Final Fantasy IX (Steam)

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DrummerIX
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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Thu Jan 04, 2018 1:31 am

I found more options for Chocobo (modifier for the Gold Chocobo), Points, Beak Level, etc. Enjoy!

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Darkedone02
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Re: Final Fantasy IX (Steam)

Post by Darkedone02 » Thu Jan 04, 2018 2:39 am

it's good to see people making cheats for this game, i think the last time i've seen it was early 2016-2017 when the game officially came out on steam.

mac4500
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Re: Final Fantasy IX (Steam)

Post by mac4500 » Thu Jan 04, 2018 1:57 pm

-hey Drummierix

your hero damage modifier cheat table is broken, it makes the enemies hit you for the max damage insted of the hero hitting for max damage

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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Thu Jan 04, 2018 2:31 pm

mac4500 wrote:
Thu Jan 04, 2018 1:57 pm
-hey Drummierix

your hero damage modifier cheat table is broken, it makes the enemies hit you for the max damage insted of the hero hitting for max damage
I guess my logic in naming the cheats is opposite. The Hero Damage you should set to a number below 1 to lower the damage you take. Enemy Damage Multiplier affects what you do to the enemies and that should be set to a number higher than 1 to increase your damage to them.

mac4500
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Re: Final Fantasy IX (Steam)

Post by mac4500 » Thu Jan 04, 2018 2:42 pm

Hey

The enemy damage modifer code softlocks the game on here, what i mean is that is makes the the enemies dissappear and then the game softlocks

and when i used the character editor on your ff9 cheat table, the Def, Evade, Magic Def and Magic EVA numbers changed to 255, when i went to try to change the speed, Strenegth, Magic and Spirit and attack numbers to 255 when i used it on Zidane the numbers did not change to 255

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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Thu Jan 04, 2018 4:36 pm

mac4500 wrote:
Thu Jan 04, 2018 2:42 pm
Hey

The enemy damage modifer code softlocks the game on here, what i mean is that is makes the the enemies dissappear and then the game softlocks

and when i used the character editor on your ff9 cheat table, the Def, Evade, Magic Def and Magic EVA numbers changed to 255, when i went to try to change the speed, Strenegth, Magic and Spirit and attack numbers to 255 when i used it on Zidane the numbers did not change to 255
Weird. You don't happen to have 32-bit Windows? I'm on a 64-bit system and have not run into problems with the table. Anyone else having issues?

As far as character editor, I'm not positive the game lets you update everything, but I just have it there just in case. I know I could only change Base HP for example and not the Bonus.

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Re: Final Fantasy IX (Steam)

Post by mac4500 » Thu Jan 04, 2018 4:40 pm

Hey DrummerIX

the enemy damage modifier code only softlocks the game on story related battles in the game

and i am on a 64 bit windows system

DrummierIX i found out the problem now with enemy damage modifier code, its causing the enemies to deal that much damage as well, so i think you need to fix that code so the party members only cause that much damage

and when someone changes the pointer to lets say 900 or 99999, it causes the game to softlock

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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Thu Jan 04, 2018 6:00 pm

mac4500 wrote:
Thu Jan 04, 2018 4:40 pm
Hey DrummerIX

the enemy damage modifier code only softlocks the game on story related battles in the game

and i am on a 64 bit windows system

DrummierIX i found out the problem now with enemy damage modifier code, its causing the enemies to deal that much damage as well, so i think you need to fix that code so the party members only cause that much damage

and when someone changes the pointer to lets say 900 or 99999, it causes the game to softlock
I think you might still be confused about the effects of the options, but I put in some double checks in the latest update. Enemy Damage Multiplier multiplies the damage you give to the enemies. Hero Damage Multiplier is the damage you receive from the enemies (generally numbers below 1 like 0.5 gives half damage for example). Anyway, I put in some checks to make sure the damage does not go over 9999 and also found the Always Preemptive Strike you requested.

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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Thu Jan 04, 2018 11:02 pm

I added some options for learning Blue Magic easier and some Frog options.

I haven't played the card game much, but that's about the only main thing I don't have options for. Does anyone have additional requests for this game?

mac4500
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Re: Final Fantasy IX (Steam)

Post by mac4500 » Thu Jan 04, 2018 11:11 pm

Hey Drummierix

Can you try to make a world map teleport cheat and a current button pressed modifer cheat as well please

and i gave you a nice Rep today as well

thanks again

crashin
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Re: Final Fantasy IX (Steam)

Post by crashin » Sun Jan 07, 2018 6:56 pm

I have a request if possible, i couldn't think of anything this doesn't have compared to PS1 cheats except cards that you mentioned

1. walk through walls? unsure if useful, found on my ps1 cheats file

i could actually use these:
2a. have all/best cards? there are 100, here is hex list.
2b. max stats for cards?
hex list for cardsShow
00 Goblin
01 Fang
02 Skeleton
03 Flan
04 Zaghnol
05 Liazard Man
06 Zombie
07 Bomb
08 Ironite
09 Sahagin
0A Yeti
0B Mimic
0C Wyerd
0D Mandragora
0E Crawler
0F Sand Scorpion
10 Nymph
11 Sand Golem
12 Zuu
13 Dragonfly
14 Carrion Worm
15 Carberus
16 Antlion
17 Cactuar
18 Gimme Cat
19 Ragtimer
1A Hedgehog Pie
1B Ralvuimahgo
1C Ochu
1D Troll
1E Blazer Beetle
1F Abomination
20 Zemzelett
21 Stroper
22 Tantarian
23 Grand Dragon
24 Feather Circle
25 Hecteyes
26 Ogre
27 Armstrong
28 Ash
29 Wraith
2A Gargoyle
2B Vepal
2C Grimlock
2D Tonberry
2E Veteran
2F Garuda
30 Malboro
31 Mover
32 Abadon
33 Behemoth
34 Iron Man
35 Nova Dragon
36 Ozma
37 Hades
38 Holy
39 Meteor
3A Flare
3B Shiva
3C Ifrit
3D Ramuh
3E Atomos
3F Odin
40 Leviathan
41 Bahamut
42 Ark
43 Fenrir
44 Madeen
45 Alexander
46 Excalibur II
47 Ultima Weapon
48 Masamune
49 Elixir
4A Dark Matter
4B Ribbon
4C Tiger Racket
4D Save The Queen
4E Genji
4F Mythril Sword
50 Blue Narciss
51 Hilda Garde 3
52 Invincible
53 Cargo Ship
54 Hilda Garde 1
55 Red Rose
56 Theater Ship
57 Viltgance
58 Chocobo
59 Fat Chocobo
5A Mog
5B Frog
5C Oglop
5D Alexandria
5E Lindblum
5F Two Moons
60 Gargant
61 Namuingway
62 Boco
63 Airship

DrummerIX
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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Sun Jan 07, 2018 10:51 pm

crashin wrote:
Sun Jan 07, 2018 6:56 pm
I have a request if possible, i couldn't think of anything this doesn't have compared to PS1 cheats except cards that you mentioned

1. walk through walls? unsure if useful, found on my ps1 cheats file

i could actually use these:
2a. have all/best cards? there are 100, here is hex list.
2b. max stats for cards?
Thanks, I will try to come up with some options for cards by end of day tomorrow.

mac4500
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Re: Final Fantasy IX (Steam)

Post by mac4500 » Mon Jan 08, 2018 3:20 pm

Hey Drummerix

I really like using your ff9 steam cheat tables so far

i am doing a level 1 challenge right now

and is there anyway you could try to make that controller press modifier code this week please

thanks and keep up the great work my friend

DrummerIX
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Re: Final Fantasy IX (Steam)

Post by DrummerIX » Tue Jan 09, 2018 12:02 am

Didn't have much time today to look at things, but hopefully this week, I'll take a look at this game again and the requests and see what I can do.

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Re: Final Fantasy IX (Steam)

Post by STN » Tue Jan 09, 2018 6:29 am

mac4500 wrote:
Mon Jan 08, 2018 3:20 pm
Hey Drummerix

I really like using your ff9 steam cheat tables so far

i am doing a level 1 challenge right now

and is there anyway you could try to make that controller press modifier code this week please

thanks and keep up the great work my friend
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