Final Fantasy XV (Steam)

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TifaLockhart
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Re: Final Fantasy XV (Steam)

Post by TifaLockhart »

acecel wrote:
Mon Mar 19, 2018 12:17 pm
TifaLockhart wrote:
Mon Mar 19, 2018 9:40 am
👀 👀 👀 Whaa so it really does exist. Yeeessss. Nice. Thank you so much!!!! Oh man it's amazing. You can adjust so accurately with super precise numbers. 👌
It does speed all your game tho, not only your movement speed, so be aware, combats will be faster too :mrgreen:
Yeah faster enemies is interesting.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Tracido
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Re: Final Fantasy XV (Steam)

Post by Tracido »

OleMagne wrote:
Mon Mar 19, 2018 6:58 pm
Tracido wrote:
Mon Mar 19, 2018 4:39 pm
Should be working for you now, too.

viewtopic.php?p=37584#p37584
Just tested it, and can confirm, that was fast. :O Would give rep, but cannot right now, massive props and respect for your work, btw.

sollitude
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Re: Final Fantasy XV (Steam)

Post by sollitude »

Olemagne

Hey budd any news about playing as noct and the others in their older versions?
high hopes that u r the one that going to get it done >)

Azure
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Re: Final Fantasy XV (Steam)

Post by Azure »

Anyone knows how to get a freeze on the timer for episode Promptos time trial? or at least a way to accelerate his speed without accelerating the timer :/

ying
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Re: Final Fantasy XV (Steam)

Post by ying »

how to use shop override id? nothing change in shop

MasterVegito
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Re: Final Fantasy XV (Steam)

Post by MasterVegito »

ying wrote:
Mon Mar 19, 2018 9:35 pm
how to use shop override id? nothing change in shop
Because it doesn't supposed to. You change the script for whatever you want, buy any item, and the amount of that item will not increase, but you will get what you chose.

OleMagne
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Re: Final Fantasy XV (Steam)

Post by OleMagne »

Someone requested this? :>

Ignis knows what's up.
[Link]

Shit. Found unclean, unshaven Noctis too.

sollitude
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Re: Final Fantasy XV (Steam)

Post by sollitude »

OleMagne wrote:
Mon Mar 19, 2018 10:53 pm
Someone requested this? :>

Ignis knows what's up.
[Link]

Shit. Found unclean, unshaven Noctis too.
omg fucking hell
u r a god sir

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vosszaa
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Re: Final Fantasy XV (Steam)

Post by vosszaa »

New update just dropped. EXE is changed. Need new tables! =P

OleMagne
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Re: Final Fantasy XV (Steam)

Post by OleMagne »

vosszaa wrote:
Mon Mar 19, 2018 11:27 pm
New update just dropped. EXE is changed. Need new tables! =P
I don't have an update? O.o

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vosszaa
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Re: Final Fantasy XV (Steam)

Post by vosszaa »

OleMagne wrote:
Mon Mar 19, 2018 11:54 pm
vosszaa wrote:
Mon Mar 19, 2018 11:27 pm
New update just dropped. EXE is changed. Need new tables! =P
I don't have an update? O.o
Wait, really?

davoodinator
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Re: Final Fantasy XV (Steam)

Post by davoodinator »

vosszaa wrote:
Mon Mar 19, 2018 11:56 pm
OleMagne wrote:
Mon Mar 19, 2018 11:54 pm
vosszaa wrote:
Mon Mar 19, 2018 11:27 pm
New update just dropped. EXE is changed. Need new tables! =P
I don't have an update? O.o
Wait, really?
nooooooooooooooooooooooo

OleMagne
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Re: Final Fantasy XV (Steam)

Post by OleMagne »

vosszaa wrote:
Mon Mar 19, 2018 11:56 pm
OleMagne wrote:
Mon Mar 19, 2018 11:54 pm
vosszaa wrote:
Mon Mar 19, 2018 11:27 pm
New update just dropped. EXE is changed. Need new tables! =P
I don't have an update? O.o
Wait, really?
Yeah. If you could go ahead and test my table with the new exe and tell me if it needs to be updated or not, that would be swell. Currently doing modelswaps and need to know if I should wait. :p

EDIT: [Link] says last updated 8 days ago.

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ReDragonInc
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Re: Final Fantasy XV (Steam)

Post by ReDragonInc »

OleMagne wrote:
Tue Mar 20, 2018 12:01 am
vosszaa wrote:
Mon Mar 19, 2018 11:56 pm
OleMagne wrote:
Mon Mar 19, 2018 11:54 pm


I don't have an update? O.o
Wait, really?
Yeah. If you could go ahead and test my table with the new exe and tell me if it needs to be updated or not, that would be swell. Currently doing modelswaps and need to know if I should wait. :p

EDIT: [Link] says last updated 8 days ago.
Squall8's Table is dead, but yours and Celios tables are just fine.

Squall8
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Re: Final Fantasy XV (Steam)

Post by Squall8 »

OleMagne wrote:
Mon Mar 19, 2018 11:54 pm
No update on my end either. Maybe cause we were still using the dev exe? I also saw you work with the dev menu. Sweet stuff. I have barely had the time over the last couple days to keep looking into this. Anyways, is the menu still fully functional for you? There are certain sub-menus that have lost complete functionality.. I started noticing this a few days back. Not sure if its just on my end.
Cielos wrote:
Sun Mar 18, 2018 2:19 pm
What you said makes complete sense of hooking into the first line of the call itself. I never thought of doing it that way. As for the example call I used in the script, if I remember correctly, there were no arguments to pass along, before the call or at the start of the calls function. But I know what to do there. As you suspected, the last call I saved affected all menus, so I'm kind of back to the drawing board in that aspect. However, looking through the steam files, there are assets for the debug menu, so I know its possible. I'm just not overly optimistic about making this work..

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