Guns Gore & Cannoli 2 (Updated 2018-03-10)

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sky170111
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-05)

Post by sky170111 »

ArmY of 0n3 wrote:
Mon Mar 05, 2018 3:10 am
А few scripts from me ;)

Image

How to activate the cheat table :



Mod Edited, removed attachment
where table?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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jungletek
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-05)

Post by jungletek »

sky170111 wrote:
Mon Mar 05, 2018 8:03 am
where table?
Look at the green text right above your post. Read the rest of the thread. Pay attention.

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sky170111
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-05)

Post by sky170111 »

jungletek wrote:
Mon Mar 05, 2018 8:10 am
"Enable All Weapons"
not work
"Infinite Double-Jump"
work

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jungletek
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-05)

Post by jungletek »

sky170111 wrote:
Tue Mar 06, 2018 9:10 am
jungletek wrote:
Mon Mar 05, 2018 8:10 am
"Enable All Weapons"
not work
"Infinite Double-Jump"
work
So everything else works for you? These are simple scripts, and they definitely work for ArmY of On3 and myself, at least, because he made them. I noticed there was one point where the Sturmgewehr wasn't unlocked by it, so maybe it's not perfect, but all it does is push a byte to the 'isUnlocked' variable.

I made my table, and tested ArmY of On3's scripts with, the Reloaded version, so if you have a different version (either different release group's version, or the official version) that might explain the discrepancies.

If you know how to use AOB scanning in CE, you could scan for the AOB's in the scripts to see if they're at least found, and we can go from there.

flynhigh
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-05)

Post by flynhigh »

Im on reloaded version everthying works except enable all weapons. I did array byte scan changed the last byte to a wildcard and found a few addresses, i chose the lowest one close to your Orig. location and put that byte in the table but still doesn't work. No extra weapons on wheel.

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jungletek
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-10)

Post by jungletek »

Bump for game & table update.

hks33
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Re: Guns Gore & Cannoli 2 (Updated 2018-03-10)

Post by hks33 »

this is nice thank you

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