Titan Quest Anniversary Edition

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Dimensionist
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Re: Titan Quest Anniversary Edition

Post by Dimensionist » Sat Nov 25, 2017 7:14 am

The loot mod doesn't seem to be working for me.

EDIT: Nevermind, got it to work. Apparently I just had to move a bit further into the game.

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DeadCraft
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Re: Titan Quest Anniversary Edition

Post by DeadCraft » Sun Nov 26, 2017 10:09 am

mece add pls pointers (attack, cast, run speed) for manual change

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mece
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Re: Titan Quest Anniversary Edition

Post by mece » Tue Nov 28, 2017 12:51 am

DeadCraft wrote:
Sun Nov 26, 2017 10:09 am
mece add pls pointers (attack, cast, run speed) for manual change
Done. Here's the table for v1.48 (steam version). Also fixed several offsets and added a new feature:
  • Mod Artifact Creation: only a formula is necessary to create an artifact
Attachments
Titan Quest Anniversary Edition v1.48.CT
(41.43 KiB) Downloaded 209 times

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DeadCraft
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Re: Titan Quest Anniversary Edition

Post by DeadCraft » Tue Nov 28, 2017 9:18 am

mece Thanks !

No Item Req
Show

Code: Select all

{ Game   : TQ.exe
  Version: 1.48
  Date   : 2017-11-28
  Author : ReWanet (https://gamehacklab.ru/) (Updated by DeadCraft)
}

[ENABLE]

aobscanmodule(NoItemReq,Game.dll,84 C0 5D 0F 95 C0) // should be unique
alloc(newmem,$1000)
registersymbol(NoItemReq)
registersymbol(noitemreq_flag)
label(code)
label(return)
label(noitemreq_flag)
label(noitemreq_act)


newmem:
noitemreq_flag:
  dd 0

noitemreq_act:
  cmp [noitemreq_flag],1
  je code
  db 90 90
  pop ebp
  setne al
  jmp return

code:
  test al,al
  pop ebp
  setne al
  jmp return

NoItemReq:
  jmp noitemreq_act
  nop
return:


[DISABLE]

NoItemReq:
  test al,al
  pop ebp
  setne al

unregistersymbol(NoItemReq)
unregistersymbol(noitemreq_flag)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Game.dll"+1B60F7

"Game.dll"+1B60E2: 5D                    -  pop ebp
"Game.dll"+1B60E3: B0 01                 -  mov al,01
"Game.dll"+1B60E5: 5B                    -  pop ebx
"Game.dll"+1B60E6: C2 10 00              -  ret 0010
"Game.dll"+1B60E9: 8B 07                 -  mov eax,[edi]
"Game.dll"+1B60EB: 53                    -  push ebx
"Game.dll"+1B60EC: 8B 80 7C 01 00 00     -  mov eax,[eax+0000017C]
"Game.dll"+1B60F2: 8B CF                 -  mov ecx,edi
"Game.dll"+1B60F4: FF D0                 -  call eax
"Game.dll"+1B60F6: 5F                    -  pop edi
// ---------- INJECTING HERE ----------
"Game.dll"+1B60F7: 84 C0                 -  test al,al
"Game.dll"+1B60F9: 5D                    -  pop ebp
"Game.dll"+1B60FA: 0F 95 C0              -  setne al
// ---------- DONE INJECTING  ----------
"Game.dll"+1B60FD: 5B                    -  pop ebx
"Game.dll"+1B60FE: C2 10 00              -  ret 0010
"Game.dll"+1B6101: CC                    -  int 3
"Game.dll"+1B6102: CC                    -  int 3
"Game.dll"+1B6103: CC                    -  int 3
"Game.dll"+1B6104: CC                    -  int 3
"Game.dll"+1B6105: CC                    -  int 3
"Game.dll"+1B6106: CC                    -  int 3
"Game.dll"+1B6107: CC                    -  int 3
"Game.dll"+1B6108: CC                    -  int 3
}
P.S. It would be nice to make a return of points when resetting the skill, as well as resetting the attributes. And find a pointer to the resist

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mece
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Re: Titan Quest Anniversary Edition

Post by mece » Wed Nov 29, 2017 12:36 am

The best item seed i found is 4294967294 (0xFFFFFFFE).

Soko
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Re: Titan Quest Anniversary Edition

Post by Soko » Mon Dec 04, 2017 10:24 am

How exactly do I change item seed?

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mece
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Re: Titan Quest Anniversary Edition

Post by mece » Mon Dec 04, 2017 8:55 pm

Soko wrote:
Mon Dec 04, 2017 10:24 am
How exactly do I change item seed?
  1. Activate "Item Mods" feature.
  2. Mouse over an item. The script gets the seed pointer. NB! An equipped item always has priority over other items.
  3. Change "Seed" value. From CE help: "There are 2 ways to change a value in the list, by either double-clicking the value, or by selecting it and pressing enter. For all the other items in the list just double click on it and it will open up a new window allowing you to change it."
  4. Put item into stash. At this moment item stats rerolling.
  5. Now the item has updated stats.

Soko
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Re: Titan Quest Anniversary Edition

Post by Soko » Tue Dec 05, 2017 10:36 am

Thanks for the clarification. Didn't know about the equipped item priority, was trying to change not equipped item and thought I was doing something wrong. Work's like a charm. Thanks again :)

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Marcus101RR
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Re: Titan Quest Anniversary Edition

Post by Marcus101RR » Thu Dec 07, 2017 2:13 am

Here is my table which primarily has Summoner cheats to focus on. Increases Wolves / Nymph spawning.
Attachments
TQ.CT
(10.93 KiB) Downloaded 24 times

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