Metal Gear Solid V

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DrWolfman
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Re: Metal Gear Solid V

Post by DrWolfman » Wed Nov 15, 2017 4:44 am

ananth wrote:
Tue Nov 07, 2017 6:49 pm
Hi, I have a cheat table which has only the Inf Ammo, Supressor, No Reload and Infinite health in place. I am workng on the stealth part of it. If anyone does have an answer to that please help.
Thanks so much for the update! I'm afraid I don't know about the invisibility portion, I asked Kalas through PM and he said that the invisibility was not the portion of the table he worked on.

He suggested contacting Celios or STN about invisibility if perhaps that was their work/project? I do really miss the 6+ months of it working, haha!

ofcourse
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Re: Metal Gear Solid V

Post by ofcourse » Wed Nov 15, 2017 6:14 pm

ananth wrote:
Tue Nov 07, 2017 6:49 pm
Hi, I have a cheat table which has only the Inf Ammo, Supressor, No Reload and Infinite health in place. I am workng on the stealth part of it. If anyone does have an answer to that please help.
would you be able to post this update? thanks!

Wyli
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Re: Metal Gear Solid V

Post by Wyli » Fri Nov 17, 2017 12:22 am

Using the Invisibility script from the MGSVTPP 1.10 table to compare assembly code, I believe I found the new address.

mgsvtpp.exe+41FC2DB

Unfortunately I am inexperienced with scripts and assembly language, so my attempts to update the old script have proved ineffective :/

Regardless, here it is for anyone that might be able to get us an Invisibility script working again.

Wyli
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Re: Metal Gear Solid V

Post by Wyli » Sat Nov 18, 2017 3:43 am

I started working on disabling NPC detection with the help of Cheat the Game's YouTube video (https://www.youtube.com/watch?v=vQaDxZCO09Y).

I believe I found the address (07B9D26A), which is a value of "1" when detected and "0" when not detected:

It is written from "mgsvtpp.exe+37190D0" with an opcode of "mov {rcx+0000135A],dl".

I still need to do the break and trace, but I'm getting tired and I'm not sure when I'll get back to this, so here it what I've got so far for whoever cares.

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Lord Blade
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Re: Metal Gear Solid V

Post by Lord Blade » Sat Nov 18, 2017 8:07 am

When I play, I use the CE trainer for pretty much everything, except that I also run the CH trainer for the invisibility. :p

Wyli
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Re: Metal Gear Solid V

Post by Wyli » Sun Nov 19, 2017 1:28 am

Maybe I'll get a $90 lifetime CH membership for Christmas so I can download the trainer ;)

Wyli
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Re: Metal Gear Solid V

Post by Wyli » Sun Nov 19, 2017 2:30 am

I got a script working that make the player visually undetectable by human NPC's. It doesn't work on animals, so I believe it won't work on enemy vehicles or bosses. I may keep working on making a player completely undetectable, but I'm pretty satisfied with this right now. If I do, I'll post here.
Attachments
mgsvtpp Stealth.CT
(2.57 KiB) Downloaded 57 times

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Lord Blade
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Re: Metal Gear Solid V

Post by Lord Blade » Sun Nov 19, 2017 1:22 pm

Wyli wrote:
Sun Nov 19, 2017 1:28 am
Maybe I'll get a $90 lifetime CH membership for Christmas so I can download the trainer ;)
My wife had actually bought me the lifetime membership years ago. With the amount of trainers I've used, I'd say it was worth it. :p
Though now they're just being greedy and have a lifetime plus membership, that costs monthly to get even more options.

windgale
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Re: Metal Gear Solid V

Post by windgale » Thu Nov 23, 2017 1:48 am

Lord Blade wrote:
Sun Nov 19, 2017 1:22 pm
Wyli wrote:
Sun Nov 19, 2017 1:28 am
Maybe I'll get a $90 lifetime CH membership for Christmas so I can download the trainer ;)
My wife had actually bought me the lifetime membership years ago. With the amount of trainers I've used, I'd say it was worth it. :p
Though now they're just being greedy and have a lifetime plus membership, that costs monthly to get even more options.
Huh, really? I was under the impression the Lifetime Plus was just to get extra RC for game requests and their store. Otherwise it was supposed to be the same as Lifetime.

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