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Senran Kagura Peach Beach Splash
Posted: Sun Mar 11, 2018 12:45 am
by ArmY of 0n3
Senran Kagura Peach Beach Splash v1.02
Re: Senran Kagura Peach Beach Splash
Posted: Sun Mar 11, 2018 2:16 am
by exheine
zeni and medal doesn't seem to work? everything else works fine
Re: Senran Kagura Peach Beach Splash
Posted: Sun Mar 11, 2018 7:49 pm
by ArmY of 0n3
exheine wrote: ↑Sun Mar 11, 2018 2:16 am
zeni and medal doesn't seem to work? everything else works fine
Try with this Script :
No Zeni / Medals Requirment
Code: Select all
[ENABLE]
aobscanmodule(_AobNoReq,SKPeachBeachSplash.exe,43 8B BC 01 30 9E 02 00)
registersymbol(_AobNoReq)
_AobNoReq:
db 31 FF 90 90 90 90 90 90
[DISABLE]
_AobNoReq:
db 43 8B BC 01 30 9E 02 00
unregistersymbol(_AobNoReq)
Re: Senran Kagura Peach Beach Splash
Posted: Fri Mar 16, 2018 3:50 pm
by baconsoldier
anybody figured out a way to max dupe card value that we use to exp up the characters/cards/weapons?
the values i find looks like they're working but it reverts back to original xp after the animation.
Re: Senran Kagura Peach Beach Splash
Posted: Tue Apr 10, 2018 5:50 pm
by lastingman
Can you update this to 1.05?