Sword Art Online RE:Hollow Fragment

Upload your cheat tables here (No requests)
L@stAce
Novice Cheater
Novice Cheater
Posts: 19
Joined: Sun Aug 06, 2017 3:22 am
Reputation: 5

Re: Sword Art Online RE:Hollow Fragment

Post by L@stAce » Thu Sep 13, 2018 11:18 pm

How to Update the table: Right-click in the table, select recalculate new addresses. Make sure that in the dialogue box that opens the change by offset tab is selected. Type C0C0, hit okay. For those who are curious, I found this hex number by finding the new address for money, called col, and then subtracting the address I found from the old one in the table. You can do this easily by opening up windows calculator, selecting programmer mode and clicking hex before entering things in. Hope this helps :D

L@stAce
Novice Cheater
Novice Cheater
Posts: 19
Joined: Sun Aug 06, 2017 3:22 am
Reputation: 5

Re: Sword Art Online RE:Hollow Fragment

Post by L@stAce » Sun Sep 16, 2018 6:10 am

Here is the table updated for the most recent version.
Attachments
SAOHF.CT
(95.75 KiB) Downloaded 289 times

User avatar
sabin1981
Noobzor
Noobzor
Posts: 9
Joined: Sun May 06, 2018 11:36 pm
Reputation: 0

Re: Sword Art Online RE:Hollow Fragment

Post by sabin1981 » Tue Oct 16, 2018 11:40 pm

L@stAce wrote:
Sun Sep 16, 2018 6:10 am
Here is the table updated for the most recent version.
Hi, thanks for the updated table! Sadly I can't seem to get it to work for me :( I'm using the latest Steam build (last updated on September the 13th) and the script you attached won't allow me to tick the only options I really wanted; multipliers for XP/Partner XP/Affinities. Is there something I'm doing wrong? Thanks!

Oh I'm using CE6.7

~edit~

Updated to CE6.8.1 and I can tick the initial script box, but the values are "??" and the addresses have already been edited by you to say "0000C0C0"

I tried using the last CT from the OP, but then I can't click the scripts at all, not even to open and recalculate address values.

http://oi66.tinypic.com/mcc3me.jpg

~edit~

If I use Update5 CT from the OP and then change your offset as suggested (though I think you forgot to mention we have to tick the "Hexadecimal" box first or else it errors with "unknown value") then all the other options work fine, all the pointers show correct addresses/values, but the scripts don't work.

If anyone has a solution for enabling multipliers on the latest version, please share :)

~edit~

Okay! I think I found it :D Though it's a tad convoluted and I'm unsure how to replicate it on your posted CT.

1. I grabbed Update5 CT from the OP.
2. Attached to game and didn't recalculate addresses.
3. The pointers are all nonfunctional/wrong values, but the multiplier scripts work fine.
4. Recalculating addresses using your offset *breaks* the multiplier scripts by giving them bogus addresses.
5. I double-clicked the "address" and instead entered the symbol name for each multiplier based on the script;

XP multiplier = xpmultiplier
Party multiplier = xpmultiplierpart
Affinity = afmulti

Adding those symbols automatically converts to the correct addresses; 13FFF0057 // 13FFE0023 // 13FFD0054 :D

http://oi66.tinypic.com/28svar8.jpg

I'm not sure if this helps anybody else, but it worked for me -- so good luck!
RedFalcon wrote:
Sun May 06, 2018 10:16 am
Kinda depressed with the drop rate. Is there any ce that give 100% drop rates? Especially to hunt drop from implementation.
Oh god, yes, this! These huge RPGs always have chronically bad drop rates, I'd love to see a "drop rate 100%" mod :D

L@stAce
Novice Cheater
Novice Cheater
Posts: 19
Joined: Sun Aug 06, 2017 3:22 am
Reputation: 5

Re: Sword Art Online RE:Hollow Fragment

Post by L@stAce » Wed Oct 17, 2018 5:20 am

My apologies, I hadn't tried the multiplayer scripts myself and I haven't learned assembler yet. I'm glad you got it working though.

User avatar
sabin1981
Noobzor
Noobzor
Posts: 9
Joined: Sun May 06, 2018 11:36 pm
Reputation: 0

Re: Sword Art Online RE:Hollow Fragment

Post by sabin1981 » Wed Oct 17, 2018 9:40 pm

It works after saving the .CT too, so changing the addresses to use the registered symbols labelled in the script and then saving the CT worked awesomely! Thank you for the offset help on the rest of the table :)

cutegirl
What is cheating?
What is cheating?
Posts: 1
Joined: Thu Nov 01, 2018 12:35 am
Reputation: 0

Re: Sword Art Online RE:Hollow Fragment

Post by cutegirl » Thu Nov 01, 2018 12:40 am

Hello. I made an account to comment on this topic. I am considering double dipping on Re: Hollow Fragment for the PC version because of this cheat engine. I just wanted to know from those who've used this, does this work? Specifically I'm interested in XP modifiers, skill points, and affinity stuff. For single player. Do I just download update 5, and it will work?

Thank you for reading this.

KS212
Expert Cheater
Expert Cheater
Posts: 339
Joined: Fri Mar 03, 2017 5:29 pm
Reputation: 11

Re: Sword Art Online RE:Hollow Fragment

Post by KS212 » Sat Nov 03, 2018 3:38 pm

cutegirl wrote:
Thu Nov 01, 2018 12:40 am
Hello. I made an account to comment on this topic. I am considering double dipping on Re: Hollow Fragment for the PC version because of this cheat engine. I just wanted to know from those who've used this, does this work? Specifically I'm interested in XP modifiers, skill points, and affinity stuff. For single player. Do I just download update 5, and it will work?

Thank you for reading this.
The table works fine. Grab the updated one by L@stace and just do the 3 edits to the XP section to get them working again.

Post Reply

Who is online

Users browsing this forum: DiegoFBLima, Google Adsense [Bot], ilnazsiyraz, jonaaa, justiny, Kjeldor42, looooozeeeeer, MetroidMewtwo