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Re: Mass Effect Andromeda

Posted: Sat Mar 18, 2017 1:46 pm
by Matze500
Multiplayer cheating is prohibited in this forum.

Greets Matze

Re: Mass Effect Andromeda

Posted: Sat Mar 18, 2017 2:56 pm
by sa1t3k
Is the Mission Funds a local or server side value?

Re: Mass Effect Andromeda

Posted: Sun Mar 19, 2017 6:32 pm
by eTheBlack
Everything multiplayer related is server side. We only care about singpleplayer (offline mode) here.

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 5:22 am
by tontsa00
Btw, you can use VPN to start playing today 20th of march :)

Here's what i'm using:

[Link]

It has 7 days free trial (doesn't require any credit card details), it's easy to install and use, if you use it select/choose Hong Kong China as your location, only 10 hours for release :)

Only use it before you start Origin/login into Origin, you can close it after you have seen main page of Origin.

Also game received 500-600 mb update, even tough it was for early access, weird.

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 10:50 am
by ShadowNic94
kaptain kek wrote:
Sat Mar 18, 2017 11:30 am
To get skill points for every single skill you'll need level 123(no level cap) so that should be the way to go.
Do you think they planned that? Literally just made it so that it added up to 123 exactly?

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 1:25 pm
by tontsa00
Rly, there is no level cap ? Cool :)

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 1:39 pm
by kaptain kek
ShadowNic94 wrote:
Mon Mar 20, 2017 10:50 am
kaptain kek wrote:
Sat Mar 18, 2017 11:30 am
To get skill points for every single skill you'll need level 123(no level cap) so that should be the way to go.
Do you think they planned that? Literally just made it so that it added up to 123 exactly?
Highly doubt they planned it. Just coincidence. Don't go too far over 123 however, because there's no way of telling how that could effect game stability or scaling of certain enemies.

Also, A quick heads up, you can play the game today in 2 hours or so! The game unlocks in India, Taiwan, and South Korea today, so using a VPN you'll be able to boot up the full version. This won't affect your game's language(that's locked to the store in which it was purchased) and you'll still be able to transfer the saved data as advertised from the trial.

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 1:54 pm
by tontsa00
Can anyone add "add experience" for table then plz ?

I had problems getting any exp with Cheat Engine, so anyone could help with that please ?

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 3:09 pm
by tontsa00
Anyone could still help with adding exp to the table as an option please ?

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 3:23 pm
by tontsa00
And btw current table doesn't work with latest game version

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 4:19 pm
by Cielos
@tontsa00
1. asking the same questions twice in consecutive posts won't help.
2. open every script, check the aobscan, you should notice something out of place.
change "MassEffectAndromedaTrial.exe" to the process name of your game, should be "MassEffectAndromeda.exe" for the released game.

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 4:31 pm
by Chae
ShadowNic94 wrote:
Mon Mar 20, 2017 10:50 am
kaptain kek wrote:
Sat Mar 18, 2017 11:30 am
To get skill points for every single skill you'll need level 123(no level cap) so that should be the way to go.
Do you think they planned that? Literally just made it so that it added up to 123 exactly?
The game is multi-player focused with single-player tacked on. So, yeah. Intentional. The poor reviews pretty much confirm it.

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 7:45 pm
by tontsa00
Is there anyway to change inventory space ?

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 9:07 pm
by Cielos
uploaded a table to this post.
nothing fancy though, the player fetch process is using STN's method as well, (used as the player check for inf. ammo and instant skills cooldown script).

Re: Mass Effect Andromeda

Posted: Mon Mar 20, 2017 9:22 pm
by Darkedone02
Cielos wrote:
Mon Mar 20, 2017 9:07 pm
uploaded a table to this post.
nothing fancy though, the player fetch process is using STN's method as well, (used as the player check for inf. ammo and instant skills cooldown script).
Thank you for your contribution! I'm hoping we get a skill points pointer and the three research pointers as well? I hate having message spam saying "you have unused skill points" or "you have not use all of your research points, use them now!" every 10 minutes.