Assassin's Creed: Origins [Engine:AnvilNEXT64]

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SunBeam
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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam » Sun Mar 04, 2018 4:07 am

Updated again; added some goodies ;)

BoundKing
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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by BoundKing » Mon Mar 05, 2018 9:37 am

I just want to be able to use hidden blade on civilians and kill without desyincing. If I set desyn value to like -1000 would that accomplish the same thing for me? also I am sorry. I am a noob here but what do I download to use your scrips?

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam » Mon Mar 05, 2018 3:36 pm

I believe you've seen Cheat Engine all over the place, haven't you? As for "what you want", not possible. Yet. You can only desync (if you get stuck or need a reset), but can't prevent it with the table.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by supernoodles » Mon Mar 05, 2018 9:30 pm

New item swapper worked flawlessly for me tried pretty much every other method and couldn't get celestial rainment / unicorn / mut herti or sand dweller to work followed you guide and unlocked all of them first time <3 thanks again

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hardcore88
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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by hardcore88 » Wed Mar 07, 2018 11:17 am

Since last update to 1.4 i cant activate Cheat Handler.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by supernoodles » Wed Mar 07, 2018 6:15 pm

item swapper sadly not working with 1.4.0 :(

nvm just read you are on holiday enjoy :)

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by Jiruto » Thu Mar 08, 2018 1:52 pm

I hope it will work with first version of the game thx man that's awesome table :D

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by v0id » Wed Mar 14, 2018 11:27 am

Hey, are you gonna update your table I need some resources and functions to use in a game?

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam » Wed Mar 14, 2018 1:42 pm

Back on the 20th from my trip. Hold yer horses :P

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by ItsVelez » Sat Mar 17, 2018 8:54 pm

Hello, i am using the table made for v1.21 and everything except for the health section works FLAWLESSLY, how can i get it to work? I only wanna use godmode, and if you're wondering if i changed the value, i can't. Every value for the health part, is just a question mark or two.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam » Sun Mar 18, 2018 3:05 am

How about you read the Usage part in the first post in this topic? Thank you.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by KenoMaci » Tue Mar 20, 2018 6:34 am

Hey SunBeam, couple of questions; Will you continue work on the older AC games? (I would love to see a "set notoriety" cheat for AC 3). Also, would you ever start to make trainers from your cheat tables?

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by stephhhen » Tue Mar 20, 2018 8:04 pm

HEYYY SunBeam! Hope you had a wonderful vacation! :)

P.S. Cant hold my horse anymore.

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by SunBeam » Wed Mar 21, 2018 11:08 pm

Updated to 1.41. Enjoy :)

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Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Post by stephhhen » Thu Mar 22, 2018 6:03 am

Thank you SunBeam!

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