Starcraft 2 Legacy of the Void

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gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Tue Sep 12, 2017 1:56 am

Thank you for the document. I'll take a look later.

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Wed Sep 20, 2017 2:40 am

table for version 3.18.0
SC2_x64.ct
(18.56 KiB) Downloaded 194 times
Activate while playing off-line games only. Deactivate while loading anything or before entering score screen. Do NOT try with on-line games.
There's a bug with the table uploaded earlier, please re-download the modified table

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Sat Sep 23, 2017 12:49 pm

Add an experimental table for 32 bit version of the game
Here's the table for version 3.18.0 (32 bit)
SC2.CT
(13.88 KiB) Downloaded 56 times
Activate while playing off-line games only. Deactivate while loading anything or before entering score screen. Do NOT try with on-line games.

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Wed Oct 11, 2017 12:16 am

table for version 3.19.0 (64 bit and 32 bit)
SC2_x64.ct
(17.04 KiB) Downloaded 61 times
SC2.CT
(16.28 KiB) Downloaded 38 times
Activate while playing off-line games only. Deactivate while loading anything or before entering score screen. Do NOT try with on-line games.
Note: My experiment with 32 bit version has a little progress and give me an alternative address of the team-code pointer. There's a small chance that the 32 bit table will work with next update of the game. However, the chance of 64 bit table is zero because the trap of developers still can not be avoided with my current skills

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Fri Oct 13, 2017 2:02 pm

table for version 3.19.1 (64 bit)
SC2_x64.ct
(17.07 KiB) Downloaded 296 times
Activate while playing off-line games only. Deactivate while loading anything or before entering score screen. Do NOT try with on-line games.
The 32 bit table still work with new update

Zxeait
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Re: Starcraft 2 Legacy of the Void

Post by Zxeait » Mon Oct 16, 2017 12:03 am

Thanks for these, recently redoing the campaign for the story, so has allowed me to speed it up. I did notice a strange bug with the table a couple of builds ago (not tested new yet) where units end up getting 'stuck' on the map as if there was there was glue upon the floor preventing them from pathing properly. Wasn't constant, but occurred a few times (once on a crucial character).

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Mon Oct 16, 2017 2:09 pm

I know that bug, I have encountered the bug with the Heart of The Swarm Campaign v2.0.6. I'm not sure about the cause of the bug but i guess the low health units can be killed with one hit; then my script prevent that from happening abnormally and leave some invisible obstacles on the map. Unfortunately, I can solve that bug myself. Currently, I play with starter edition only.

illusionbreaker
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Re: Starcraft 2 Legacy of the Void

Post by illusionbreaker » Thu Oct 26, 2017 2:30 pm

Does anyone know how to memory edit mastery levels in co-op? I know it's possible, I met someone with a level 900 mastery...

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Fri Oct 27, 2017 8:26 am

I don't know about hacking co-op mastery levels and I don't want to hack those levels either. Besides, hacking on-line games is not allowed to discuss in this forum.

comwhat
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Re: Starcraft 2 Legacy of the Void

Post by comwhat » Sat Oct 28, 2017 3:22 am

i play Special marine RPG

this game mod does not apply cheat table

please check it

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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Sat Oct 28, 2017 1:35 pm

The table may not work with some custom maps. Sorry, I don't play with custom maps. Why don't you try with MAF's Trainer for star-craft 2 LoTV. Search on the Internet to get that trainer.

comwhat
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Re: Starcraft 2 Legacy of the Void

Post by comwhat » Mon Oct 30, 2017 2:38 pm

gameplayer wrote:
Sat Oct 28, 2017 1:35 pm
The table may not work with some custom maps. Sorry, I don't play with custom maps. Why don't you try with MAF's Trainer for star-craft 2 LoTV. Search on the Internet to get that trainer.

I try with MAF's Trainer for star-craft 2 LoTV

do not work :?

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Re: Starcraft 2 Legacy of the Void

Post by BoehserOnkel » Mon Oct 30, 2017 2:52 pm

comwhat wrote:
Mon Oct 30, 2017 2:38 pm
gameplayer wrote:
Sat Oct 28, 2017 1:35 pm
The table may not work with some custom maps. Sorry, I don't play with custom maps. Why don't you try with MAF's Trainer for star-craft 2 LoTV. Search on the Internet to get that trainer.

I try with MAF's Trainer for star-craft 2 LoTV

do not work :?
search the web for Kellord Trainer - the v3.05 or 3.1.1 should work ( works for me on german trilogy edition ;) )

http://prntscr.com/h3xlgl

gameplayer
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Re: Starcraft 2 Legacy of the Void

Post by gameplayer » Mon Oct 30, 2017 4:12 pm

The game does not allow CE to attach debugger, so i can't trace the instructions that access some useful addresses. I can't make progress with my current table. I only scan the memory manually to find some of already known injection points.

Featherine
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Re: Starcraft 2 Legacy of the Void

Post by Featherine » Tue Nov 07, 2017 8:33 pm

gameplayer wrote:
Fri Oct 13, 2017 2:02 pm
table for version 3.19.1 (64 bit)
SC2_x64.ct
Activate while playing off-line games only. Deactivate while loading anything or before entering score screen. Do NOT try with on-line games.
The 32 bit table still work with new update
Why does God Mode force One-hit Kill to activate regardless if I select it or not in the table? Is there a way to just have immortal units without the oneshotting enemies part?

Thanks for keeping the table updated btw!!

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