Pillars of Eternity II: Deadfire (Steam) (Release Version)

Upload your cheat tables here (No requests)
Reaper1222
Expert Cheater
Expert Cheater
Posts: 83
Joined: Fri Mar 03, 2017 1:50 am
Reputation: 7

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by Reaper1222 » Mon Nov 05, 2018 10:37 am

hi can someone update the table so it works with the latest version? (v3.1.0.0016)

DrummerIX
RCE Fanatics
RCE Fanatics
Posts: 1149
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 752

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by DrummerIX » Mon Nov 05, 2018 11:49 am

Reaper1222 wrote:
Mon Nov 05, 2018 10:37 am
hi can someone update the table so it works with the latest version? (v3.1.0.0016)
It works for me. Load a game and view the character sheet before trying to Enable.

Reaper1222
Expert Cheater
Expert Cheater
Posts: 83
Joined: Fri Mar 03, 2017 1:50 am
Reputation: 7

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by Reaper1222 » Tue Nov 06, 2018 7:47 am

yeah the table works but the change ability points on level up is not

sicwan
Novice Cheater
Novice Cheater
Posts: 24
Joined: Mon Oct 01, 2018 9:55 pm
Reputation: 5

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by sicwan » Tue Nov 06, 2018 6:22 pm

Quick question, under "keep achievements enabled when using console commands" "Disable achievements flag" defaults to Off, is that telling me that Achievements are off, or that the "achievements are disabled" flag is off?

and like Reaper1222, I'm not sure how to use the change ability points on level up, is there a post already on how to use it and I just missed it?

DrummerIX
RCE Fanatics
RCE Fanatics
Posts: 1149
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 752

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by DrummerIX » Tue Nov 06, 2018 7:29 pm

It is the flag that is off. It should be off to continue receiving achievements.

Ability Points changed drastically and I don't have time to look further into it.

neuronek
Cheater
Cheater
Posts: 36
Joined: Sun Mar 05, 2017 7:03 pm
Reputation: 18

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by neuronek » Tue Nov 06, 2018 8:01 pm

Just FYI, the updated Unity console python script shared at nexusmods along with unity console lets You add abilities and increment ability points on levelups guys :)

Shoutout to smankowski for figuring out some awesome hacks/workarounds to the way the game code changed!!! :)

https://www. nexusmods .com/pillarsofeternity2/mods/2

https://forums. nexusmods .com/index.php?/topic/7112276-unity-console-for-poe2-30-bugs/

User avatar
Lord Blade
Expert Cheater
Expert Cheater
Posts: 527
Joined: Thu Mar 09, 2017 7:52 am
Reputation: 24

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Post by Lord Blade » Mon Nov 19, 2018 9:30 am

So I just got a game going (saved at the start in the Captain's Cabin). I've loaded and opened the character sheet, but can't get the table to load.

Post Reply

Who is online

Users browsing this forum: Bing [Bot], budabum, Google [Bot], Google Adsense [Bot], lcmiracle, osoboso, Rayer