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Dungeon Keeper 2

Posted: Thu Feb 08, 2018 8:49 pm
by supMarco
Options so far:
Image

Spawner tutorial:
Image

Notes:
Money in the selected square (editable) [drag the cursor on a square with some gold in it and the address will get caught, feel free to edit it]
Selected Unit options [drag the cursor on an unit and the addresses will get caught, feel free to edit them]
Unlimited Health and Instant Max Level require initPlayerScript to be enabled

Re: Dungeon Keeper 2

Posted: Fri Feb 09, 2018 10:24 pm
by supMarco
added a new option

Re: Dungeon Keeper 2

Posted: Sat Feb 10, 2018 4:11 pm
by supMarco
added more options

Re: Dungeon Keeper 2

Posted: Sun Feb 11, 2018 11:40 pm
by supMarco
added stuff

Re: Dungeon Keeper 2

Posted: Wed Feb 14, 2018 4:38 pm
by supMarco
added stuff :P

Re: Dungeon Keeper 2

Posted: Wed Feb 14, 2018 8:44 pm
by Jessen
Bummer that we can't change one minion into another.

Re: Dungeon Keeper 2

Posted: Wed Feb 14, 2018 9:50 pm
by supMarco
Jessen wrote:
Wed Feb 14, 2018 8:44 pm
Bummer that we can't change one minion into another.
Interesting suggestion :P

Re: Dungeon Keeper 2

Posted: Thu Feb 15, 2018 3:54 am
by Jessen
supMarco wrote:
Wed Feb 14, 2018 9:50 pm
Jessen wrote:
Wed Feb 14, 2018 8:44 pm
Bummer that we can't change one minion into another.
Interesting suggestion :P
Maybe, but pulling it off may be impossible.

Re: Dungeon Keeper 2

Posted: Sat Feb 17, 2018 9:00 pm
by supMarco
added an Enemy Editor ;)

ps: @Jessen your suggestion is still in my list, I'll see what I'll be able to do ;P

Dungeon Keeper 2

Posted: Fri May 18, 2018 8:38 pm
by supMarco
Hey people, added a few features! :P



1) Unit Spawner

2) Unit Eraser



PS: [USER=635]@Jessen[/USER] I'm pretty sure this is even better than your suggestion!

Dungeon Keeper 2

Posted: Fri May 18, 2018 10:36 pm
by Jessen
the eraser works for me, but the spawner does not. I have to use the GIM_v1.05 (General Improvements Mod, found here [URL]https://keeperklan.com/downloads.php?do=file&id=109[/URL]) patch to have my game work. Basically the portal grabber isn't working.

Dungeon Keeper 2

Posted: Sat May 19, 2018 12:45 am
by supMarco
As we discussed privately, I'll post a DXII-DX version of the table tomorrow :P [USER=635]@Jessen[/USER]

Dungeon Keeper 2

Posted: Sat May 19, 2018 12:29 pm
by supMarco
thread updated, [USER=635]@Jessen[/USER] let me know dude

Dungeon Keeper 2

Posted: Sat May 19, 2018 9:27 pm
by Jessen
well, testing it out, it crashes when I try to spawn, though I don't know if its me or the table. I input the portal and all but still nothingand all but actually pressing the spawn button, crash.

Dungeon Keeper 2

Posted: Sun May 20, 2018 8:48 am
by supMarco
Looking into the portal grabber

plus I totally forgot to push/pop the flags register in most scripts lmao