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Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Sun Oct 28, 2018 8:34 pm
by sweetstyle
DarkLord268 wrote: βFri Oct 26, 2018 1:21 am
sweetstyle wrote: βThu Oct 25, 2018 11:49 pm
After Spending 2 days on Goghor provided information it is concluded he is only wasting time of everyone by posting fake information about gacha and weapon slots it is hard for him to post a video and easy to write false info because he fears due to false claims.
Oh, Did you test the Goghorβs code? Iβm finding the way to use it. I would like to know why you think that.
Thank you
Yes i test those but i think i was doing something wrong I will post a video if i get the results
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Sun Oct 28, 2018 8:36 pm
by sweetstyle
Goghor and MRBKing I appropriate you guyz thanks for your hard working
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 1:21 pm
by babbo12345
MRBKing the game has updated, some cheats not function anymore, waiting for cheats update, thanks a lot, totally appreciate your great work
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 2:52 pm
by Zackaryiel
Sad day... the cheats no longer work
Thank you MK and Gohor for your work
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 3:06 pm
by MBRKiNG
which cheats do not work anymore?
ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 3:11 pm
by Zackaryiel
Hello MBRKiNG,
GODMODE/INSTANTWIN and ONEHITKILLS
(SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code)
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 3:39 pm
by babbo12345
MBRKiNG wrote: βMon Oct 29, 2018 3:06 pm
which cheats do not work anymore?
ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code - all 3 not wrking
SP Main Decks - quickly fill Ultimate Bar
Since you can ''Temporary Unlock Auto Enhance Slots'', is it possible to temporary unlock boost weapon slot also?
THANKS a lot
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 5:03 pm
by TehFastOne
Infinite attacks also dont work.
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 7:00 pm
by evildose
Goghor wrote: βTue Oct 23, 2018 11:49 pm
How do I know if I'm about to get any Job Card summon?
Code: Select all
public static Mevius.Db.Api.GachaCardResultType GetGachaResultType(int index)
{
if ((DbManager._i._gachaResult2[index] & 2) == 2)
{
return Mevius.Db.Api.GachaCardResultType.GachaCardResultType_JOB;
}
return Mevius.Db.Api.GachaCardResultType.GachaCardResultType_ABILITY;
}
public static DbManager.JobCardInfo GetGachaJobCardResultInfo(int index)
{
return Mevius.Db.Api.GetJobCardInfoLoaclIndex((int)((4095 & DbManager._i._gachaResult[index]) - 1));
}
public static C912567889466ef0cf80daa8b03815aff.C648971f118c7e1100318b6fb7ac13b59 GetGachaJobCardResult(int index)
{
DbManager.JobCardInfo gachaJobCardResultInfo = Mevius.Db.Api.GetGachaJobCardResultInfo(index);
return C912567889466ef0cf80daa8b03815aff.Find(gachaJobCardResultInfo.card_name);
}
How do I know if I'm about to get any Ability Card summon?
Code: Select all
public static DbManager.CardInfo GetGachaAbilityCardResultInfo(int index)
{
if ((DbManager._i._gachaResult[index] & 32768) == 32768)
{
return Mevius.Db.Api.GetCardInfo("c" + ((int)(8191 & DbManager._i._gachaResult[index])).ToString("D4"), false, false, false, false);
}
if ((DbManager._i._gachaResult2[index] & 4) == 4)
{
return Mevius.Db.Api.GetCardInfo("c" + ((int)(8191 & DbManager._i._gachaResult[index])).ToString("D4"), false, false, false, false);
}
return Mevius.Db.Api.GetCardInfoLoaclIndex((int)((32767 & DbManager._i._gachaResult[index]) - 1));
}
public static Cce76e2a43c381cdc7447ac7340578ed3.Cb7e018306898cacd6ff6351b58dd9425 GetGachaAbilityCardResult(int index)
{
DbManager.CardInfo gachaAbilityCardResultInfo = Mevius.Db.Api.GetGachaAbilityCardResultInfo(index);
return Cce76e2a43c381cdc7447ac7340578ed3.Find(gachaAbilityCardResultInfo.card_name);
}
Code: Select all
case GuiScratchMenu.Status.Scratch_Wait:
if (Mevius.Gui.Util.IsExistTaskId(ref this.m_TaskId))
{
return;
}
if (base._CheckNetworkConnection())
{
NetworkManager.SessionResultType sessionResult = Mevius.Network.Api.GetSessionResult();
if (sessionResult == NetworkManager.SessionResultType.SessionResultType_NONE && Mevius.Db.Api.IsGachaSuccess())
{
if (!this.IsSkillGacha)
{
this.m_ScratchCount = Mevius.Db.Api.GetGachaCardCount();
}
this.m_rareResult = false;
this.m_rarityCutName = this.m_RarityCutNames[0];
int num24 = 0;
int num25 = -1;
this.m_RewardStoneCountedUp = false;
DbManager.BackupReward backupReward = Mevius.Db.Api.GetBackupReward();
for (int num26 = 0; num26 < this.m_ScratchCount; num26++)
{
if (this.IsSkillGacha)
{
SkillCardGacha.GachaResult skillGachaResult = Mevius.Db.Api.GetSkillGachaResult(num26);
if (skillGachaResult.cardInfo.GetCardClass() - 1 > num24)
{
num24 = skillGachaResult.cardInfo.GetCardClass() - 1;
}
if (num24 >= this.m_RarityCutNames.Length)
{
num24 = this.m_RarityCutNames.Length - 1;
}
}
else if (Mevius.Db.Api.GetGachaResultType(num26) == Mevius.Db.Api.GachaCardResultType.GachaCardResultType_JOB)
{
DbManager.JobCardInfo gachaJobCardResultInfo = Mevius.Db.Api.GetGachaJobCardResultInfo(num26);
if (gachaJobCardResultInfo.get_count == 1u)
{
this.m_rareResult = true;
if (num24 < this.m_RarityCutNames.Length - 1)
{
num24 = this.m_RarityCutNames.Length - 1;
}
}
if (gachaJobCardResultInfo.isClassChangeCardNew())
{
this.m_rareResult = true;
if (num24 < this.m_RarityCutNames.Length - 1)
{
num24 = this.m_RarityCutNames.Length - 1;
}
}
if (gachaJobCardResultInfo.isAvatarJob())
{
num24 = this.m_RarityCutNames.Length;
}
}
else
{
DbManager.CardInfo gachaAbilityCardResultInfo = Mevius.Db.Api.GetGachaAbilityCardResultInfo(num26);
int cardIndexByName = Mevius.Db.Api.GetCardIndexByName(gachaAbilityCardResultInfo.card_name);
if (!backupReward.get_receive_card(cardIndexByName) || Mevius.Db.Api.IsClassChangeCard(num26))
{
this.m_rareResult = true;
int num27 = (!Mevius.Gui.Api.IsServiceWorldWide()) ? 5 : 4;
if ((int)gachaAbilityCardResultInfo.getCard().m67848041ff9f182f0939a2860264272d() >= num27)
{
if (num24 < 2)
{
num24 = 2;
}
}
else if (num24 < 1)
{
num24 = 1;
}
if ((int)gachaAbilityCardResultInfo.getCard().me82baaf68246a911ff06abeca30677f1() > 0)
{
num24 = this.m_RarityCutNames.Length;
}
}
}
}
if (this.IsSkillGacha)
{
this.m_scratchMotionName = "z_exidle1";
this.m_rarityCutName = this.m_RarityCutNames[num24];
}
else
{
if (num24 == 1)
{
this.m_rarityCutName = this.m_RarityCutNames[1];
num25 = Mevius.DataSheet.Api.GetResidentInteger("gacha_rare_motion_percent", 30);
}
else if (num24 == 2)
{
if (Mevius.DataSheet.Api.GetResidentInteger("gacha_new_lv5_cut_enable", 0) > 0)
{
this.m_rarityCutName = this.m_RarityCutNames[2];
}
else
{
this.m_rarityCutName = this.m_RarityCutNames[3];
}
num25 = Mevius.DataSheet.Api.GetResidentInteger("gacha_rare_motion_percent_lv5", 80);
}
else if (num24 == this.m_RarityCutNames.Length - 1)
{
this.m_rarityCutName = this.m_RarityCutNames[this.m_RarityCutNames.Length - 1];
num25 = Mevius.DataSheet.Api.GetResidentInteger("gacha_rare_motion_percent_lv5", 80);
}
else if (num24 == this.m_RarityCutNames.Length)
{
this.m_rarityCutName = "ev_0000_360";
num25 = 100;
}
this.m_scratchMotionName = "z_exidle2";
if (this.m_rareResult && (ulong)(Mevius.Common.Random.GetInstance().GetUnsignedInteger() % 100u) <= (ulong)((long)num25))
{
this.m_scratchMotionName = "z_exidle3";
}
}
this._setMenuMode(GuiScratchMenu.MenuMode.Mode_OnScratch, false);
Mevius.Gui.Util.SetText(this.m_TouchScreenLabel, Mevius.Gui.Util.GetGuiText("$scratch_018"));
this.m_Status = GuiScratchMenu.Status.Scratch_CutBegin;
}
else if (sessionResult == NetworkManager.SessionResultType.SessionResultType_TERM_OUT)
{
int num28 = Mevius.Gui.Util.CheckMessageBox(ref this.m_MsgHandle, "$syoukan_011", "$syoukan_006", GuiMessageBox.Buttons.OK, GuiMessageBox.Skin.Default, false, GuiMessageBox.DefaultFromTextButtonSE, Mevius.Gui.Constants.SoundEffectKind.system_se_window_in, false);
if (num28 >= 0)
{
this._setMenuMode(GuiScratchMenu.MenuMode.Mode_Common, false);
this.updateButtonMenu();
this.updateTickeNumDisplay();
this.m_Status = GuiScratchMenu.Status.WaitSelect;
}
}
else
{
this.updateButtonMenu();
this.updateTickeNumDisplay();
this.m_Status = this.m_StatusMemo;
}
}
break;
How do I use that?
Make sure I am familiar with Cheat Engine, activate Mono Features. Look/search at that APIs posted above, play with function Breakpoint, dump the stack, etc. Still hard? Learn Cheat Engine tutorial on YouTube, you gain more knowledge more power. Not spoonfeded
public static C912567889466ef0cf80daa8b03815aff.C648971f118c7e1100318b6fb7ac13b59 GetGachaJobCardResult(int index)
{
DbManager.JobCardInfo
gachaJobCardResultInfo = Mevius.Db.Api.GetGachaJobCardResultInfo(index);
return C912567889466ef0cf80daa8b03815aff.Find(gachaJobCardResultInfo.
card_name);
}
public static Cce76e2a43c381cdc7447ac7340578ed3.Cb7e018306898cacd6ff6351b58dd9425 GetGachaAbilityCardResult(int index)
{
DbManager.CardInfo
gachaAbilityCardResultInfo = Mevius.Db.Api.GetGachaAbilityCardResultInfo(index);
return Cce76e2a43c381cdc7447ac7340578ed3.Find(gachaAbilityCardResultInfo.
card_name);
}
Am I getting a Rare (already owned) 5* Card?
Code: Select all
public const string c_RareLv5Cut = "ev_0000_350";
Look up
ev_0000_350 on the enumerated results.
Am I getting a new Rare (never owned) 5* Card?
Code: Select all
public const string c_RareLv5NewCut = "ev_0000_345";
Look up
ev_0000_345 on the enumerated results.
Am I getting a new Rare 5+Card?
Code: Select all
public const string c_RareLv6Cut = "ev_0000_360";
Look up
ev_0000_360 on the enumerated results.
Am I getting a Normal TRASH Card?
Code: Select all
public const string c_NormalResultCut = "ev_0000_330";
Look up
ev_0000_330 on the enumerated results.
And so on and so on and so on...
--- Supreme Card is categorised within
c_RareLv6Cut
Can you please upload a video about this? That would help us a lot!
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 7:39 pm
by MBRKiNG
babbo12345 wrote: βMon Oct 29, 2018 3:39 pm
MBRKiNG wrote: βMon Oct 29, 2018 3:06 pm
which cheats do not work anymore?
ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code - all 3 not wrking
SP Main Decks - quickly fill Ultimate Bar
Since you can ''Temporary Unlock Auto Enhance Slots'', is it possible to temporary unlock boost weapon slot also?
THANKS a lot
boost weapon slot not working thats why i have never added this code. maybe this will work on mobile phones but wont work with pc steam version.
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 8:41 pm
by Zackaryiel
Do you know by any chance how long it will take to repair the instant win cheat?
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 8:44 pm
by evildose
Hello MBRKING,
Would you mind adding ability card result code as well if it is working ?
Thanks a lot for your work!
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 11:07 pm
by MBRKiNG
Updated Mobius CE Table
Downloadlink 1st Post!
evildose wrote: βMon Oct 29, 2018 8:44 pm
Hello MBRKING,
Would you mind adding ability card result code as well if it is working ?
Thanks a lot for your work!
what exactly u mean with card results?
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 11:11 pm
by Zackaryiel
Just I love you
Re: Mobius Final Fantasy International/Japanese Steam Edition
Posted: Mon Oct 29, 2018 11:43 pm
by babbo12345
MBRKiNG wrote: βMon Oct 29, 2018 7:39 pm
babbo12345 wrote: βMon Oct 29, 2018 3:39 pm
MBRKiNG wrote: βMon Oct 29, 2018 3:06 pm
which cheats do not work anymore?
ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code - all 3 not wrking
SP Main Decks - quickly fill Ultimate Bar
Since you can ''Temporary Unlock Auto Enhance Slots'', is it possible to temporary unlock boost weapon slot also?
THANKS a lot
boost weapon slot not working thats why i have never added this code. maybe this will work on mobile phones but wont work with pc steam version.
Understood.
Thank you for the fast update