Mobius Final Fantasy International/Japanese Steam Edition

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sweetstyle
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by sweetstyle » Sun Oct 28, 2018 8:34 pm

DarkLord268 wrote:
Fri Oct 26, 2018 1:21 am
sweetstyle wrote:
Thu Oct 25, 2018 11:49 pm
After Spending 2 days on Goghor provided information it is concluded he is only wasting time of everyone by posting fake information about gacha and weapon slots it is hard for him to post a video and easy to write false info because he fears due to false claims.
Oh, Did you test the Goghor’s code? I’m finding the way to use it. I would like to know why you think that.

Thank you
Yes i test those but i think i was doing something wrong I will post a video if i get the results

sweetstyle
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by sweetstyle » Sun Oct 28, 2018 8:36 pm

Goghor and MRBKing I appropriate you guyz thanks for your hard working

babbo12345
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by babbo12345 » Mon Oct 29, 2018 1:21 pm

MRBKing the game has updated, some cheats not function anymore, waiting for cheats update, thanks a lot, totally appreciate your great work

Zackaryiel
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by Zackaryiel » Mon Oct 29, 2018 2:52 pm

Sad day... the cheats no longer work 😭



Thank you MK and Gohor for your work

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MBRKiNG
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by MBRKiNG » Mon Oct 29, 2018 3:06 pm

which cheats do not work anymore?

ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league

Zackaryiel
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by Zackaryiel » Mon Oct 29, 2018 3:11 pm

Hello MBRKiNG,

GODMODE/INSTANTWIN and ONEHITKILLS

(SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code)
Last edited by Zackaryiel on Mon Oct 29, 2018 6:02 pm, edited 1 time in total.

babbo12345
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by babbo12345 » Mon Oct 29, 2018 3:39 pm

MBRKiNG wrote:
Mon Oct 29, 2018 3:06 pm
which cheats do not work anymore?

ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code - all 3 not wrking
SP Main Decks - quickly fill Ultimate Bar

Since you can ''Temporary Unlock Auto Enhance Slots'', is it possible to temporary unlock boost weapon slot also?

THANKS a lot

TehFastOne
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by TehFastOne » Mon Oct 29, 2018 5:03 pm

Infinite attacks also dont work.

evildose
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by evildose » Mon Oct 29, 2018 7:00 pm

Goghor wrote:
Tue Oct 23, 2018 11:49 pm
How do I know if I'm about to get any Job Card summon?
Job Card ResultShow

Code: Select all

public static Mevius.Db.Api.GachaCardResultType GetGachaResultType(int index)
{
	if ((DbManager._i._gachaResult2[index] & 2) == 2)
	{
		return Mevius.Db.Api.GachaCardResultType.GachaCardResultType_JOB;
	}
	return Mevius.Db.Api.GachaCardResultType.GachaCardResultType_ABILITY;
}

public static DbManager.JobCardInfo GetGachaJobCardResultInfo(int index)
{
	return Mevius.Db.Api.GetJobCardInfoLoaclIndex((int)((4095 & DbManager._i._gachaResult[index]) - 1));
}

public static C912567889466ef0cf80daa8b03815aff.C648971f118c7e1100318b6fb7ac13b59 GetGachaJobCardResult(int index)
{
	DbManager.JobCardInfo gachaJobCardResultInfo = Mevius.Db.Api.GetGachaJobCardResultInfo(index);
	return C912567889466ef0cf80daa8b03815aff.Find(gachaJobCardResultInfo.card_name);
}
How do I know if I'm about to get any Ability Card summon?
Ability Card ResultShow

Code: Select all

public static DbManager.CardInfo GetGachaAbilityCardResultInfo(int index)
{
	if ((DbManager._i._gachaResult[index] & 32768) == 32768)
	{
		return Mevius.Db.Api.GetCardInfo("c" + ((int)(8191 & DbManager._i._gachaResult[index])).ToString("D4"), false, false, false, false);
	}
	if ((DbManager._i._gachaResult2[index] & 4) == 4)
	{
		return Mevius.Db.Api.GetCardInfo("c" + ((int)(8191 & DbManager._i._gachaResult[index])).ToString("D4"), false, false, false, false);
	}
	return Mevius.Db.Api.GetCardInfoLoaclIndex((int)((32767 & DbManager._i._gachaResult[index]) - 1));
}

public static Cce76e2a43c381cdc7447ac7340578ed3.Cb7e018306898cacd6ff6351b58dd9425 GetGachaAbilityCardResult(int index)
{
	DbManager.CardInfo gachaAbilityCardResultInfo = Mevius.Db.Api.GetGachaAbilityCardResultInfo(index);
	return Cce76e2a43c381cdc7447ac7340578ed3.Find(gachaAbilityCardResultInfo.card_name);
}
More CluesShow

Code: Select all

case GuiScratchMenu.Status.Scratch_Wait:
	if (Mevius.Gui.Util.IsExistTaskId(ref this.m_TaskId))
	{
		return;
	}
	if (base._CheckNetworkConnection())
	{
		NetworkManager.SessionResultType sessionResult = Mevius.Network.Api.GetSessionResult();
		if (sessionResult == NetworkManager.SessionResultType.SessionResultType_NONE && Mevius.Db.Api.IsGachaSuccess())
		{
			if (!this.IsSkillGacha)
			{
				this.m_ScratchCount = Mevius.Db.Api.GetGachaCardCount();
			}
			this.m_rareResult = false;
			this.m_rarityCutName = this.m_RarityCutNames[0];
			int num24 = 0;
			int num25 = -1;
			this.m_RewardStoneCountedUp = false;
			DbManager.BackupReward backupReward = Mevius.Db.Api.GetBackupReward();
			for (int num26 = 0; num26 < this.m_ScratchCount; num26++)
			{
				if (this.IsSkillGacha)
				{
					SkillCardGacha.GachaResult skillGachaResult = Mevius.Db.Api.GetSkillGachaResult(num26);
					if (skillGachaResult.cardInfo.GetCardClass() - 1 > num24)
					{
						num24 = skillGachaResult.cardInfo.GetCardClass() - 1;
					}
					if (num24 >= this.m_RarityCutNames.Length)
					{
						num24 = this.m_RarityCutNames.Length - 1;
					}
				}
				else if (Mevius.Db.Api.GetGachaResultType(num26) == Mevius.Db.Api.GachaCardResultType.GachaCardResultType_JOB)
				{
					DbManager.JobCardInfo gachaJobCardResultInfo = Mevius.Db.Api.GetGachaJobCardResultInfo(num26);
					if (gachaJobCardResultInfo.get_count == 1u)
					{
						this.m_rareResult = true;
						if (num24 < this.m_RarityCutNames.Length - 1)
						{
							num24 = this.m_RarityCutNames.Length - 1;
						}
					}
					if (gachaJobCardResultInfo.isClassChangeCardNew())
					{
						this.m_rareResult = true;
						if (num24 < this.m_RarityCutNames.Length - 1)
						{
							num24 = this.m_RarityCutNames.Length - 1;
						}
					}
					if (gachaJobCardResultInfo.isAvatarJob())
					{
						num24 = this.m_RarityCutNames.Length;
					}
				}
				else
				{
					DbManager.CardInfo gachaAbilityCardResultInfo = Mevius.Db.Api.GetGachaAbilityCardResultInfo(num26);
					int cardIndexByName = Mevius.Db.Api.GetCardIndexByName(gachaAbilityCardResultInfo.card_name);
					if (!backupReward.get_receive_card(cardIndexByName) || Mevius.Db.Api.IsClassChangeCard(num26))
					{
						this.m_rareResult = true;
						int num27 = (!Mevius.Gui.Api.IsServiceWorldWide()) ? 5 : 4;
						if ((int)gachaAbilityCardResultInfo.getCard().m67848041ff9f182f0939a2860264272d() >= num27)
						{
							if (num24 < 2)
							{
								num24 = 2;
							}
						}
						else if (num24 < 1)
						{
							num24 = 1;
						}
						if ((int)gachaAbilityCardResultInfo.getCard().me82baaf68246a911ff06abeca30677f1() > 0)
						{
							num24 = this.m_RarityCutNames.Length;
						}
					}
				}
			}
			if (this.IsSkillGacha)
			{
				this.m_scratchMotionName = "z_exidle1";
				this.m_rarityCutName = this.m_RarityCutNames[num24];
			}
			else
			{
				if (num24 == 1)
				{
					this.m_rarityCutName = this.m_RarityCutNames[1];
					num25 = Mevius.DataSheet.Api.GetResidentInteger("gacha_rare_motion_percent", 30);
				}
				else if (num24 == 2)
				{
					if (Mevius.DataSheet.Api.GetResidentInteger("gacha_new_lv5_cut_enable", 0) > 0)
					{
						this.m_rarityCutName = this.m_RarityCutNames[2];
					}
					else
					{
						this.m_rarityCutName = this.m_RarityCutNames[3];
					}
					num25 = Mevius.DataSheet.Api.GetResidentInteger("gacha_rare_motion_percent_lv5", 80);
				}
				else if (num24 == this.m_RarityCutNames.Length - 1)
				{
					this.m_rarityCutName = this.m_RarityCutNames[this.m_RarityCutNames.Length - 1];
					num25 = Mevius.DataSheet.Api.GetResidentInteger("gacha_rare_motion_percent_lv5", 80);
				}
				else if (num24 == this.m_RarityCutNames.Length)
				{
					this.m_rarityCutName = "ev_0000_360";
					num25 = 100;
				}
				this.m_scratchMotionName = "z_exidle2";
				if (this.m_rareResult && (ulong)(Mevius.Common.Random.GetInstance().GetUnsignedInteger() % 100u) <= (ulong)((long)num25))
				{
					this.m_scratchMotionName = "z_exidle3";
				}
			}
			this._setMenuMode(GuiScratchMenu.MenuMode.Mode_OnScratch, false);
			Mevius.Gui.Util.SetText(this.m_TouchScreenLabel, Mevius.Gui.Util.GetGuiText("$scratch_018"));
			this.m_Status = GuiScratchMenu.Status.Scratch_CutBegin;
		}
		else if (sessionResult == NetworkManager.SessionResultType.SessionResultType_TERM_OUT)
		{
			int num28 = Mevius.Gui.Util.CheckMessageBox(ref this.m_MsgHandle, "$syoukan_011", "$syoukan_006", GuiMessageBox.Buttons.OK, GuiMessageBox.Skin.Default, false, GuiMessageBox.DefaultFromTextButtonSE, Mevius.Gui.Constants.SoundEffectKind.system_se_window_in, false);
			if (num28 >= 0)
			{
				this._setMenuMode(GuiScratchMenu.MenuMode.Mode_Common, false);
				this.updateButtonMenu();
				this.updateTickeNumDisplay();
				this.m_Status = GuiScratchMenu.Status.WaitSelect;
			}
		}
		else
		{
			this.updateButtonMenu();
			this.updateTickeNumDisplay();
			this.m_Status = this.m_StatusMemo;
		}
	}
	break;
How do I use that?

Make sure I am familiar with Cheat Engine, activate Mono Features. Look/search at that APIs posted above, play with function Breakpoint, dump the stack, etc. Still hard? Learn Cheat Engine tutorial on YouTube, you gain more knowledge more power. Not spoonfeded :D

public static C912567889466ef0cf80daa8b03815aff.C648971f118c7e1100318b6fb7ac13b59 GetGachaJobCardResult(int index)
{
DbManager.JobCardInfo gachaJobCardResultInfo = Mevius.Db.Api.GetGachaJobCardResultInfo(index);
return C912567889466ef0cf80daa8b03815aff.Find(gachaJobCardResultInfo.card_name);
}

public static Cce76e2a43c381cdc7447ac7340578ed3.Cb7e018306898cacd6ff6351b58dd9425 GetGachaAbilityCardResult(int index)
{
DbManager.CardInfo gachaAbilityCardResultInfo = Mevius.Db.Api.GetGachaAbilityCardResultInfo(index);
return Cce76e2a43c381cdc7447ac7340578ed3.Find(gachaAbilityCardResultInfo.card_name);
}

Am I getting a Rare (already owned) 5* Card?

Code: Select all

public const string c_RareLv5Cut = "ev_0000_350";
Look up ev_0000_350 on the enumerated results.

Am I getting a new Rare (never owned) 5* Card?

Code: Select all

public const string c_RareLv5NewCut = "ev_0000_345";
Look up ev_0000_345 on the enumerated results.

Am I getting a new Rare 5+Card?

Code: Select all

public const string c_RareLv6Cut = "ev_0000_360";
Look up ev_0000_360 on the enumerated results.

Am I getting a Normal TRASH Card?

Code: Select all

public const string c_NormalResultCut = "ev_0000_330";
Look up ev_0000_330 on the enumerated results.

And so on and so on and so on...

--- Supreme Card is categorised within c_RareLv6Cut
Can you please upload a video about this? That would help us a lot!

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MBRKiNG
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by MBRKiNG » Mon Oct 29, 2018 7:39 pm

babbo12345 wrote:
Mon Oct 29, 2018 3:39 pm
MBRKiNG wrote:
Mon Oct 29, 2018 3:06 pm
which cheats do not work anymore?

ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code - all 3 not wrking
SP Main Decks - quickly fill Ultimate Bar

Since you can ''Temporary Unlock Auto Enhance Slots'', is it possible to temporary unlock boost weapon slot also?

THANKS a lot
boost weapon slot not working thats why i have never added this code. maybe this will work on mobile phones but wont work with pc steam version.

Zackaryiel
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by Zackaryiel » Mon Oct 29, 2018 8:41 pm

Do you know by any chance how long it will take to repair the instant win cheat? 🙄😢

evildose
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by evildose » Mon Oct 29, 2018 8:44 pm

Hello MBRKING,

Would you mind adding ability card result code as well if it is working ?

Thanks a lot for your work!

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MBRKiNG
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by MBRKiNG » Mon Oct 29, 2018 11:07 pm

Updated Mobius CE Table

Downloadlink 1st Post!


evildose wrote:
Mon Oct 29, 2018 8:44 pm
Hello MBRKING,

Would you mind adding ability card result code as well if it is working ?

Thanks a lot for your work!
what exactly u mean with card results?

Zackaryiel
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by Zackaryiel » Mon Oct 29, 2018 11:11 pm

Just I love you

babbo12345
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Re: Mobius Final Fantasy International/Japanese Steam Edition

Post by babbo12345 » Mon Oct 29, 2018 11:43 pm

MBRKiNG wrote:
Mon Oct 29, 2018 7:39 pm
babbo12345 wrote:
Mon Oct 29, 2018 3:39 pm
MBRKiNG wrote:
Mon Oct 29, 2018 3:06 pm
which cheats do not work anymore?

ill update soon as possible ce table but at the moment I'm busy with path of exile really enjoy the delve league
SP+MP GODMODE/ONEHITKILLS/INSTANTWIN enable only one code - all 3 not wrking
SP Main Decks - quickly fill Ultimate Bar

Since you can ''Temporary Unlock Auto Enhance Slots'', is it possible to temporary unlock boost weapon slot also?

THANKS a lot
boost weapon slot not working thats why i have never added this code. maybe this will work on mobile phones but wont work with pc steam version.
Understood.

Thank you for the fast update :D

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