Ghost of a Tale

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Csimbi
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Ghost of a Tale

Post by Csimbi »

I just started with this game.
It is looking pretty neat at the start, let's hope it lives up to the expectations at later stages, too.
I miss a dagger so I could backstab people, but it's all right.
There are plenty of flickering textures - corruption on ALT+TAB? - I guess these will be hashed out later.

Anyway, here's a table with three scripts.
The main script gives you:
- God mode
- Infinite stamina
- Run speed mod; note: speed has a direct impact on 'sneakiness'. The more speed, the easier to detect.
- Jump speed mod; has a direct impact on jump height (it's the speed at which you launch). Also effects sneakiness.
- Lantern range mod; allows you to change the radius that your lantern lits up.
- Sight range mod; allows you to tweak the sight range of enemies. For some reason, it also used for hearing (incorrectly - bug?). The lower, the easier to sneak.
- Visual discretion mod; allows you to mod the visual discretion bonus provided by your attire (not shown on screen). The higher, the easier to sneak.
- Auditive discretion mod; allows you to mod the auditive discretion bonus provided by your attire (not shown on screen). The higher, the easier to sneak.
- Daytime progress mod; lets you change how fast game time progresses during the day. =1 original, >1 day goes faster, <1 day goes slower, 0 stops it (great for having constant daylight). Note: events require game time to progress!
- Nighttime progress mod; lets you change how fast game time progresses during the night. =1 original, >1 night goes faster, <1 night goes slower, 0 stops it (great for picking mushrooms at night). Note: events require game time to progress!

The main scripts can be activated once you have run a few steps and opened your inventory.

Additional scripts included:
- Candle "fuel"; enabling requires using the candle for a moment
- Lantern fuel; enabling requires using the lantern for a moment
- Min. money; enabling requires changing the amount of money you have (i.e. pick up)
- XP gain mod; enabling requires gaining some XP (burn a flag, for example)
- Red Mist range mod ; I assume it requires using this skill at least once.
I did not merge these into the main script because these may prevent you from enabling the script.

Props to TechnoJacker.

I might add s'more later as I progress through the game, this is all I could do in a half days' work.

Well, good luck!

Update #1
- Found a better hook for infinite stamina.
- Added XP gain mod.

Update #2
- Added min. money.

Update #3
- Split min. money into a separate script so you can enable the main script even if you cannot change the amount of money you have.
- Added Daytime progress mod
- Added Nighttime progress mod

Update #4
- Split XP gain script into a separate script so you can enable the main script even if you cannot gain XP before you want activate main script.
- Added lantern range mod.

Update #5
- Added Red Mist range mod (as a separate script).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
1FRGoaT.CT
(30.76 KiB) Downloaded 252 times
Last edited by Csimbi on Fri Mar 23, 2018 6:25 pm, edited 1 time in total.

jesjames79
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Re: Ghost of a Tale

Post by jesjames79 »

Right on thank you!

machine4578
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Re: Ghost of a Tale

Post by machine4578 »

thanks alot!

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Kanelakis
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Re: Ghost of a Tale

Post by Kanelakis »

Thx
Hello, the code of the florins can not activate it, nor when I collect them, and when I spend them, there is a moment in particular how to activate it?

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Csimbi
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Re: Ghost of a Tale

Post by Csimbi »

From my experience, all I had to do is pick up some florins and then it worked.
I see there was a new patch again, it may now be broken.
I'll have a look later (I have no intention of updating it for each patch; doing Deus Ex MD right now).
The florins are stored as a 32bit int, so it should be easily found and changed.

bandit5
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Re: Ghost of a Tale

Post by bandit5 »

for some reason the rats still see me when i use the table.

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daniman
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Re: Ghost of a Tale

Post by daniman »

anyway to make the explosives dont go BOOM¡¡¡¡¡¡¡ when you walk :? :?:

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Marc
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Re: Ghost of a Tale

Post by Marc »

Hi all,

just tried the table from Csimbi out of this thread on the GoG, but had no luck.

So I tried the table released by bloodfayte (Chris Fayte a.k.a. [Link] on Youtube).

At least the "fast level up" and "infinte candlelight" worked in the GoG Version, but the other ones did not.
After v7.45 of the game was released I had to realize that my scripts for v7.43 crashed the game, so I recreated the scripts for stealth, health and stamina from CTG's Version to fit the GoG Release. Have yet to really play the game instead of just cheating it, actually :)

Just some small hints for other people wanting to cheat this game:
  • Health is saved as a float value. At least when starting a fresh game, your maximum health is 30 (you can search for 30.0000)
  • If you get hit, the remaining health is most likely NOT a rounded number. Eating increases health by 8.
  • Searching for the health value will get you roundabout 10 addresses. In most cases, the address ending with ...430 is the master-value.
  • Alertness of the guardians is a float value, too. Ranging from 0 to 100.
  • the table still contains useful information vom boodfayte, especially the dissect data entries.
  • Stamina (Endurance) has the same maximum as your current health value is
Updated to Game-Build 7.45

have fun,
Marc
Attachments
Ghost of a Tale 7.45.CT
updated to 7.45
999 Florins, Stealth, Invulnerable, Stamina
(86.36 KiB) Downloaded 182 times

wolfnight2302
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Re: Ghost of a Tale

Post by wolfnight2302 »

how to activte??

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ebtesam30
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Re: Ghost of a Tale

Post by ebtesam30 »

does it work on the game pass?

OnionGamer
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Re: Ghost of a Tale

Post by OnionGamer »

ebtesam30 wrote:
Thu Feb 18, 2021 4:45 pm
does it work on the game pass?
Did you test it?

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ebtesam30
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Re: Ghost of a Tale

Post by ebtesam30 »

OnionGamer wrote:
Sat Mar 13, 2021 10:15 pm
ebtesam30 wrote:
Thu Feb 18, 2021 4:45 pm
does it work on the game pass?
Did you test it?
yes it doesn't work

Retsamikit
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Re: Ghost of a Tale

Post by Retsamikit »

Is there a working table for 8.33?
thanks..

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