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Re: NieR Automata

Posted: Sat Aug 05, 2017 9:08 pm
by MasterVegito
With that code you can change only the body part, the rest doesnt do naything ;)

@edit
Nevermind, just transport back and forth to change the look

Re: NieR Automata

Posted: Sun Aug 06, 2017 6:34 am
by NierModsPlz
@Cielos

Not quite what I had in mind. I meant something like this:

http://i.imgur.com/Oc2vggJ.jpg

Or this :

https://webmshare.com/Xy4bx

That table can apparently change the length of the skirt as well as height/width of the models. I don't know how he did that since skirt should just be a binary variable.

Edit : After playing around with the table, here are the values for other items

Proof of Oath : 19
Sato Mask : 18
Matsuda Mask : 17
Masamune Mask : 16
Long Hair (A2) : 15
Camouflage Goggles : 14
Blue Ribbon : 13
Pink Ribbon : 12
Valve Head : 11
Valve Both Eyes : 10
Valve Right Eye : 9
Valve Left Eye : 8
Alien Mask : 7
Emil Head : 6
Emil Mask : 5
Machine Mask : 4
Adam's Glasses : 3
Sand Mask : 2
Lunar Tear : 1

Re: NieR Automata

Posted: Wed Aug 16, 2017 2:22 pm
by teinousi
until now , really no hope for weapon's stuff ?

Re: NieR Automata

Posted: Sun Sep 03, 2017 5:12 am
by newbnewt
Big thanks for the walkthru/infinite jump. It'd be great to see chip id's like Auto loot and show chests. Better would be for 2B to be able to open those hack chests, mini game or no. Very annoying to try a pc replay and walk past all that loot waiting for 9S's go around.

2B open chest. 2 great cheat/ mod ideas in one.

Re: NieR Automata

Posted: Sun Sep 03, 2017 8:38 pm
by Sauce
newbnewt wrote:
Sun Sep 03, 2017 5:12 am
Big thanks for the walkthru/infinite jump. It'd be great to see chip id's like Auto loot and show chests.
I posted the info for those a few pages back I think.

Item Scan: 3208 ?35 Sort-245
Auto-Collect Item: 3342 ?47 Sort-244

I haven't hit this game up in a while, but if you look back you should see the discussion and be able to see what you need.

Re: NieR Automata

Posted: Wed Sep 20, 2017 7:38 pm
by XutaxKamay
Here a complete list of the items, with their ID number (seems like there is a dlc weapon but I didn't see it when i gave it to myself, or I just ignored it because I don't know much the game xD)
Tell me if I miss anything, but everything should be there.

https://bitbucket.org/Xutax_Kamay/niera ... ew-default

I've made it while reversing the game and wanting all the items at the beginning of the game <.<

Also, it's my first rpg game that I've played, I never liked any of those, but this one really attracted me somehow. (I usually played CS:S but now I don't even open it anymore)

Re: NieR Automata

Posted: Wed Oct 04, 2017 5:29 pm
by chewyonichan
People have been ignoring this question. Is there a way to add weapons? there are some weapons i've missed. The cheat table doesnt have an option for highlighted weapon, i tried using the highlighted items, but the weapon doesnt get added even though my item that i changed disappeared.

Re: NieR Automata

Posted: Thu Oct 05, 2017 4:28 pm
by TheByteSize
chewyonichan wrote:
Wed Oct 04, 2017 5:29 pm
People have been ignoring this question. Is there a way to add weapons? there are some weapons i've missed. The cheat table doesnt have an option for highlighted weapon, i tried using the highlighted items, but the weapon doesnt get added even though my item that i changed disappeared.
As of now, there is no way. There is a Flag somewhere that get triggered when you get the weapon first time. As of now, I don't think any one here has post a script to edit that spot.

Re: NieR Automata

Posted: Tue Oct 10, 2017 11:26 pm
by XutaxKamay
Well, maybe you can't do it in cheat engine but in a c++ code it's possible:

Code: Select all


            for ( int i = 0; i < 1130; i++ )
            {
              	// Get ID by String.
                __int64 cRet = ( ( __int64( *) ( __int64 , char* ) ) ( Pointer ) 0x1405DE6E0 )( 0 , ItemTables[ i ] );
                // cRet = ItemID.
                ( ( int( *)  ( __int64 , __int64 , __int64 , __int64 ) )( Pointer ) 0x1405DC410 )( cRet , cRet , 1 , 1 ); // From ID (if you put the id its the world), GetID , amount, add or delete i think. I don't remember it's been some codes since 1 month ago plz someone confirm.
            }
            
ItemTables is the previous item list I've given but in a char array.But I guess an asm code is needed in cheat engine to call the function with the address of 0x1405DC410 , by pushing the item id, etc... It shouldn't be too hard. it just needs someone that could do it.

Probably something like:

Code: Select all

_asm
{
PUSH 1
PUSH 1
PUSH itemid
PUSH itemid
CALL 0x1405DC410 
}
Oh yeah for weapons levels and pods levels

Code: Select all


            for ( HEX i = 0x14197DCC8; i <= 0x14197DFC0; i += 0x14 )
            {
                Console::PrintDebug<FOREGROUND_CYAN>( TEXT( "Changed weapon lvl: %i 0x%p\n" ) , iAmount , i );
                *( int * ) ( i ) = iAmount;
            }

            ( ( __int64( *) ( __int64 , int , int ) ) ( Pointer ) 0x1405EE8D0 )( 6001 , iAmount - 1 , 0 );
            ( ( __int64( *) ( __int64 , int , int ) )( Pointer ) 0x1405EE8D0 )( 6002 , iAmount - 1 , 1 );
            ( ( __int64( *) ( __int64 , int , int ) ) ( Pointer ) 0x1405EE8D0 )( 6003 , iAmount - 1 , 2 );
            
Ask me privatly if you want the hack to have everything unlocked with all items possible. (weapons etc, except pods wich i haven't found yet why it's not adding to list but i didn't went further)

Re: NieR Automata

Posted: Thu Oct 19, 2017 5:40 pm
by XeidiDent
Anyone managed to change enemies' levels? I've tried a lot myself to do this with Cheat Engine but it's beyond my skills (none).