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Re: Raft

Posted: Thu Aug 23, 2018 10:54 am
by fantomas
CT updated to support the latest Update 6

Re: Raft

Posted: Sat Oct 13, 2018 10:31 am
by glyth
theres a update 7 can you update please

Re: Raft

Posted: Sat Oct 13, 2018 3:50 pm
by fantomas
glyth wrote:
Sat Oct 13, 2018 10:31 am
theres a update 7 can you update please
Done! :)

Re: Raft

Posted: Fri Nov 09, 2018 9:10 pm
by fantomas
CT updated to support the latest Update 8

Added 'Unlock_All_Items (Craft Menu)' script

Re: Raft

Posted: Sun Jan 13, 2019 7:25 am
by lampshade4lyfe
Person & Hook scripts no longer work. Everything else works fine on Version 8 (3376123)
No craft requirement seems to bug out after a while.

Re: Raft

Posted: Sun Jan 13, 2019 8:59 am
by fantomas
lampshade4lyfe wrote:
Sun Jan 13, 2019 7:25 am
Person & Hook scripts no longer work. Everything else works fine on Version 8 (3376123)
No craft requirement seems to bug out after a while.
Hi :)

Do you talk about that Hotfix1 from Dec 2018? If you do, then I just checked and all scripts work fine here

Image

I'm not playing the game under steam, maybe that makes a difference, do not really know. Also the game is launched in 64bit mode.

Re: Raft

Posted: Sun Feb 10, 2019 7:31 am
by fantomas
CT updated to support the latest Update 9

Re: Raft

Posted: Sun Mar 03, 2019 7:34 am
by hentai-sama
Can u pls update it for hotfix 3. Almost all tables doesnt work.

Re: Raft

Posted: Sun Mar 03, 2019 11:02 am
by fantomas
hentai-sama wrote:
Sun Mar 03, 2019 7:34 am
Can u pls update it for hotfix 3. Almost all tables doesnt work.
Because this update version is 32bit only, while the cheat table (the last version) is 64bit only. That's something that I can not handle in anymore, the devs yo-yo.

I'll try to update the game again but it will be the last time, sorry. :(

-- Edit --

Just checked and it seems that CT Update 7 is 32bit so I'll take it to make the update.

-- Edit 2 --

Done!

Re: Raft

Posted: Sun Mar 03, 2019 2:43 pm
by fantomas
CT updated to support the latest Update 9 Hotfix 3 [ Feb 28, 2019 ]

Re: Raft

Posted: Thu Mar 07, 2019 11:15 am
by natedogg90
@ fantomas

just wanted to say thanks dude, even though not all functions work without causing issues, the build without materials has helped me out a lot. so once again I appreciate your hard work.

Re: Raft

Posted: Sun Apr 28, 2019 12:43 am
by fantomas
Raft.Update.9.04.CT
  • Minor fix to support the latest update v9.04 [ Apr 25, 2019 ]
  • Added 'UNLIMITED ITEMS' script
  • Added 'FAST KILL' script
  • Added 'UNLIMITED CONSUMEABLE' script

Re: Raft

Posted: Sun Jul 07, 2019 4:00 am
by WhoMe
Any way to get an item pointer? or help me find it. Don't always want 99x or unlim... just want to highlight over an item and add a few more sometimes. Thanks

Re: Raft

Posted: Sun Jul 07, 2019 8:56 am
by fantomas
WhoMe wrote:
Sun Jul 07, 2019 4:00 am
Any way to get an item pointer? or help me find it. Don't always want 99x or unlim... just want to highlight over an item and add a few more sometimes. Thanks
Then just change 99x into something more convenient. Also you do not have to have the script be activated all the time. Let say you change the script to 20x, once you get 20x of your item, then just disable the script til you get 1 or 2 and you reactivate it again. ;)

Re: Raft

Posted: Sun Jul 21, 2019 6:28 pm
by fantomas
Just checked the current CT v.9.04 with the new build 3847312 and everything's working fine here. I also made a new script for Clock, it may be useful for some. :)

Clock

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
  <CheatEntries>
    <CheatEntry>
      <ID>1225</ID>
      <Description>"CLOCK"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//Game: Raft
//Version: Update 9 Hotfix 3 [ Feb 28, 2019 ]

define(address,Clock:GetTimeRotation+33)
define(bytes,D9 40 18 D9 5D FC)

[ENABLE]
assert(address,bytes)
alloc(newmem,$1000)

label(code)
label(return)

globalalloc(clock_ptr,4)

newmem:
  mov [clock_ptr],eax

code:
  fld dword ptr [eax+18]
  fstp dword ptr [ebp-04]
  jmp return

address:
  jmp newmem
  nop
return:

[DISABLE]
address:
  db bytes
  // fld dword ptr [eax+18]
  // fstp dword ptr [ebp-04]

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Clock:GetTimeRotation+33

06745616: 8B 05 38 3D 61 00        -  mov eax,[00613D38]
0674561C: C7 44 24 04 00 00 00 00  -  mov [esp+04],00000000
06745624: 89 04 24                 -  mov [esp],eax
06745627: E8 44 88 F2 FD           -  call UnityEngine:Object:op_Equality
0674562C: 85 C0                    -  test eax,eax
0674562E: 74 07                    -  je Clock:GetTimeRotation+27
06745630: D9 EE                    -  fldz 
06745632: E9 3C 00 00 00           -  jmp Clock:GetTimeRotation+63
06745637: 8B 05 38 3D 61 00        -  mov eax,[00613D38]
0674563D: 8B 80 84 00 00 00        -  mov eax,[eax+00000084]
// ---------- INJECTING HERE ----------
06745643: D9 40 18                 -  fld dword ptr [eax+18]
06745646: D9 5D FC                 -  fstp dword ptr [ebp-04]
// ---------- DONE INJECTING  ----------
06745649: D9 45 FC                 -  fld dword ptr [ebp-04]
0674564C: D9 05 48 B1 C8 16        -  fld dword ptr [16C8B148]
06745652: DF F1                    -  fcomip st(0),st(1)
06745654: DD D8                    -  fstp st(0)
06745656: 7A 10                    -  jp Clock:GetTimeRotation+58
06745658: 73 0E                    -  jae Clock:GetTimeRotation+58
0674565A: D9 45 FC                 -  fld dword ptr [ebp-04]
0674565D: D9 05 50 B1 C8 16        -  fld dword ptr [16C8B150]
06745663: DE E9                    -  fsubp st(1),st(0)
06745665: D9 5D FC                 -  fstp dword ptr [ebp-04]
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>1226</ID>
          <Description>"Base Address"</Description>
          <LastState RealAddress="00000000"/>
          <VariableType>String</VariableType>
          <Length>0</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>clock_ptr</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>1227</ID>
              <Description>"dayOfYear"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+14</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1233</ID>
              <Description>"hour"</Description>
              <VariableType>Float</VariableType>
              <Address>+18</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1228</ID>
              <Description>"day"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+1C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1229</ID>
              <Description>"month"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+20</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1230</ID>
              <Description>"year"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+24</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1231</ID>
              <Description>"dayInMonth"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+28</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1232</ID>
              <Description>"utc"</Description>
              <VariableType>Float</VariableType>
              <Address>+2C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1234</ID>
              <Description>"latitude"</Description>
              <VariableType>Float</VariableType>
              <Address>+30</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1235</ID>
              <Description>"longitude"</Description>
              <VariableType>Float</VariableType>
              <Address>+34</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1236</ID>
              <Description>"timeMode"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+38</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1237</ID>
              <Description>"dayCycle"</Description>
              <VariableType>Float</VariableType>
              <Address>+3C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1238</ID>
              <Description>"setTimeByCurve"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+40</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1239</ID>
              <Description>"hourByCurve"</Description>
              <VariableType>Float</VariableType>
              <Address>+44</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1240</ID>
              <Description>"lst"</Description>
              <VariableType>Float</VariableType>
              <Address>+48</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1241</ID>
              <Description>"m_radians"</Description>
              <VariableType>Float</VariableType>
              <Address>+4C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1242</ID>
              <Description>"m_radLatitude"</Description>
              <VariableType>Float</VariableType>
              <Address>+50</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1243</ID>
              <Description>"m_sinLatitude"</Description>
              <VariableType>Float</VariableType>
              <Address>+54</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1244</ID>
              <Description>"m_cosLatitude"</Description>
              <VariableType>Float</VariableType>
              <Address>+58</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1245</ID>
              <Description>"m_daysInMonth"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+78</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1246</ID>
              <Description>"m_dayOfWeek"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+7C</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
Copy/Past the code in notepad++ and save it with .ct extension

Image