attacks (Be careful using custom values)
I included the real Odin Zantetsuken that can be summoned using any item when activated (Be careful not to use it on yourself or it's game over)

Gysahl Greens can summon
0:ChocoFire
1:ChocoFlare
2:ChocoMeteor
3:ChocoBocle
4:MoogleDance
5:Excaliber
6:Excalipoor
7:Masumune
8:Gilgamesh Zantetsuken
9:Angelo Rush(Rinoa)
10:Amgelo Recover(Rinoa)
11:Angelo Reverse(Rinoa)
12:Angelo Search(Rinoa)
13:MoombaMoomba

Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Sat Jun 23, 2018 6:45 pm
by Giovanni
"MAJOR UPDATES!" (Codes now also include voice information upon activation in game)



1 Choose any magic from dropdown list for Squall and have 255 of them. (Select+Start for 255 magics)

- Share 100 Magic but keep magic when splitting (L2+Select+Start)

- Share 255 Magic but keep magic when splitting (R2+Select+Start)



2 Summon Odin using the "North Wind" Item ("North Wind" battle item Page 8 spot 3, summons Odin. Press (R1+R2) in battle

3 Gysahl Greens modifier (Summon Gilgamesh and choose attack, summon any Boko attack,Moogle) (Shift+Number 0 to 9)

4 Speed up emulator/game (R3 ON/OFF L3) (Use Pete's openGL driver 2.9)

5 Monster to fight modifier (Huge dropdown list included with all enemies in game, including bosses,GF's and unused)

6 Change Party/Enemy control codes) using (1,2&3 to choose slots slot and arrow keys to change)

7 Attack modifier to physically change "Attack" into attack or ability of choice (In battle L1+R2 Inc/Dec R1+L2)

- L1+L2 Steal Soul attack (Instant Doom, kills any enemy)



8 Change item in first slot in battle to anything you want (L2+R2+L3 to Dec) (L2+R2+R3 to Inc). Non normal usable items are enemy attacks,can crash game)

9 GF Booster goes beyond 200 and instantly goes to 255 (Select)

10 Limit break activator (Right d-pad) or (Guide) to activate in battle

11 Save and switch menu activated (L2+R2+Select) use before entering menu

Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Sun Jun 24, 2018 1:51 am
by Giovanni
"Small update and bugfix"



*Added the Final Fantasy 8 Debug menu (Select+Dpad Up)

*Fixed the Limit Break code by adding a crisis level modifier" (Dpad Right On/Dpad Left Off)

Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Sun Jun 24, 2018 1:09 pm
by Giovanni
(FF8GFModv4 for ePSXe.2.0)



"MAJOR UPDATE and bugfix" (Also available for ePSXe 2.0.5)



1.0- Squall Magic selection dropdown menu

1.1- Squall 255/100 of all owned magic (Select+Start 255) (M key 100)

(255 Magics is great for junctioning but won't appear in battle )





1.2- Share 100 Magic but keep magic when splitting (L2+Select+Start)

1.3- Share 255 Magic but keep magic when splitting (R2+Select+Start)

1.4- Draw 100 Magic Field/World/Battle (L1+R1) toggles Activate/Deactivate



2- Summon Odin using the "North Wind" Item ("North Wind" battle item Page 8 spot 3, summons Odin. Press (R1+R2) in battle

3- Gysahl Greens modifier (Summon Gilgamesh and choose attack, summon any Boko attack,Moogle) (Shift+Number 0 to 9)

4- Speed up emulator/game (R3 ON/OFF L3) (Use Pete's openGL driver 2.9)

5- Monster to fight modifier (Huge dropdown list included with all enemies in game, including bosses,GF's and unused)

6- Change Party/Enemy control codes) using (1,2&3 to choose slots slot and arrow keys to change)

7- Attack modifier to physically change "Attack" into attack or ability of choice (In battle L1+R2 Inc/Dec R1+L2)

- L1+L2 Steal Soul attack (Instant Doom, kills any enemy)



8- Change item in first slot in battle to anything you want (L2+R2+L3 to Dec) (L2+R2+R3 to Inc). Non normal usable items are enemy attacks,can crash game)

9- GF Booster goes beyond 200 and instantly goes to 255 (Select)

10- Limit break activator (Right d-pad) or (Guide) to activate in battle

11- Save and switch menu activated (L2+R2+Select) use before entering menu

12- Final Fantasy 8 Debug menu (Space) or (XBOX Guide button)

13- Win card game even when you lost (Select+Dpad Left On/Off Select+Dpad Right

14- No encounters (Select+Dpad Down) On/Off (Select+Dpad Up)

14- Activate or add 20 minutes to mission timer

(Use if you want to fight Odin using the monster menu)

Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Sun Jun 24, 2018 5:58 pm
by linkff
Amazing job dood! Thats the kind of mods i like :D FFXED similar but for memory ???

Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Sun Jun 24, 2018 7:05 pm
by Giovanni
[QUOTE="linkff, post: 50156, member: 377"]Amazing job dood! Thats the kind of mods i like :D FFXED similar but for memory ???[/QUOTE]

Thanks for your response! I'm working hard to keep on improving it and keep on adding unique codes. There is also an ePSXe 2.0.5 version available. Feedback or ideas to improve upon the table are always welcome. Enjoy! ?

Final Fantasy 8 summon modifier (Odin included) (ePSXe 2.0)

Posted: Tue Jun 26, 2018 3:30 pm
by Giovanni
A multiple platform version is now supported and my latest table can be found here [URL]https://fearlessrevolution.com/threads/final-fantasy-8-summon-modifier-odin-gilgamesh-included-epsxe-2-0-2-0-5-version-included.7292/[/URL]