Dark Souls Prepare To Die Edition

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MR.realdoge
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Dark Souls Prepare To Die Edition

Post by MR.realdoge » Fri Mar 03, 2017 10:03 am

EVERYTHING YOU COULD EVER WANT!!!!
Credits: Cielos, Phokz,Technojacker

Update4.3:
- add pointers to Hero's Appearance
Update4.2:
- fixed Assign Element/Upgrade to Equipment
Update4.1:
- update Assign Element to Equipment to Assign Element/Upgrade to Equipment
Update4:
- modify the Enable script to include an new option, Assign Element to Equipment
Update3.5:
- add one more injection point to the Enable script so that the Item Mod will show the pointers when highlighting item in the Inventory menu too, that means you can edit non-equippable items from now on
- change the value type of Item Category to "Array of byte"
Update3.4:
- add pointer to Item Category for Item Mod
- combine Index and Sort Value into one pointer for Item Mod
Update3.3:
- update Inf. Humanity, it works on kindle now
- add pointer to Soul Level
Update3.2:
- add some pointers for item mod based on Chaos0915's info
Update3.1:
- update Inf. Spell / Inf. Spell V2 to cover 12 atunement slots
- update Inf. Durability, it works on weapon when doing special attack now
- update Inf. Souls, it works on the reinforcing equipment now
Update3:
- change Inf. Estus Flask to Inf. Item Usage
- change Inf. Attunement to Inf. Spell
- add Inf. Spell V2
- add Inf. Humanity
- add Inf. Souls
- fix Max HP and Max Stamina pointers
- add a bunch of pointers
Update2.1:
- refined Undead + One Hit Kill, bonfire bug fixed. still frequent savegame back up is recommended.
Update2:
- add Inf. Estus Flask, Inf. Attunement, Inf. Durability.
- add Undead + One Hit Kill
Update1:
- update Enable Table and Inf. Stamina
- pointers now available after Enable Table activated
- add Undead

Scripts:
- Undead
HP still drops but won't be killed.
- Undead + One Hit Kill
back up your save before using this script.
do not use together with Undead.
- Inf. Stamina
- Inf. Humanity
you can reverse hollowing and kindle without using humanity.
you need at least one humanity to reverse hollowing or kindle.
you'd still lose humanity if you die, you can always retrieve them afterwards.
- Inf. Item Usage
you may choose if you want to affect all usable items or equipped items. set All Items Switch to 1 for all items, set to 0 for equipped items (equipped Estus Flask, solid Humanity, arrows, etc.)
minimum item's ammount can be set via the table, default: 3
SHOULD DISABLE this script if you are trying to transfer any EQUIPMENT into the storage. nothing game breaking though.
- Inf. Spell / Inf. Spell V2
use only one of them.
basically the same thing, but V2 add a check before assigning any value.
works on 12 attunement slots.
- Inf. Durability
- Inf. Souls
you can level-up, shopping, and reinforcing equipment without using any souls.
same as Inf. Humanity, you'd still lose souls if you die, you can always retrieve them afterwards.
- Assign Element/Upgrade to Equipment
I made this one mainly because it's fun to make. you don't really need this option if you are playing in windowed mode or don't mind alt-tab to the cheat engine everytime you want to change the element or upgrade of an equipment.
as this option has 12 key-pressing checking in the Equipment menu when turned on (there's a better way I know...), you should turn this option off after you made the change.
after enabling the table, press Ctrl+ to turn this option on, Ctrl- to turn it off. or set the value manually in the table (1 == ON, 0 == OFF).
when this option is ON, highlight an equipment in the Equipment menu, then press numpad 0 to 9 / key 1 to 4 (above the alphabetic keys) to assign different element / upgrade to the equipment.
numpad 0 - normal/special
numpad 1 - crystal
numpad 2 - lightning
numpad 3 - raw
numpad 4 - magic
numpad 5 - enchanted
numpad 6 - divine
numpad 7 - occult
numpad 8 - fire
numpad 9 - chaos
key 1 - +0
key 2 - +5
key 3 - +10
hey 4 - +15
although you need to highlight another equipment before you can see the change, the assignment is immediate actually.
the script would check if the item can be assigned an element or not, but it's better to be sure before you press the key to avoid unwanted result.
some equipment's name may changed to "?WeaponName?" after changing the element if the weapon upgrade is larger than +5. it's normal.
this works in the Equipment menu ONLY, won't work in the Inventory menu.

Pointers:
- HP, Stamina
- Max HP, Max Stamina, Vitality, Attunement, Endurance, Strength, Dexterity, Resistance, Intelligence, Faith, Humanity, Soul Level and Souls
- Hero's Sex (check Table Extra for details)
I'm not sure how it would affect the game in anyway. back-up save before trying to change this in-game.
- Hero's Hair (check Table Extra for details)
both Master Value and Actual Value will be stored into the savegame.
Master Value of Hair Style and Hair Color only affect the savegame info, they won't affect the actual style / color in anyway, you need to edit the Actual Value to change the hair style for real.
- Hero's Physique (check Table Extra for details)
unlike hair, only Master Value will be stored into the savegame.
if you are changing the Master Value, you need to quit and re-load the game to see the change.
although the body parts changing would take effect immediately, they won't be store into the savegame. they would reset according to the Master
- Item Mod
Item's info of the highlighted item in the Inventory menu or Equipment menu, including Item Category, ID, Quantity, Index & Sort Value and Durability.
see Chaos0915's post for modification details.
check bonzay0's post for a table with a form for easier item switching.
DO NOT freeze any of the pointers in the Item Mod.
- Estus Flask Quantity
- Equipped Arrow Quantity
- Equipped Item Quantity

Notes:
- NO aob scan.
- tested on FLT only.
- process name is DATA.exe, not DARKSOULS.exe
- if playing with retail original, remember to activate the first script before enabling the table.
- scripts and pointers may take a few seconds until it's fully working.
- this table is intended to be used in offline mode ONLY.
- the auto-save policy of this game is pretty aggressive, it's almost impossible to undo ANYTHING you did in the game. so no matter you are using this table or not, you should back-up your savegame frequently!
- update maybe slow, as I'm going to actually play the game now... feel free to share your findings~
Image
Image
Note: Teleport script is now working.To use the script press (Num Lock off) numeric keys to save a location and then turn the num lock on to load those locations.You can save upto 6 locations i.e. numeric 7,8,9 do not work at all,only 1-6 save and load locations.
Link to birdulon's https://drive.google.com/drive/folders/ ... sp=sharing
Attachments
Compilation.CT
Bullet Editor(COMPLETE STRUCTURE),Spell Editor,(COMPLETE STRUCTURE)Never Hollow(you can die but you wont have to reverse hollow),Debug Player Speed,Teleport Script.
NEW:Effect Identifier&Editor(COMPLETE STRUCTURE & AN OPTION TO AUTO DISABLE SOME EFFECTS),Air Break(i.e. kinda fly in air),Make Character Buff(MUSCLES),Make Character Thin(THIN AS STICK),Some Weird Stagger Shit.
(348.87 KiB) Downloaded 979 times
Dark Souls - Prepare To Die Edition.CT
(135.82 KiB) Downloaded 16896 times
DATA.CT
Cielos
(57.6 KiB) Downloaded 5091 times
Phokz.CT
Phokz'es(RIP) tabel
(1.79 MiB) Downloaded 5859 times
DARKSOULSxxx.CT
Technojacker's
(417.78 KiB) Downloaded 7201 times
Last edited by MR.realdoge on Tue Oct 24, 2017 3:02 pm, edited 11 times in total.

tomas352000
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Re: Dark Souls Prepare To Die Edition

Post by tomas352000 » Thu Apr 13, 2017 5:23 pm

Hello! first, thanks for this amazing tables! altho, i seem to run in issues when i use the tables., it seems when something (that is not player or NPC) moves (especially a huge problem in sen's fortress) the game loves to stop working, its not specific area (ussualy), mostly its just random crash. do you know of any solution apart from not using the table for the entire section? to be specific i mainly use undead, and few other according to how i need them. thanks

another problem im facing is that i seem to die anyway while using undead if enough damage is dealt

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Erquint
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Re: Dark Souls Prepare To Die Edition

Post by Erquint » Sun Apr 16, 2017 11:33 am

MR.realdoge wrote:
Fri Mar 03, 2017 10:03 am
Phokz'es(RIP)
Did Phokz actually die? What a pity.
That would explain why the person on the Steam account, that seems to be his, is acting clueless and arrogant — he just bought a dead guy's account.

STN
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Re: Dark Souls Prepare To Die Edition

Post by STN » Sun Apr 16, 2017 4:08 pm

He is alive and well, quit for his own reasons.

killerkrok555
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Re: Dark Souls Prepare To Die Edition

Post by killerkrok555 » Mon Apr 17, 2017 4:43 pm

i have only but one question.
does this cheat table change the item discovery value so you get items all the time?
and if not is there any way to do so ive been trying to do so but the value always changes back.

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faggot
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Re: Dark Souls Prepare To Die Edition

Post by faggot » Wed Apr 19, 2017 1:48 am

Anyone got a working megamule script?
I remember using one a long time ago, I think this was it. But the DL links are dead.

I know there's itemswap, but I wanna look at some armor combinations and can't be fucked to spawn each item manually.

Elterin
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Re: Dark Souls Prepare To Die Edition

Post by Elterin » Mon Apr 24, 2017 6:03 pm

faggot wrote:
Wed Apr 19, 2017 1:48 am
Anyone got a working megamule script?
I remember using one a long time ago, I think this was it. But the DL links are dead.

I know there's itemswap, but I wanna look at some armor combinations and can't be fucked to spawn each item manually.
Here you are.
Dark Souls - MegaMule v1.CT
Megamule script by Psibat
(380.87 KiB) Downloaded 1544 times

xfaustx
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Re: Dark Souls Prepare To Die Edition

Post by xfaustx » Tue Apr 25, 2017 10:37 am

Thx for all the work guys!
PS can ya guys make "Increase Drop Rate" (from Megamule v1) to steam version???

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faggot
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Re: Dark Souls Prepare To Die Edition

Post by faggot » Fri Apr 28, 2017 6:16 pm

Elterin wrote:
Mon Apr 24, 2017 6:03 pm
faggot wrote:
Wed Apr 19, 2017 1:48 am
Anyone got a working megamule script?
I remember using one a long time ago, I think this was it. But the DL links are dead.

I know there's itemswap, but I wanna look at some armor combinations and can't be fucked to spawn each item manually.
Here you are.
Dark Souls - MegaMule v1.CT
Has anyone managed to get this working? Nothing happens for me when I tick the enable box. It seems like it was made for an old GFWL version, which might be why.

killerkrok555
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Re: Dark Souls Prepare To Die Edition

Post by killerkrok555 » Fri Apr 28, 2017 11:16 pm

faggot wrote:
Fri Apr 28, 2017 6:16 pm
Elterin wrote:
Mon Apr 24, 2017 6:03 pm
faggot wrote:
Wed Apr 19, 2017 1:48 am
Anyone got a working megamule script?
I remember using one a long time ago, I think this was it. But the DL links are dead.

I know there's itemswap, but I wanna look at some armor combinations and can't be fucked to spawn each item manually.
Here you are.
Dark Souls - MegaMule v1.CT
Has anyone managed to get this working? Nothing happens for me when I tick the enable box. It seems like it was made for an old GFWL version, which might be why.
what version are you using?
it worked for me when i used the cracked version of "flt"

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faggot
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Re: Dark Souls Prepare To Die Edition

Post by faggot » Sat Apr 29, 2017 11:07 pm

killerkrok555 wrote:
Fri Apr 28, 2017 11:16 pm
what version are you using?
it worked for me when i used the cracked version of "flt"
I'm just using the newest Steam version.

killerkrok555
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Re: Dark Souls Prepare To Die Edition

Post by killerkrok555 » Sun Apr 30, 2017 1:33 pm

faggot wrote:
Sat Apr 29, 2017 11:07 pm
killerkrok555 wrote:
Fri Apr 28, 2017 11:16 pm
what version are you using?
it worked for me when i used the cracked version of "flt"
I'm just using the newest Steam version.
i think the problem is the steam version.
in the steam version dark souls is seen as darksouls.exe while in the windows live version it's seen as data.exe so basically the cheat table can't find the game because the .exe doesn't match what he is supposed to attach to

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faggot
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Re: Dark Souls Prepare To Die Edition

Post by faggot » Sun Apr 30, 2017 2:22 pm

killerkrok555 wrote:
Sun Apr 30, 2017 1:33 pm
i think the problem is the steam version.
in the steam version dark souls is seen as darksouls.exe while in the windows live version it's seen as data.exe so basically the cheat table can't find the game because the .exe doesn't match what he is supposed to attach to
Damn, I wish I knew how to fix it myself. I tried just opening it in a text editor and replacing all DATA.exe entries with DARKSOULS.exe, which made the "enable" button work, but unfortunately Dark Souls crashes after a few seconds.

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Re: Dark Souls Prepare To Die Edition

Post by evilpotato » Mon May 01, 2017 8:23 pm

I've used technojacker's cheat table in the past without any difficulties, but this year I've been running into a problem. When I try to input a numerical value for any field (for example, physique type), I can't hit OK, cancel, or press enter. The "what value to change this to" box stays open until I forcibly close the program. After that the cheat trainer crashes instantly when I open it until I restart dark souls. Has anyone else experienced this problem, or found a solution?

EDIT: I decided to try another trainer (Phokz's) and it works. I'm not usually good with stuff like this so I had been intimidated by cheat engine's UI, but after selecting DARKSOULS.exe and clicking "Open" I realized it was more or less the same as technojack's (for my purposes anyway). Still, I find it odd that the trainer I used previously plumb doesn't work anymore.

Elterin
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Re: Dark Souls Prepare To Die Edition

Post by Elterin » Mon May 01, 2017 8:57 pm

The problem you have, evilpotato, is caused by the lua script. Instead of double-clicking on a value, select it, type your value and press enter. Or don't activate the lua script if you don't need it.

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