Fallen Legion+ (2018-01-16)

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Fallen Legion+ (2018-01-16)

Post by Shinkansen » Tue Jan 16, 2018 4:52 am

Simple table for Fallen Legion+, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

1. Tested game version V1.01. May work on other versions.

2. BattleManager.
"Mana Set to Massive?" sets Mana to massive.
"Stage Result Set to Massive?" sets Stage Result to massive.

3. Actor.
"Health Set to Max? sets Health to max.
"AP Set to Max?" sets AP to max.
"Stats Set to Massive?" sets Stats to massive.
Shinkansen Fallen Legion+ V1000.CT
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