Page 2 of 8

Re: Titan Quest Anniversary Edition

Posted: Sat Nov 25, 2017 7:14 am
by Dimensionist
The loot mod doesn't seem to be working for me.

EDIT: Nevermind, got it to work. Apparently I just had to move a bit further into the game.

Re: Titan Quest Anniversary Edition

Posted: Sun Nov 26, 2017 10:09 am
by DeadCraft
mece add pls pointers (attack, cast, run speed) for manual change

Re: Titan Quest Anniversary Edition

Posted: Tue Nov 28, 2017 12:51 am
by GarnoriZ
DeadCraft wrote:
Sun Nov 26, 2017 10:09 am
mece add pls pointers (attack, cast, run speed) for manual change
Done. Here's the table for v1.48 (steam version). Also fixed several offsets and added a new feature:
  • Mod Artifact Creation: only a formula is necessary to create an artifact

Re: Titan Quest Anniversary Edition

Posted: Tue Nov 28, 2017 9:18 am
by DeadCraft
mece Thanks !

No Item Req
Spoiler

Code: Select all

{ Game   : TQ.exe
  Version: 1.48
  Date   : 2017-11-28
  Author : ReWanet (https://gamehacklab.ru/) (Updated by DeadCraft)
}

[ENABLE]

aobscanmodule(NoItemReq,Game.dll,84 C0 5D 0F 95 C0) // should be unique
alloc(newmem,$1000)
registersymbol(NoItemReq)
registersymbol(noitemreq_flag)
label(code)
label(return)
label(noitemreq_flag)
label(noitemreq_act)


newmem:
noitemreq_flag:
  dd 0

noitemreq_act:
  cmp [noitemreq_flag],1
  je code
  db 90 90
  pop ebp
  setne al
  jmp return

code:
  test al,al
  pop ebp
  setne al
  jmp return

NoItemReq:
  jmp noitemreq_act
  nop
return:


[DISABLE]

NoItemReq:
  test al,al
  pop ebp
  setne al

unregistersymbol(NoItemReq)
unregistersymbol(noitemreq_flag)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Game.dll"+1B60F7

"Game.dll"+1B60E2: 5D                    -  pop ebp
"Game.dll"+1B60E3: B0 01                 -  mov al,01
"Game.dll"+1B60E5: 5B                    -  pop ebx
"Game.dll"+1B60E6: C2 10 00              -  ret 0010
"Game.dll"+1B60E9: 8B 07                 -  mov eax,[edi]
"Game.dll"+1B60EB: 53                    -  push ebx
"Game.dll"+1B60EC: 8B 80 7C 01 00 00     -  mov eax,[eax+0000017C]
"Game.dll"+1B60F2: 8B CF                 -  mov ecx,edi
"Game.dll"+1B60F4: FF D0                 -  call eax
"Game.dll"+1B60F6: 5F                    -  pop edi
// ---------- INJECTING HERE ----------
"Game.dll"+1B60F7: 84 C0                 -  test al,al
"Game.dll"+1B60F9: 5D                    -  pop ebp
"Game.dll"+1B60FA: 0F 95 C0              -  setne al
// ---------- DONE INJECTING  ----------
"Game.dll"+1B60FD: 5B                    -  pop ebx
"Game.dll"+1B60FE: C2 10 00              -  ret 0010
"Game.dll"+1B6101: CC                    -  int 3
"Game.dll"+1B6102: CC                    -  int 3
"Game.dll"+1B6103: CC                    -  int 3
"Game.dll"+1B6104: CC                    -  int 3
"Game.dll"+1B6105: CC                    -  int 3
"Game.dll"+1B6106: CC                    -  int 3
"Game.dll"+1B6107: CC                    -  int 3
"Game.dll"+1B6108: CC                    -  int 3
}
P.S. It would be nice to make a return of points when resetting the skill, as well as resetting the attributes. And find a pointer to the resist

Re: Titan Quest Anniversary Edition

Posted: Wed Nov 29, 2017 12:36 am
by GarnoriZ
The best item seed i found is 4294967294 (0xFFFFFFFE).

Re: Titan Quest Anniversary Edition

Posted: Mon Dec 04, 2017 10:24 am
by Soko
How exactly do I change item seed?

Re: Titan Quest Anniversary Edition

Posted: Mon Dec 04, 2017 8:55 pm
by GarnoriZ
Soko wrote:
Mon Dec 04, 2017 10:24 am
How exactly do I change item seed?
  1. Activate "Item Mods" feature.
  2. Mouse over an item. The script gets the seed pointer. NB! An equipped item always has priority over other items.
  3. Change "Seed" value. From CE help: "There are 2 ways to change a value in the list, by either double-clicking the value, or by selecting it and pressing enter. For all the other items in the list just double click on it and it will open up a new window allowing you to change it."
  4. Put item into stash. At this moment item stats rerolling.
  5. Now the item has updated stats.

Re: Titan Quest Anniversary Edition

Posted: Tue Dec 05, 2017 10:36 am
by Soko
Thanks for the clarification. Didn't know about the equipped item priority, was trying to change not equipped item and thought I was doing something wrong. Work's like a charm. Thanks again :)

Re: Titan Quest Anniversary Edition

Posted: Thu Dec 07, 2017 2:13 am
by IcyPurpose99
Here is my table which primarily has Summoner cheats to focus on. Increases Wolves / Nymph spawning.

Re: Titan Quest Anniversary Edition

Posted: Tue Dec 19, 2017 3:55 pm
by Darkedone02
1.50 just came out, any table updates besides recifense?

Re: Titan Quest Anniversary Edition

Posted: Sat May 04, 2019 1:19 pm
by Toreador
Hey , is it possible to create a script to increase the experience you gain from monsters or to change the XP chart so you level up faster?? When i use the Quick Level Up script it has no effect ...

Re: Titan Quest Anniversary Edition

Posted: Sat May 11, 2019 9:20 pm
by Mannizzle
i cant get any of the tables to work...maybe because its v2.1 now?

Re: Titan Quest Anniversary Edition

Posted: Wed May 15, 2019 4:54 pm
by TheMaestro55555
Did any one can somehow update the tables?

Re: Titan Quest Anniversary Edition

Posted: Thu May 16, 2019 8:00 am
by TheHun
Looking for a table to the new game version out on steam, anyone got it?

Re: Titan Quest Anniversary Edition

Posted: Fri May 17, 2019 12:15 am
by PandoraVega
Thank You~~~~