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Guns, Gore And Cannoli 2 [Update 08/03/2018]

Posted: Sun Mar 04, 2018 11:35 am
by Nemesis
With your permission, I try to add my table that uses only Mono functionality

Guns Gore and Cannoli 2 v1.0.1/1.0.3 [RLD RELEASE]

- Invulnerable
- Unlimited Ammo (*)
- No Reload (*)
- One Shot One Kill (**)
- Unlock All Weapons (***)

(*) if you disable this option, change weapon to reset the settings
(**) Only for common enemies and not for Bosses or Turrets
(***) Activate First Unlimited Ammo. If you disable this cheat your Inventory will be reset

Tested On Windows 10 x64. Read Table Extras For More Information. You can Dissect Data at the Base Address For more Options.

Guns Gore and Cannoli 2 Update 1.CT
Second Version 1.0.1/1.0.3 Release RLD
(121.06 KiB) Downloaded 291 times
Guns Gore and Cannoli 2.CT
First Version 1.0.1 Release RLD
(17.02 KiB) Downloaded 150 times


Regards
Nemesis

Re: Guns, Gore And Cannoli 2

Posted: Sun Mar 04, 2018 10:38 pm
by jungletek
I split your post off into a separate topic, it's not nice to hijack someone else's thread like that in certain subforums; tables and trainers have their own release forums so the creator can keep feedback and support in one place, and not have issues figuring out who needs help with which author's table/trainer. Not a big deal, hopefully you understand.

On topic, nice table, and it's educational for me because I never use CE's Lua functions, and so really wasn't aware of the capability to just directly fetch the method and operate on it that way. Good work!

Re: Guns, Gore And Cannoli 2

Posted: Mon Mar 05, 2018 1:19 am
by h188cm
thanks,it's working

Re: Guns, Gore And Cannoli 2

Posted: Mon Mar 05, 2018 7:24 pm
by Nemesis
jungletek wrote:
Sun Mar 04, 2018 10:38 pm
I split your post off into a separate topic, it's not nice to hijack someone else's thread like that in certain subforums; tables and trainers have their own release forums so the creator can keep feedback and support in one place, and not have issues figuring out who needs help with which author's table/trainer. Not a big deal, hopefully you understand.

On topic, nice table, and it's educational for me because I never use CE's Lua functions, and so really wasn't aware of the capability to just directly fetch the method and operate on it that way. Good work!
I understand perfectly and I fully agree. I apologize if I caused problems but I did it in good faith. Always loyal to the cause and thanks for the compliments.

Regards
Nemesis

Re: Guns, Gore And Cannoli 2 [Update 08/03/2018]

Posted: Thu Mar 08, 2018 7:47 pm
by Nemesis
Added new Table.

Regards
Nemesis

Guns, Gore And Cannoli 2 [Update 08/03/2018]

Posted: Wed Aug 08, 2018 9:46 am
by krmit
need a inf.hp fix for v1.0.5

other options works fine

Guns, Gore And Cannoli 2 [Update 08/03/2018]

Posted: Sun Aug 12, 2018 2:54 pm
by Nemesis
Guns Gore and Cannoli 2 v1.0.5 [RLD RELEASE]



- Invulnerable

- Unlimited Ammo (*)

- No Reload (*)

- One Shot One Kill (**)

- Unlock All Weapons (***)



(*) if you disable this option, change weapon to reset the settings

(**) Only for common enemies and not for Bosses or Turrets

(***) Activate First Unlimited Ammo. If you disable this cheat your Inventory will be reset



Tested On Windows 10 x64. Read Table Extras For More Information. You can Dissect Data at the Base Address For more Options.





Regards

Nemesis

Re: Guns, Gore And Cannoli 2 [Update 08/03/2018]

Posted: Mon Jan 23, 2023 11:38 pm
by death_adder
update please

Re: Guns, Gore And Cannoli 2 [Update 08/03/2018]

Posted: Tue Feb 21, 2023 6:20 pm
by josh2tk89
+1 for an update as well