Final Fantasy XV (CODEX)

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acecel
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Re: Final Fantasy XV (CODEX)

Post by acecel »

LunarFreya wrote:
Thu Mar 22, 2018 2:37 pm
acecel wrote:
Thu Mar 22, 2018 2:21 pm
LunarFreya wrote:
Thu Mar 22, 2018 1:52 pm
I mostly use cheat engine to manually add food effect i need, and certain status effect like auto dodge (black hood) and tech always critical for everyone but its not working yet :D
It take a lot of time to update theses pointers, as i am a newb in CE, and sadly i don't have a lot of time.

At first i only shared my table because people asked for it but i was not planning to update it as often and add scripts on people requests. I am not a "table maker" at all :-(
We all know that, and appreciate for what you did, it not a complain or anything, that why i put a smiley face :D in the end. Just take a look when you have some free time or not at all , I can complete the game easily, but it'll be more fun with that. :lol:
Here is a version with working pointers for "Meal Duration Editor", i did not tried if values were taken into account or not tho.
You may need to save/reload i dunno.

About Status Effect Editor, i spent some time on it but i was not able to make it work, all results from my searches were not working, so i have no idea.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
FINAL FANTASY XV Table_V11.CT
(1.22 MiB) Downloaded 97 times

TheEmden
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Re: Final Fantasy XV (CODEX)

Post by TheEmden »

Would it be possible to make a cheat that removes the self-damage penalty of royal arms for the CODEX version?

spliffmonkee
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Re: Final Fantasy XV (CODEX)

Post by spliffmonkee »

TheEmden wrote:
Fri Mar 23, 2018 9:20 am
Would it be possible to make a cheat that removes the self-damage penalty of royal arms for the CODEX version?
put on god mode

AtomicFarts
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Re: Final Fantasy XV (CODEX)

Post by AtomicFarts »

TheEmden wrote:
Fri Mar 23, 2018 9:20 am
Would it be possible to make a cheat that removes the self-damage penalty of royal arms for the CODEX version?
Edit an accessory and give it health regeneration. Give it enough to balance the damage taken with the regen.

commanderzzz
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Re: Final Fantasy XV (CODEX)

Post by commanderzzz »

hi any idea how weapon and items finder work??? only accessory finder work for me...this is weird...

RottenAzzRonnie
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Re: Final Fantasy XV (CODEX)

Post by RottenAzzRonnie »

Has anybody found the weapon digit for Lionheart (Lion Heart)? If so, can you add it to the weapon finder?
And is there a way to enable the attire from dlc episodes in main game?
Thank you in advance.

acecel
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Re: Final Fantasy XV (CODEX)

Post by acecel »

From now on, i will not update the table as previously.

I may update one or two scripts once a while, and post them directly in the message, if they do not take too much time to update.

Have fun :-)

AtomicFarts
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Re: Final Fantasy XV (CODEX)

Post by AtomicFarts »

acecel wrote:
Fri Mar 23, 2018 6:58 pm
From now on, i will not update the table as previously.

I may update one or two scripts once a while, and post them directly in the message, if they do not take too much time to update.

Have fun :-)
Thanks for the work you put into the table. Me and many appreciate it. c:

RottenAzzRonnie
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Re: Final Fantasy XV (CODEX)

Post by RottenAzzRonnie »

acecel wrote:
Fri Mar 23, 2018 6:58 pm
From now on, i will not update the table as previously.

I may update one or two scripts once a while, and post them directly in the message, if they do not take too much time to update.

Have fun :-)
Thank you much @acecel, and everyone else who contributed to the collection of scripts and tables.

TheEmden
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Re: Final Fantasy XV (CODEX)

Post by TheEmden »

spliffmonkee wrote:
Fri Mar 23, 2018 1:11 pm
TheEmden wrote:
Fri Mar 23, 2018 9:20 am
Would it be possible to make a cheat that removes the self-damage penalty of royal arms for the CODEX version?
put on god mode
Thanks, but the issue with this and to create an accessory to "balance out" the health drain is that you will not be able to take damage normally. I want to remove the health drain while still being able to take damage from enemies as per normal.

spliffmonkee
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Re: Final Fantasy XV (CODEX)

Post by spliffmonkee »

Is there a fix for Gladiolus's Skill EXP?

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Lord Blade
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Re: Final Fantasy XV (CODEX)

Post by Lord Blade »

Just want to point out that the fishing line durability still doesn't work. I load up the V6 table when I want to do a bunch of fishing.
Maybe just change that fishing code back to what you had in the V6 version? As that one seems to work almost all the time. :p

acecel
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Re: Final Fantasy XV (CODEX)

Post by acecel »

spliffmonkee wrote:
Sat Mar 24, 2018 7:11 am
Is there a fix for Gladiolus's Skill EXP?
Using the "Character Editor/Read Characters Stats/Skill level"

acecel
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Re: Final Fantasy XV (CODEX)

Post by acecel »

Lord Blade wrote:
Sat Mar 24, 2018 7:12 am
Just want to point out that the fishing line durability still doesn't work. I load up the V6 table when I want to do a bunch of fishing.
Maybe just change that fishing code back to what you had in the V6 version? As that one seems to work almost all the time. :p
Use the last version (v11) posted a few posts before your comment, it do work now.

I made some modifications on my table for myself, so i share it, but it's really the last one this time, i am finishing the game today.
Attachments
FINAL FANTASY XV Table_V12.CT
(1.35 MiB) Downloaded 125 times

topboy
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Re: Final Fantasy XV (CODEX)

Post by topboy »

^
^
^
Thank you very much acecel , your table is great. BTW I were finished this game 3 times and still play for more cause I am FinalFantasy fanboy.

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