Legrand Legacy

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Squall8
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Re: Legrand Legacy

Post by Squall8 » Wed Jan 31, 2018 3:16 pm

Bluezinger wrote:
Wed Jan 31, 2018 12:11 pm
jesjames79 wrote:
Mon Jan 29, 2018 11:36 pm
I have yet to have this problem. So I made it into an AOB script. Download the table again.

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ChiricoCuvie
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Re: Legrand Legacy

Post by ChiricoCuvie » Wed Jan 31, 2018 3:26 pm

Following today's patch 1.1.1 (although it still says 1.1.0 on the main menu), ignore crafting requirements and disable encounters can't be activated anymore.

Alternate characters pointers for the strategy game works fine.

jesjames79
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Re: Legrand Legacy

Post by jesjames79 » Wed Jan 31, 2018 10:05 pm

ChiricoCuvie wrote:
Wed Jan 31, 2018 3:26 pm
Following today's patch 1.1.1 (although it still says 1.1.0 on the main menu), ignore crafting requirements and disable encounters can't be activated anymore.

Alternate characters pointers for the strategy game works fine.
Yeah mine stil doesn't work from the last time they updated. I wonder if its because on the update they made the game able to attach itself to the storage in the game. As in before if you put your inventory into storage and then went to craft something it would not pull from storage vendor. But with the update they made it possible for items to be pulled out of storage vendor for crafting so you did not have to long hand everything?

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Re: Legrand Legacy

Post by einnsenn » Wed Jan 31, 2018 11:08 pm

How can i make the strategy game th ing work? it doesnt tick :cry:

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Darkedone02
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Re: Legrand Legacy

Post by Darkedone02 » Thu Feb 01, 2018 1:06 am

i don't know if 100% drop rate is working the right way, but it does give me alot of loot, just wierd how I face the same creature but it didn't get me the loot that I though it would give me.

Edit: nvm, it's work... however this script is causing me to soft-lock the game though both results and in the middle of battle for some strange reason... I just got soft-lock where I earn my rewards but I can't accept out of it... I don't know why. I have to alt+f4 out of the game.

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ChiricoCuvie
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Re: Legrand Legacy

Post by ChiricoCuvie » Thu Feb 01, 2018 3:17 am

einnsenn wrote:
Wed Jan 31, 2018 11:08 pm
How can i make the strategy game th ing work? it doesnt tick :cry:
If the regular one don't work, the alternate one should, one of them always work so far.
Last edited by ChiricoCuvie on Thu Feb 01, 2018 3:18 am, edited 1 time in total.

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Re: Legrand Legacy

Post by mykl_c » Thu Feb 01, 2018 11:40 am

Anyone else getting insufficient danaar message for some alchemical items? Noy all, mostly the higher value items like Attr+, which cost 300-500, I have millions of danaar.

Squall8
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Re: Legrand Legacy

Post by Squall8 » Thu Feb 01, 2018 9:16 pm

Hey everyone, I'm still waiting on an update from Codex. I will address these issues as soon as possible.

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Darkedone02
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Re: Legrand Legacy

Post by Darkedone02 » Thu Feb 01, 2018 11:59 pm

I can't use the "ignore Crafting requirements" Im at the blacksmith inventory and it will not turn on...

jesjames79
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Re: Legrand Legacy

Post by jesjames79 » Fri Feb 02, 2018 1:38 am

Squall8 wrote:
Thu Feb 01, 2018 9:16 pm
Hey everyone, I'm still waiting on an update from Codex. I will address these issues as soon as possible.
Thank you!!!

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Re: Legrand Legacy

Post by Squall8 » Fri Feb 02, 2018 6:28 pm

Fixed the ICR issue with 1.1.0. I'm curious to know if it enables on 1.1.1. Still waiting for the update..

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Re: Legrand Legacy

Post by Squall8 » Sat Feb 03, 2018 1:30 pm

Updated both tables. Fixed many of the issues users were experiencing.

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Re: Legrand Legacy

Post by PearlOrient » Sat Feb 10, 2018 7:50 am

There's a v1.2.1 patch for this game: http://steamcommunity.com/games/556740/ ... 6426852781

I don't think the 1.1.0 Table works anymore :(

Squall8
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Re: Legrand Legacy

Post by Squall8 » Sat Feb 10, 2018 11:40 am

PearlOrient wrote:
Sat Feb 10, 2018 7:50 am
Updated!

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Re: Legrand Legacy

Post by PearlOrient » Sun Feb 11, 2018 8:04 pm

Squall8 wrote:
Sat Feb 10, 2018 11:40 am
PearlOrient wrote:
Sat Feb 10, 2018 7:50 am
Updated!
Thanks for the prompt update. Testing now. Will let you know if any bugs.

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