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Re: Legrand Legacy

Posted: Wed Jan 31, 2018 3:26 pm
by ChiricoCuvie
Following today's patch 1.1.1 (although it still says 1.1.0 on the main menu), ignore crafting requirements and disable encounters can't be activated anymore.

Alternate characters pointers for the strategy game works fine.

Re: Legrand Legacy

Posted: Wed Jan 31, 2018 10:05 pm
by jesjames79
ChiricoCuvie wrote:
Wed Jan 31, 2018 3:26 pm
Following today's patch 1.1.1 (although it still says 1.1.0 on the main menu), ignore crafting requirements and disable encounters can't be activated anymore.

Alternate characters pointers for the strategy game works fine.
Yeah mine stil doesn't work from the last time they updated. I wonder if its because on the update they made the game able to attach itself to the storage in the game. As in before if you put your inventory into storage and then went to craft something it would not pull from storage vendor. But with the update they made it possible for items to be pulled out of storage vendor for crafting so you did not have to long hand everything?

Re: Legrand Legacy

Posted: Wed Jan 31, 2018 11:08 pm
by einnsenn
How can i make the strategy game th ing work? it doesnt tick :cry:

Re: Legrand Legacy

Posted: Thu Feb 01, 2018 1:06 am
by Darkedone02
i don't know if 100% drop rate is working the right way, but it does give me alot of loot, just wierd how I face the same creature but it didn't get me the loot that I though it would give me.

Edit: nvm, it's work... however this script is causing me to soft-lock the game though both results and in the middle of battle for some strange reason... I just got soft-lock where I earn my rewards but I can't accept out of it... I don't know why. I have to alt+f4 out of the game.

Re: Legrand Legacy

Posted: Thu Feb 01, 2018 3:17 am
by ChiricoCuvie
einnsenn wrote:
Wed Jan 31, 2018 11:08 pm
How can i make the strategy game th ing work? it doesnt tick :cry:
If the regular one don't work, the alternate one should, one of them always work so far.

Re: Legrand Legacy

Posted: Thu Feb 01, 2018 11:40 am
by mykl_c
Anyone else getting insufficient danaar message for some alchemical items? Noy all, mostly the higher value items like Attr+, which cost 300-500, I have millions of danaar.

Re: Legrand Legacy

Posted: Thu Feb 01, 2018 9:16 pm
by Squall8
Hey everyone, I'm still waiting on an update from Codex. I will address these issues as soon as possible.

Re: Legrand Legacy

Posted: Thu Feb 01, 2018 11:59 pm
by Darkedone02
I can't use the "ignore Crafting requirements" Im at the blacksmith inventory and it will not turn on...

Re: Legrand Legacy

Posted: Fri Feb 02, 2018 1:38 am
by jesjames79
Squall8 wrote:
Thu Feb 01, 2018 9:16 pm
Hey everyone, I'm still waiting on an update from Codex. I will address these issues as soon as possible.
Thank you!!!

Re: Legrand Legacy

Posted: Fri Feb 02, 2018 6:28 pm
by Squall8
Fixed the ICR issue with 1.1.0. I'm curious to know if it enables on 1.1.1. Still waiting for the update..

Re: Legrand Legacy

Posted: Sat Feb 03, 2018 1:30 pm
by Squall8
Updated both tables. Fixed many of the issues users were experiencing.

Re: Legrand Legacy

Posted: Sat Feb 10, 2018 7:50 am
by PearlOrient
There's a v1.2.1 patch for this game: [Link]

I don't think the 1.1.0 Table works anymore :(

Re: Legrand Legacy

Posted: Sat Feb 10, 2018 11:40 am
by Squall8
PearlOrient wrote:
Sat Feb 10, 2018 7:50 am
Updated!

Re: Legrand Legacy

Posted: Sun Feb 11, 2018 8:04 pm
by PearlOrient
Squall8 wrote:
Sat Feb 10, 2018 11:40 am
PearlOrient wrote:
Sat Feb 10, 2018 7:50 am
Updated!
Thanks for the prompt update. Testing now. Will let you know if any bugs.

Re: Legrand Legacy

Posted: Mon Feb 12, 2018 12:42 pm
by fennix102
I was wondering what I can do to get the Infinite hp and ap Fencing to work on the steam version?