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Eternal Destiny (2016-08-13)

Posted: Fri Mar 17, 2017 10:08 am
by Shinkansen
Simple table for Eternal Destiny, may or may not work.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1003
1. Tested game version The Salem Witches: Those who Devour Fear. May work on other versions.


V1002
1. Card Stats.
"Activate Set to Not Activated?" sets selected played Cards to be not activated, even when first played or after attacking.


V1001
1. Player Stats.
Allows the following to be modfied.
- Items Usable Quantity. This determines what Upgrade Cards are usable during upgrading. Modify Upgrade Card quantities to match Items Quantity

2. Card Stats.
Fixed, should now work on double-clicked cards that have been played into slots.


V1000
1. Player Stats.
"Gold Set to Massive?" sets Gold to massive.
Allows the following to be modfied.
- Card Packs.
- Some Items.

2. Battle Commander Stats.
"HP Set to Massive?" sets HP to massive.
"MP Set to Massive?" sets MP to massive.

3. Card Stats.
"HP Set to Massive?" sets HP to massive.
"AP Set to Massive?" sets AP to massive.

Re: Eternal Destiny (2016-08-13)

Posted: Fri Mar 17, 2017 10:44 am
by lastingman
Thank you man. Your tables are awesome.

Re: Eternal Destiny (2016-08-13)

Posted: Fri Mar 09, 2018 8:00 am
by deadmanwalking
Could I ask for an update?
The table doesn't work anymore and I do not know how to fix the pointer...