My Time at Portia

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jokerms214
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Re: My Time at Portia

Post by jokerms214 »

Hi CCC_Cmd > SetHomeLevel and SetFramLevel How do I use it?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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fantomas
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Re: My Time at Portia

Post by fantomas »

jokerms214 wrote:
Mon Feb 11, 2019 9:18 pm
Hi CCC_Cmd > SetHomeLevel and SetFramLevel How do I use it?
If I'm not wrong, SetHomeLevel does change the appearance of your house inside (walls, floor) but doesn't the outside. I think it goes from lvl 0 to lvl 3 or lvl 1 to lvl 3, do not remember.

You have to test it on your own. ;)

lightningxXx
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Re: My Time at Portia

Post by lightningxXx »

Where is workstations parameters in LocalDb.bytes? Like how much items it can produce in one step? Like blender and drying rack. Someone know?

timechaos69
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Re: My Time at Portia

Post by timechaos69 »

lightningxXx wrote:
Sat Feb 16, 2019 7:37 pm
Where is workstations parameters in LocalDb.bytes? Like how much items it can produce in one step? Like blender and drying rack. Someone know?
[Link]

first arrow is how many days each piece of fuel gives you second arrow is amount max you can make

[Link]

is the stack size for each item...where the arrow is pointing

lightningxXx
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Re: My Time at Portia

Post by lightningxXx »

Thank you very much.

lightningxXx
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Re: My Time at Portia

Post by lightningxXx »

Anyone know where in LocalDb.bytes list of items which shops buy from player?

Rubyelf
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Re: My Time at Portia

Post by Rubyelf »

So the Inf Endurance usually works with the horses, but sometimes I have to disable and re enable it because of placing things in my house that makes the endurance bar appear and not go away, this causes the horse to no longer have infinite endurance, is there a code specifically for the horse?

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fantomas
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Re: My Time at Portia

Post by fantomas »

Rubyelf wrote:
Sun Mar 03, 2019 10:46 pm
So the Inf Endurance usually works with the horses, but sometimes I have to disable and re enable it because of placing things in my house that makes the endurance bar appear and not go away, this causes the horse to no longer have infinite endurance, is there a code specifically for the horse?
Hi :)

I also noticed it, didn't dig deeper, lack of motivation I guess. If you open 'Inf Endurance' script, you'll find ridableVpConsumeFastRun (line 10) and ridableVpConsumeJump (line 22), these are specific for any ridable with endurance, such like horse, llama.

Rubyelf
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Re: My Time at Portia

Post by Rubyelf »

fantomas wrote:
Mon Mar 04, 2019 4:00 pm
Rubyelf wrote:
Sun Mar 03, 2019 10:46 pm
So the Inf Endurance usually works with the horses, but sometimes I have to disable and re enable it because of placing things in my house that makes the endurance bar appear and not go away, this causes the horse to no longer have infinite endurance, is there a code specifically for the horse?
Hi :)

I also noticed it, didn't dig deeper, lack of motivation I guess. If you open 'Inf Endurance' script, you'll find ridableVpConsumeFastRun (line 10) and ridableVpConsumeJump (line 22), these are specific for any ridable with endurance, such like horse, llama.
Okay, but how would I go into making them separate or something in case it turns off? I lack skill to do these things usually, but with instructs I learn pretty fast.

AkiraTepes
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Re: My Time at Portia

Post by AkiraTepes »

There was a new update, and a rather large one. The game is now version 2.0.

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fantomas
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Re: My Time at Portia

Post by fantomas »

AkiraTepes wrote:
Thu Mar 07, 2019 6:41 pm
There was a new update, and a rather large one. The game is now version 2.0.
Yes and I'm aware. :) I'm actually on it to update the latest CT. Stay tuned. :D
Last edited by fantomas on Mon Mar 25, 2019 8:34 am, edited 1 time in total.

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fantomas
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Re: My Time at Portia

Post by fantomas »

Table fixed to support the latest update v2.0.133926
Added all previously individually made scripts


Have Fun!!!
Image
Last edited by fantomas on Fri Mar 08, 2019 7:53 am, edited 1 time in total.

Rubyelf
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Re: My Time at Portia

Post by Rubyelf »

fantomas wrote:
Thu Mar 07, 2019 8:03 pm
AkiraTepes wrote:
Thu Mar 07, 2019 6:41 pm
There was a new update, and a rather large one. The game is now version 2.0.
Yes and I'm aware. :) I'm actually on it to update the latest CT. Stay tun. :D
Do you know if any are broken in the steam version? not sure if ImpalaPUA is still going to update or not, and I personally have no idea what to do.

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fantomas
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Re: My Time at Portia

Post by fantomas »

Rubyelf wrote:
Thu Mar 07, 2019 11:14 pm
Do you know if any are broken in the steam version? not sure if ImpalaPUA is still going to update or not, and I personally have no idea what to do.
Sorry but I'm still not able to play the game under steam to check it - You guys would have to do it on your own. :(

saucefar
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Re: My Time at Portia

Post by saucefar »

The no material requirement is still broken in the newest table, i really appreciate the hard work, thank you so much.

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