Dark Souls Prepare To Die Edition

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diduzthejoke89
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Re: Dark Souls Prepare To Die Edition

Post by diduzthejoke89 » Thu Aug 03, 2017 8:32 am

work with prophet release?thanks

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MR.realdoge
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Re: Dark Souls Prepare To Die Edition

Post by MR.realdoge » Sat Aug 05, 2017 6:42 pm

noxuary wrote:
Thu Jul 20, 2017 11:22 pm
Does anyone know how to use any of the tables to create an instakill curse weapon? I have a speed boosted sonic themed build that I use to fuck around with invaders but often times theyll pull out an instakill curse weapon and kill me. I have infinite purging stones but I want to be able to use one on them next time they invade. I haven't been able to find any guides on how to do it and cant figure it out on my own.
M8 just open up technojackers go down to weapons , go to right hand weapon , status effects and then put the value 33 on any one of the attack status'es .But 90% of people are running watchdog so its useless.

gopin1
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Re: Dark Souls Prepare To Die Edition

Post by gopin1 » Fri Aug 11, 2017 10:32 am

I need air support , urgently .I would be very grateful if you explain how to revive bosses and enemies.Rely on your wisdom and strongly hope that you will answer .Thanks in advance.

wakawaka00
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Re: Dark Souls Prepare To Die Edition

Post by wakawaka00 » Fri Aug 18, 2017 10:10 am

Sry noob here.

Can anyone explain to me in a few steps how I get this running with Dark Souls 1 bought from steam? I would appreciate that very much

MANoWAR85
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Re: Dark Souls Prepare To Die Edition

Post by MANoWAR85 » Sun Sep 10, 2017 7:10 am

I love your Undead script which allows for damage but prevents the player from actually dying. I´m looking for something similar for DS2/SOTFS but can´t find anything.

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Forces
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Re: Dark Souls Prepare To Die Edition

Post by Forces » Mon Sep 11, 2017 5:11 pm

MANoWAR85 wrote:
Sun Sep 10, 2017 7:10 am
I love your Undead script which allows for damage but prevents the player from actually dying. I´m looking for something similar for DS2/SOTFS but can´t find anything.
me either

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MR.realdoge
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Re: Dark Souls Prepare To Die Edition

Post by MR.realdoge » Sun Sep 17, 2017 7:19 am

MANoWAR85 wrote:
Sun Sep 10, 2017 7:10 am
I love your Undead script which allows for damage but prevents the player from actually dying. I´m looking for something similar for DS2/SOTFS but can´t find anything.
Which table are you talking about?

Rotkohladler
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Re: Dark Souls Prepare To Die Edition

Post by Rotkohladler » Sun Oct 08, 2017 2:52 pm

The game keeps randomly crashing for me. Most of the time in Sen's Fortress. Happend recently in the catacombs. Is there anything to fix this?

theyellingmute
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Re: Dark Souls Prepare To Die Edition

Post by theyellingmute » Sun Oct 08, 2017 5:26 pm

just curious if anyone knows of an updated and working "weapon randomizer" for dark souls 1? i remember seeing it a long time ago but apparently all the versions either for the windows live game thing so it doesnt work with steam or just outdated

edit: also this may be a dumb question but could this somehow be converted to work with the steam version as the steam version doesnt have a Data.exe to make this work?

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Re: Dark Souls Prepare To Die Edition

Post by ... » Mon Oct 16, 2017 12:05 am

Any chance of adding a multilpier for amount of souls droppped by enemies? 3x would be best, but, 2x, 4x and 5x would be appreciated as well. Bonus for mutliplying souls consumables and Frampt items as well.

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