Page 9 of 22

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Sun Feb 18, 2018 7:22 pm
by DrummerIX
tafoplaka wrote:
Sun Feb 18, 2018 4:51 pm
Quick question. SInce the game keeps crashing on me. The devs say that we can revert back to version 1.0 and try if works. Now. Can i use the latest table with 1.0 version?

EDIT: Ok the latest table works with version 1.0 as well.
It would mostly work except for Bonding Points and few other pointers. I updated the table to compensate for that and hopefully future updates also. It's in EDIT 9.25.

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Sun Feb 18, 2018 10:52 pm
by Erlkonig
So is the table working with patch 1.1 or should I revert?

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 12:20 am
by DrummerIX
Erlkonig wrote:
Sun Feb 18, 2018 10:52 pm
So is the table working with patch 1.1 or should I revert?
It works with both in theory, but I haven't tested 1.0. It works with 1.1 for sure.

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 12:28 am
by FieNo1Waifu
A quick question. How exactly do you add items to your inventory? Specifically the costumes. I go to the end of my inventory in the editor (to the first item that is empty), I change the item number to <x> costume, and I change the quantity to 1. It never seems to add the costumes though. Am I doing something wrong? I've never used CheatEngine before...

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 3:34 am
by kazu
do you have a clear data for cs2? i would like to start directly on ng+ since there's a lot of stuff you can't experience on the normal run. tnx :D

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 3:48 am
by Erlkonig
Hey Drummer, can I ask you to make a version of the infinite positive status duration that only applies to Rean? That way I don't have to keep spamming a certain skill that gives him a unique buff.

EDIT: I have no idea what the unique buff's ID is, though, which is kind of a pain. Other than giving you a save where it's unlocked which is spoiler as heck I'm not sure how you can figure that out.

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 4:00 am
by xy13x
Seem to have run into an enemy affected by the Damage Script. Tildawn Gaia's in the Terra Shrine. Here's a save right before fighting one. See if it bugs out and becomes unkillable like mine.

[Link]

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 7:46 am
by KS212
I think someone already made this little fluff request but I'll restate it incase it got lost... Is it possible to unlock the up/down camera rotation in the equip view?

For uh... scientific reasons of course ;)

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 9:48 am
by DrummerIX
FieNo1Waifu wrote:
Mon Feb 19, 2018 12:28 am
A quick question. How exactly do you add items to your inventory? Specifically the costumes. I go to the end of my inventory in the editor (to the first item that is empty), I change the item number to <x> costume, and I change the quantity to 1. It never seems to add the costumes though. Am I doing something wrong? I've never used CheatEngine before...
The easiest way I found is to change the first item (Tear Balm) to something else and buy more Tear Balms to refresh and sort your inventory.

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 9:49 am
by DrummerIX
KS212 wrote:
Mon Feb 19, 2018 7:46 am
I think someone already made this little fluff request but I'll restate it incase it got lost... Is it possible to unlock the up/down camera rotation in the equip view?

For uh... scientific reasons of course ;)
I've never done camera hacks, so not sure how to go about it.

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 9:49 am
by DrummerIX
kazu wrote:
Mon Feb 19, 2018 3:34 am
do you have a clear data for cs2? i would like to start directly on ng+ since there's a lot of stuff you can't experience on the normal run. tnx :D
Someone on Steam had one when the game first came out. I'm sure it's still there somewhere.

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 10:01 am
by HanLiem
DrummerIX wrote:
Mon Feb 19, 2018 9:49 am
Someone on Steam had one when the game first came out. I'm sure it's still there somewhere.
I have some clear for #2 data but it wasn't mine, is it okay to publish it here DrummerIX???

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 10:21 am
by KS212
DrummerIX wrote:
Mon Feb 19, 2018 9:49 am
KS212 wrote:
Mon Feb 19, 2018 7:46 am
I think someone already made this little fluff request but I'll restate it incase it got lost... Is it possible to unlock the up/down camera rotation in the equip view?

For uh... scientific reasons of course ;)
I've never done camera hacks, so not sure how to go about it.
Aw... wish I could explain how even... Oh well, no biggie. What you've done is already godlike :)

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 10:34 am
by DrummerIX
HanLiem wrote:
Mon Feb 19, 2018 10:01 am
DrummerIX wrote:
Mon Feb 19, 2018 9:49 am
Someone on Steam had one when the game first came out. I'm sure it's still there somewhere.
I have some clear for #2 data but it wasn't mine, is it okay to publish it here DrummerIX???
Sure

Re: Legend of Heroes: Trails of Cold Steel 2 (PC)

Posted: Mon Feb 19, 2018 10:37 am
by DrummerIX
Erlkonig wrote:
Mon Feb 19, 2018 3:48 am
Hey Drummer, can I ask you to make a version of the infinite positive status duration that only applies to Rean? That way I don't have to keep spamming a certain skill that gives him a unique buff.

EDIT: I have no idea what the unique buff's ID is, though, which is kind of a pain. Other than giving you a save where it's unlocked which is spoiler as heck I'm not sure how you can figure that out.
I attempted to add it to the list of effects the Infinite Turns will affect. If you can show me a pic of the icon, it will help?

BTW, this is what I figured out for ID's of status effects:

Code: Select all

00000001 = Poison (Negative)
00000002 = Seal (Negative)
00000004 = Mute (Negative)
00000008 = Blind (Negative)
00000010 = Sleep (Negative)
00000020 = Burn  (Negative)
00000040 = Freeze (Negative)
00000080 = Petrify (Negative)
00000100 = Faint (Negative)
00000200 = Confuse (Negative)
00000400 = Nothing
00000800 = Nightmare (Negative)
00001000 = Nothing
00002000 = Vanish (Negative)
00004000 = STR Up
00008000 = DEF Up
00010000 = ATS Up
00020000 = ADF Up
00040000 = SPD Up
00080000 = MOV Up
00100000 = Insight
00200000 = Link Break (Negative)
00400000 = HP Regen
00800000 = CP Regen
01000000 = Physical Immunity
02000000 = Art Reflect
04000000 = Red Insight Icon
08000000 = Nothing
10000000 = Stealth
20000000 = BLN (Balance) Down Arrow
40000000 = Blue Purple Down Arrow
80000000 = Dead