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BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 11:08 am
by Hirtenlulu
Thx for the Table ...

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 11:12 am
by STN
My phone died from this thread :confused:

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 11:32 am
by Zxeait
Sunbeam went pew pew.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 11:45 am
by cowbot
Hey, Sunbeam, can you also look for an in-battle morale cheat (freeze/increase)?

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 12:16 pm
by hawkins
Would love a God Mode without Damage buffs if possible, Thanks for what you did as well.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 12:18 pm
by Manji
[QUOTE="diabloamezon, post: 43778, member: 168"]First of all, thanks for the table.

Second, I have a question. Is there a way to edit your godmode? I just need damage output to normal.[/QUOTE]

yeah, maybe some kind of multiplier option in the table. so you could enter the value of what dmg boost you want.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 4:14 pm
by Grey
Also having trouble trying to edit Inventory, was keen to test Double Heat Sinks but when i edit the number they bug out after confirmation, cannot seem to get more than the original one i stripped off the first SLDF Highlander you get from the mission

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 6:00 pm
by squall23
Would it be possible to upload a table with separate God Mode entries? As in have damage reduction but no damage multiplier, etc? If not, is there a way that I can edit the table to fit my requests?

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 7:59 pm
by Rev
Seconding this, the damage makes it really difficult to salvage mechs while the immortality makes it rather easy to succeed. Salvage is basically how you will get mechs late game, the damage basically insta destroys the mech making it to where you only get 1 of 3 possible pieces of salvage.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 8:05 pm
by Ashar
ditto, i love the table, and its really fun annihilating everything, its not so useful for collecting salvage.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 8:08 pm
by Allen1013
Thanks for the table :)

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 8:10 pm
by ToddC
Anyone know how to get the skill cap for skills to 4? Changing it in the SimGameConstants doesnt seem to do anything.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 8:24 pm
by cowbot
[QUOTE="ToddC, post: 43871, member: 13526"]Anyone know how to get the skill cap for skills to 4? Changing it in the SimGameConstants doesnt seem to do anything.[/QUOTE]

Have you tried actually getting all 4 skills and testing their effects in battle? Also, there's only 2 active skills: multitarget and sensor lock. Try getting those first and then other two. And then test effects in an actual battle (you should get guarded status when not moving on your turn from guts tree).

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 8:26 pm
by hentai-sama
Thx for table SunBeam.

BattleTech [Engine:Unity]

Posted: Sat Apr 28, 2018 9:24 pm
by Lord Blade
Any chance of a "no heat" option?



Also, just point out, the CH trainer has options for super armor/structure and no armor/structure. Basically turn on the the cheat for super armor, right click a mech and mouse over all the sections. Anything you mouse over gets set to like 9999999 armor. Then just turn it off and you're basically unkillable for the fight.

The no armor thing works the same, and basically sets things to 1. So I've been using that to set a mech's head to 1 structure/armor, and give the rest of it super armor. I then just try to hit the head or keep knocking over the mech (as a pilot kill gets you 3 salvage for the mech).



They also have a "AI doesn't attack" option that seems to make the AI brainless for the most part. They'll just run together and clump up, doing pretty much nothing. Which naturally makes it all the easier to focus on taking your time to kill the pilot of a mech. lol



Anything like that would be awesome if you could do it too.