BattleTech [Engine:Unity]

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Alaunus
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BattleTech [Engine:Unity]

Post by Alaunus »

[QUOTE="devtek, post: 43927, member: 12288"]The overheat button literally overheats your mech, shutting it down and forcing you to spend a turn turning it back on all the while the enemy gets called shots on your mech.[/QUOTE]



I suggest using it while you have an enemy mech targeted. :D

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

cowbot
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Post by cowbot »

Looks like a pilot can either take multishot or sensor lock, no matter the file edits, likely because they occupy the same button on the action bar.

krmit
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Post by krmit »

[QUOTE="Lord Blade, post: 43899, member: 911"]How did you tweak the salvage from missions?[/QUOTE]

well, this is a bit tricky. apparently, the game itself limits amount of selectable salvage to 7 - there is just no more slots in the UI (maybe iy can be changed, but i can't find where). and if you get more than 7, it will be a deadlock. happens with me after thirg story mission: 8 salvage and 7 slots -_- you can increase amount of salvage, but not much. also quality of salvage can be improved by increasing probability of rare/very rare weapons/parts.

[QUOTE="Lord Blade, post: 43899, member: 911"]Also, can you give the pilots all skills without issue? Or simply give them max stats?[/QUOTE]

if you just max pilot stats, then it will require 900 of Board Rep to hire him. to avoid this, just add 50000 of unspent xp, hire him and then max all stats. and yes, you can give any pilot-for-hire all 6 skills without issue (i have a team of mc and 3 ronin, all with max stats & all skills - and everything is fine). also, main character can be with max stats/skills from the very beginning, just need to edit files in "background" dir. and starting pilots (glitch, behemoth and a man (forget his alias)) can be "improved" without xp manipulation: just add all skills and max all stats. this is very useful for story missions where you forced to play with pre-set pilots.

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hentai-sama
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Post by hentai-sama »

U can edit tonnage, armor, hp even inv slots of each mechs, nothings will change ai bcs they have presets. For example i have set all mech tonnage for 1k, armor and hp to 10k and 2x more slots then original everywhere and when im fighting same mech they have max 900 armor 500hp etc...

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SunBeam
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Post by SunBeam »

[QUOTE="damienhell, post: 43814, member: 16665"]Btw, can you put in the table. the hot key we use to add money and moral.

great Job ><[/QUOTE]

It's mentioned in [URL='https://fearlessrevolution.com/threads/battletech.6603/post-43753']this post[/URL]. Why don't you read the entire topic for a change? Thank you!

[QUOTE="Lord Blade, post: 43887, member: 911"]Any chance of a "no heat" option?



Also, just point out, the CH trainer has options for super armor/structure and no armor/structure. Basically turn on the the cheat for super armor, right click a mech and mouse over all the sections. Anything you mouse over gets set to like 9999999 armor. Then just turn it off and you're basically unkillable for the fight.

The no armor thing works the same, and basically sets things to 1. So I've been using that to set a mech's head to 1 structure/armor, and give the rest of it super armor. I then just try to hit the head or keep knocking over the mech (as a pilot kill gets you 3 salvage for the mech).



They also have a "AI doesn't attack" option that seems to make the AI brainless for the most part. They'll just run together and clump up, doing pretty much nothing. Which naturally makes it all the easier to focus on taking your time to kill the pilot of a mech. lol



Anything like that would be awesome if you could do it too.

[automerge]1524950834[/automerge]



You can change all that in the game files.



You want SteamSteamAppsCommonBattletechBattleTech_DataStreamingAssetsdatasimGameConstantsSimGameConstants.json



Open that file with Notepad+ and you can tweak most aspects of the game.

The other folders in data will have specific things like mech specs, weapons, etc. You could do things like make all Heat Sinks and Jump Jets weigh 0, and then load up your mechs with them. :p[/QUOTE]

Please use the CH trainer and stop asking me to duplicate their work. Makes no sense. Thanks!

[QUOTE="Ashar, post: 43895, member: 3790"]Im playing the gog version, and the table works perfectly[/QUOTE]

To those who play the GOG version, make sure you're playing the latest, updated one (piad). Not some [B]torrent version[/B]. I won't take those into account, just so you know. Thanks!
Last edited by SunBeam on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Theorac
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Post by Theorac »

Is there a way to remove ammo from the salvage list?

DONMOEQ8
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BattleTech [Engine:Unity]

Post by DONMOEQ8 »

Hello guys anyone knows how to decrease the funds? game keeps crashing cause i pressed number 4 alot by mistake lol

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BattleTech [Engine:Unity]

Post by Zxeait »

[QUOTE="DONMOEQ8, post: 43969, member: 16741"]Hello guys anyone knows how to decrease the funds? game keeps crashing cause i pressed number 4 alot by mistake lol[/QUOTE]



Spend it, I guess!

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Post by hawkins »

[QUOTE="SunBeam, post: 43948, member: 12587"]It's mentioned in [URL='https://fearlessrevolution.com/threads/battletech.6603/post-43753']this post[/URL]. Why don't you read the entire topic for a change? Thank you!



Please use the CH trainer and stop asking me to duplicate their work. Makes no sense. Thanks!



To those who play the GOG version, make sure you're playing the latest, updated one (piad). Not some [B]torrent version[/B]. I won't take those into account, just so you know. Thanks![/QUOTE]



Any chance for a change to the GodMode so it doesnt add the offensive boosts?

Kay
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Post by Kay »

anyone found a way to change reputation gain per mission?

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SunBeam
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Post by SunBeam »

Moved some posts to [B]Specific Game Discussions[/B]. Why? Because these aren't [B]table[/B]-related. Continue here if you want to discuss modding and altering game files: [URL]https://fearlessrevolution.com/threads/battletech.6563[/URL].
Last edited by SunBeam on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

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darkdex52
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Post by darkdex52 »

[QUOTE="Alaunus, post: 43921, member: 872"]

And for the fellows for whom god mode is a step too far try using the overheat button in the debug window.[/QUOTE]



How do you access the debug window? I looked through this thread and some others and I didn't see it actually explained. I tried to use the fearlessrevolution Infinity, but it always stated that it failed to load the cheat.



Steam version.

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SunBeam
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Post by SunBeam »

So far, collected these:



[code]

AManlyMan https://fearlessrevolution.com/threads/battletech.6603/post-43751

darkdex52 https://fearlessrevolution.com/threads/battletech.6603/post-43752

diabloamezon https://fearlessrevolution.com/threads/battletech.6603/post-43778

tontsa00 https://fearlessrevolution.com/threads/battletech.6603/post-43783

illusionbreaker https://fearlessrevolution.com/threads/battletech.6603/post-43789

Fenix https://fearlessrevolution.com/threads/battletech.6603/post-43802

Nibelton https://fearlessrevolution.com/threads/battletech.6603/post-43805

Allvaldr https://fearlessrevolution.com/threads/battletech.6603/post-43807

pgain2004 https://fearlessrevolution.com/threads/battletech.6603/post-43809

cowbot https://fearlessrevolution.com/threads/battletech.6603/post-43824

hawkins https://fearlessrevolution.com/threads/battletech.6603/post-43825

Manji https://fearlessrevolution.com/threads/battletech.6603/post-43826

Anglican https://fearlessrevolution.com/threads/battletech.6603/post-43828

squall23 https://fearlessrevolution.com/threads/battletech.6603/post-43845

Rev https://fearlessrevolution.com/threads/battletech.6603/post-43866

Ashar https://fearlessrevolution.com/threads/battletech.6603/post-43868

ToddC https://fearlessrevolution.com/threads/battletech.6603/post-43871

hentai-sama https://fearlessrevolution.com/threads/battletech.6603/post-43878

[/code]

Will see what I can come up with :P



BR,

Sun

Rev
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BattleTech [Engine:Unity]

Post by Rev »

[QUOTE="SunBeam, post: 44014, member: 12587"]So far, collected these:



Will see what I can come up with :p



BR,

Sun[/QUOTE]



Thanks Sunbeam, really do appreciate the hard work dont mean to speak ill or anything.

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Post by SunBeam »

[QUOTE="AManlyMan, post: 43780, member: 14164"]Went and did what you asked here. When I pasted in the two values there to go to those addresses it reported that they were not valid addresses. Not sure if I did it wrong but yeah I couldn't get anything from it.[/QUOTE]

1) Open game, open Cheat Engine; target [B]BattleTech.exe[/B].



2) Open table, activate [B][ Enable ][/B] script. Does the script enable? If yes, does the game crash at this point? If not, click up top in CE window where you see [B]Mono[/B] (between [I]D3D[/I] and [I]Help[/I] menus) and tell me if you see this:



[img]https://i.imgur.com/DeD8YVg.png[/img]



If that menu is active, then Mono enabling worked.



3) Enable [B]Cheat Handler[/B] script. Did the script get enabled? If yes, go back in-game -- make sure you're in a mission -- and press [B]Numpad 0[/B]. Do you see any GOD MODE text "said" by your Mechs?



Report with feedback and screenshots.



BR,

Sun

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