Re: Final Fantasy XV Windows Edition (Windows Store)
Posted: Fri Feb 21, 2020 12:24 am
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Dw thanks for trying maybe u can find some free time at some point and there is really a anti cheat? Btw could someone share a save game with me? Would be supper appreciated can't find one working with the windows store version changed from PS4 to xbox/PC
I feel like Windows Store/Xbox saves are signed/tied to account data. I know there was a tool a couple years ago that could modify Xbox play Anywhere saves, so it's probably technically possible - but, i dont know of any public method for doing so.XiNingXien wrote: ↑Sat Feb 22, 2020 6:31 amDw thanks for trying maybe u can find some free time at some point and there is really a anti cheat? Btw could someone share a save game with me? Would be supper appreciated can't find one working with the windows store version changed from PS4 to xbox/PC
Like max xp/girl/kw for comrades and story or at last a modded weapon for comrades would make me absolutely happy :3
[ENABLE]
//aobscanmodule(StaminaModAOB,ffxv_u.exe,F3 0F 5D C1 F3 0F 11 81 04 02 00 00 C3) // should be unique
aobscanmodule(StaminaModAOB,ffxv_u.exe,F3 0F 5D C1 F3 0F 11 81 04 02 00 00 C3) // should be unique
registersymbol(StaminaModAOB)
StaminaModAOB+7:
db 91
[DISABLE]
StaminaModAOB+7:
db 81
unregistersymbol(StaminaModAOB)
Brilliant, this works perfectly. Thanks for your hard work.phonz wrote: ↑Wed Mar 04, 2020 7:47 amI feel like Windows Store/Xbox saves are signed/tied to account data. I know there was a tool a couple years ago that could modify Xbox play Anywhere saves, so it's probably technically possible - but, i dont know of any public method for doing so.XiNingXien wrote: ↑Sat Feb 22, 2020 6:31 amDw thanks for trying maybe u can find some free time at some point and there is really a anti cheat? Btw could someone share a save game with me? Would be supper appreciated can't find one working with the windows store version changed from PS4 to xbox/PC
Like max xp/girl/kw for comrades and story or at last a modded weapon for comrades would make me absolutely happy :3
I'm also having issues getting any debuggers to work proper with this title. Sad.
EDIT: ahhh ok, so i was able to fix Inf Stamina by broadening the AOB scan and finding the new memory that way.
I'll try and fix some other scripts this way if I can and then post my results.
EDIT2: All the other cheats in the current table still works on my client. Here's the updated AOB scan for Stamina though. Just had to change the last handful of bytes in the scan.
EDIT3: Some of the scripts do need better compares it seems though to prevent enemies from receiving the modded values.
Inf StaminaSpoiler
[ENABLE]
//aobscanmodule(StaminaModAOB,ffxv_u.exe,F3 0F 5D C1 F3 0F 11 81 04 02 00 00 C3) // should be unique
aobscanmodule(StaminaModAOB,ffxv_u.exe,F3 0F 5D C1 F3 0F 11 81 04 02 00 00 C3) // should be unique
registersymbol(StaminaModAOB)
StaminaModAOB+7:
db 91
[DISABLE]
StaminaModAOB+7:
db 81
unregistersymbol(StaminaModAOB)
[ENABLE]
aobscanmodule(BattleMPModAOB,ffxv_u.exe,41 89 D2 44 8B 80 F8 01 00 00 41 8D 0C 11) // should be unique
registersymbol(BattleMPModAOB)
alloc(newmem,1024,BattleMPModAOB)
label(return)
newmem:
//cmp dword ptr [rax+174],0
//jne originalcode
cmp dword ptr [rax+170],10
ja originalcode
cmp edx,0
jg originalcode
xor edx,edx
originalcode:
mov r10d,edx
mov r8d,[rax+000001F8]
lea ecx,[r9+rdx]
jmp BattleMPModAOB+E
BattleMPModAOB:
jmp newmem
return:
[DISABLE]
BattleMPModAOB:
db 41 89 D2 44 8B 80 F8 01 00 00 41 8D 0C 11
unregistersymbol(BattleMPModAOB)
dealloc(newmem)
Both of your updated scripts work perfectly, thanks a ton, meng. Question: do you think the stamina could be retooled to include Chocobo? Just a curiosity.phonz wrote: ↑Wed Mar 11, 2020 10:55 amSo i also commented out one of the compares in the original Infinite MP script because I found it only worked half the time.
I still can't attach a debugger so I'm not sure what the original intention was for this compare (maybe to prevent enemies from having unlimited MP?).
But it's been working well enough for me bypassing that value comparison.
Infinite MP (edited)
[ENABLE]
aobscanmodule(BattleMPModAOB,ffxv_u.exe,41 89 D2 44 8B 80 F8 01 00 00 41 8D 0C 11) // should be unique
registersymbol(BattleMPModAOB)
alloc(newmem,1024,BattleMPModAOB)
label(return)
newmem:
//cmp dword ptr [rax+174],0
//jne originalcode
cmp dword ptr [rax+170],10
ja originalcode
cmp edx,0
jg originalcode
xor edx,edx
originalcode:
mov r10d,edx
mov r8d,[rax+000001F8]
lea ecx,[r9+rdx]
jmp BattleMPModAOB+E
BattleMPModAOB:
jmp newmem
return:
[DISABLE]
BattleMPModAOB:
db 41 89 D2 44 8B 80 F8 01 00 00 41 8D 0C 11
unregistersymbol(BattleMPModAOB)
dealloc(newmem)
still working??how??the only cheat i can use is item cheat.other than that are broken..hp,mp,etc are broken.mind tell me how you could use it and not broken?phonz wrote: ↑Wed Mar 04, 2020 7:47 amI feel like Windows Store/Xbox saves are signed/tied to account data. I know there was a tool a couple years ago that could modify Xbox play Anywhere saves, so it's probably technically possible - but, i dont know of any public method for doing so.XiNingXien wrote: ↑Sat Feb 22, 2020 6:31 amDw thanks for trying maybe u can find some free time at some point and there is really a anti cheat? Btw could someone share a save game with me? Would be supper appreciated can't find one working with the windows store version changed from PS4 to xbox/PC
Like max xp/girl/kw for comrades and story or at last a modded weapon for comrades would make me absolutely happy :3
I'm also having issues getting any debuggers to work proper with this title. Sad.
EDIT: ahhh ok, so i was able to fix Inf Stamina by broadening the AOB scan and finding the new memory that way.
I'll try and fix some other scripts this way if I can and then post my results.
EDIT2: All the other cheats in the current table still works on my client. Here's the updated AOB scan for Stamina though. Just had to change the last handful of bytes in the scan.
EDIT3: Some of the scripts do need better compares it seems though to prevent enemies from receiving the modded values.
Inf StaminaSpoiler
[ENABLE]
//aobscanmodule(StaminaModAOB,ffxv_u.exe,F3 0F 5D C1 F3 0F 11 81 04 02 00 00 C3) // should be unique
aobscanmodule(StaminaModAOB,ffxv_u.exe,F3 0F 5D C1 F3 0F 11 81 04 02 00 00 C3) // should be unique
registersymbol(StaminaModAOB)
StaminaModAOB+7:
db 91
[DISABLE]
StaminaModAOB+7:
db 81
unregistersymbol(StaminaModAOB)
Not without a working debugger. I've only attempted to use CE's various methods for debugging, but it always causes the game to crash. I haven't looked further into it as the rest of DrummerIX's previous scripts seem to work fine with my game/save.Shirokaido wrote: ↑Mon Mar 16, 2020 7:01 pmBoth of your updated scripts work perfectly, thanks a ton, meng. Question: do you think the stamina could be retooled to include Chocobo? Just a curiosity.phonz wrote: ↑Wed Mar 11, 2020 10:55 amSo i also commented out one of the compares in the original Infinite MP script because I found it only worked half the time.
I still can't attach a debugger so I'm not sure what the original intention was for this compare (maybe to prevent enemies from having unlimited MP?).
But it's been working well enough for me bypassing that value comparison.
Infinite MP (edited)
[ENABLE]
aobscanmodule(BattleMPModAOB,ffxv_u.exe,41 89 D2 44 8B 80 F8 01 00 00 41 8D 0C 11) // should be unique
registersymbol(BattleMPModAOB)
alloc(newmem,1024,BattleMPModAOB)
label(return)
newmem:
//cmp dword ptr [rax+174],0
//jne originalcode
cmp dword ptr [rax+170],10
ja originalcode
cmp edx,0
jg originalcode
xor edx,edx
originalcode:
mov r10d,edx
mov r8d,[rax+000001F8]
lea ecx,[r9+rdx]
jmp BattleMPModAOB+E
BattleMPModAOB:
jmp newmem
return:
[DISABLE]
BattleMPModAOB:
db 41 89 D2 44 8B 80 F8 01 00 00 41 8D 0C 11
unregistersymbol(BattleMPModAOB)
dealloc(newmem)
No clue. I am currently on Chapter 8 using the GamePass ultimate version (doubt that would make a difference) and all the other cheats function.
Hmm I'll give it another shot, but I'm pretty sure that was the first option I went with. Maybe not though, I can be pretty scatter-brained.