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Command and Conquer Generals & Zero Hour
Posted: Tue Mar 13, 2018 11:46 am
by drain321
Both contain these cheats:
- Money spent and gained modifier
- Invulnerable
- Damage modifier
- Instant building, training and upgrade
- Instant cooldown
- Unlock all abilities
- Sight range modifier
- Stealth detection range modifier
March 15 2018 update: edited the invulnerable script so infantries inside stinger sites are invulnerable as well.
Re: Command and Conquer Generals & Zero Hour
Posted: Tue Mar 13, 2018 3:05 pm
by korell
The table for Zero Hour works perfectly, all the options work. On the other hand none of the options for vanilla Generals work. The pointers remain as ??, some options cannot be activated and those that can be activated crashes the game. In any case thank you for your hard work.
Command and Conquer Generals & Zero Hour
Posted: Sat May 19, 2018 8:39 pm
by BlaxFly
My game crashes when I want to start the mission, generals v. 1.8. Can you please fix it? O.O
Command and Conquer Generals & Zero Hour
Posted: Wed May 23, 2018 7:04 am
by dhanayha
Zero Hour work perfectly, Generals its not, got pointer base but the other not i assume it not scan the right pointer, hope u fix it
many thanks for make this tables
Command and Conquer Generals & Zero Hour
Posted: Tue Jun 05, 2018 2:55 pm
by ScanLoac
--google translate--
Hi, your tables are the best.
Would you do a damage modifier for Tiberium wars 1.9 and Red alert 3 1.12?
Command and Conquer Generals & Zero Hour
Posted: Tue Jun 12, 2018 8:23 pm
by AbbasMohebbi
hi
Can it be used for this mode Cold War Crisis?
Command and Conquer Generals & Zero Hour
Posted: Wed Jun 13, 2018 8:50 am
by ScanLoac
[QUOTE="AbbasMohebbi, post: 49091, member: 18429"]hi
Can it be used for this mode Cold War Crisis?[/QUOTE]
Yes. For all mods
Command and Conquer Generals & Zero Hour
Posted: Wed Jun 13, 2018 10:51 am
by AbbasMohebbi
[QUOTE="ScanLoac, post: 49133, member: 17702"]Yes. For all mods[/QUOTE]
I will not do anything
[URL]https://www.moddb.com/mods/cold-war-crisis[/URL]
Command and Conquer Generals & Zero Hour
Posted: Wed Jun 13, 2018 10:59 am
by ScanLoac
[QUOTE="AbbasMohebbi, post: 49141, member: 18429"]I will not do anything
[URL]https://www.moddb.com/mods/cold-war-crisis[/URL][/QUOTE]
For all mods on Generals ZH 1.4
Command and Conquer Generals & Zero Hour
Posted: Wed Jun 13, 2018 11:04 am
by AbbasMohebbi
[URL]https://pasteboard.co/HpGWVbB.jpg[/URL]
Not activated
Command and Conquer Generals & Zero Hour
Posted: Wed Jun 13, 2018 8:34 pm
by ScanLoac
[QUOTE="AbbasMohebbi, post: 49146, member: 18429"][URL]https://pasteboard.co/HpGWVbB.jpg[/URL]
Not activated[/QUOTE]
What version of the game? (not CWC) + cd, origin, TFD
Command and Conquer Generals & Zero Hour
Posted: Thu Jun 14, 2018 8:34 am
by AbbasMohebbi
[URL]https://pasteboard.co/HpPmo3BN.jpg[/URL]
[URL]https://pasteboard.co/HpPnzG5.jpg[/URL]
[URL]https://pasteboard.co/HpPomcy.jpg[/URL]
Command and Conquer Generals & Zero Hour
Posted: Thu Jun 14, 2018 2:42 pm
by ScanLoac
1528987382
[QUOTE="AbbasMohebbi, post: 49238, member: 18429"][URL]https://pasteboard.co/HpPmo3BN.jpg[/URL]
[URL]https://pasteboard.co/HpPnzG5.jpg[/URL]
[URL]https://pasteboard.co/HpPomcy.jpg[/URL][/QUOTE]
[SPOILER="img"][URL='http://fastpic.ru/view/104/2018/0614/_40f8bef7d8f7d0c73b8847b74013e39d.jpg.html'][IMG]http://i104.fastpic.ru/thumb/2018/0614/9d/_40f8bef7d8f7d0c73b8847b74013e39d.jpeg[/IMG][/URL][/SPOILER]
1. install generals
1.2 install zero-hour
1.3 install for zero-hour patch 1.4
1.4 or repack 1-1.3
2. install any mod
3. start game and table
Command and Conquer Generals & Zero Hour
Posted: Fri Jun 15, 2018 9:59 am
by AbbasMohebbi
I still have problems
[URL]https://pasteboard.co/HpZnRZ1.jpg[/URL]
Command and Conquer Generals & Zero Hour
Posted: Fri Jun 15, 2018 1:05 pm
by ScanLoac
[QUOTE="AbbasMohebbi, post: 49354, member: 18429"]I still have problems
[URL]https://pasteboard.co/HpZnRZ1.jpg[/URL][/QUOTE]
select process "game.dat"