Page 1 of 3

OKAMI HD +12 (table Update7)

Posted: Wed Dec 13, 2017 1:30 pm
by Cielos
made some scripts for [Link]
Update7
- added inf. godhood and inf. countdown
Update6
- added max fishing life gauge and auto fishing.
Update5
- added all divine instruments.
Update4.1
- changed all sub-equipments to all holy artifacts.
Update4
- added all sub-equipments.
Update3
- added ignore demon fangs.
- added ignore usable tools.
- updated ignore yen, it works in the Dojo now.
- added some more inventory pointers.
Update2.1
- added some more inventory pointers.
Update2
- added ignore yen.
- added some item pointers, changed some pointers' names.
Update1
- added walk key
undead
- health still drop in battle but you won't die.

inf. godhood
- god hood won't be broken. basically a invulnerable cheat.

full ink
- as title says

ignore yen
- allows you to buy anything in a shop, or learn any moves in a dojo with ZERO yen.
- yen still drop until it reaches zero when you buy stuff or learn new moves.

ignore demon fangs
- allows you to trade in any items without any demon fangs.
- demon fangs' quantity still decrease until it reaches zero when you trade.

ignore usable tools
- all usable tools can be used regardless of the quantity you own, given that you can use that tools in the current state.
- e.g., if your solar energy is not full, you can use any of the bones even if you don't have any of them.
- tool quantity still drop until it reaches zero when you use one. (note that the transformers' quantities won't decrease by game default).

all divine instruments
- when activated, all divine instruments will be available to equip, no matter you have obtained them or not.
- note that the script won't actually unlock the instruments, thus they can be obtained normally in-game with this script activated.

all holy artifacts
- when activated, all holy artifacts will be available to equip, no matter you have obtained them or not.
- note that the script won't actually unlock the artifacts, thus they can be obtained normally in-game with this script activated.

max fishing life gauge
- life gauge in fishing will always be max.

auto fishing
- start fishing and the fish will be reeled in automatically. you just need to press the correct button to pull it out of the water and use the power slash brush to catch it.

inf. countdown
- countdown won't decrease at all.
- tested on the digging game only; could work on all other countdown in theory.

walk key
- when activated, press and hold CapsLock key to walk.

plus some pointers.
latest:
okami.CT
+12, table Update7
(138.83 KiB) Downloaded 1456 times
backup(s):
okami.CT
+10, table Update6
(107.96 KiB) Downloaded 183 times
okami.CT
+8, table Update5
(100.96 KiB) Downloaded 141 times
okami.CT
+7, table Update4.1
(92.28 KiB) Downloaded 136 times
okami.CT
+6, table Update3
(90.07 KiB) Downloaded 145 times
okami.CT
+4, table Update2.1
(67.66 KiB) Downloaded 135 times
okami.CT
+4, table Update2
(47.08 KiB) Downloaded 140 times
okami.CT
+3, table Update1
(26.88 KiB) Downloaded 132 times
okami.CT
+2
(15.65 KiB) Downloaded 152 times

Re: OKAMI HD +3 (table Update1)

Posted: Wed Dec 13, 2017 4:09 pm
by zachillios
Always helpful, thank you Cielos!

Re: OKAMI HD +3 (table Update1)

Posted: Wed Dec 13, 2017 6:16 pm
by Sauce
Thanks, most of the things I tried to edit in the game were fairly simple (although I still need to go through sometime and bang out the whole AOB scanning thing to make them stick between sessions), the one thing I could never get nailed down was the demon fangs, the item you get more of after you "insult" the enemies.

Once you edit in max money to buy lots of junk and and harmony/thanks/whatever its called to buy max health, you're pretty set for a good bit. Also maxing out the gold dust to upgrade weapons helps a ton.

Edit: These demon fangs are driving me nuts, you need a ton of them, but I'm having a lot of trouble nailing them down since they are slow to come in and you can't just spend them anywhere.

Edit: Fangs are a 4 byte address it looks like, but every value is multiplied by 65536, which is why searching for it was such a pain. So if anyone else wants to find it, use that to search.

Re: OKAMI HD +3 (table Update1)

Posted: Fri Dec 15, 2017 1:56 am
by Cielos
Sauce wrote:
Wed Dec 13, 2017 6:16 pm
[...]
Fangs are 2 bytes, same as the other items.
it may seems it's multiplied by 65536 (0x10000) because the offset you used is slightly shifted.
this may happen when you're using an "Alignment" 4 bytes search and the actual type is 2 bytes:

Code: Select all

+0 +1 +2 +3
00 00 XX 00
about obtaining Demon Fangs, there's this option in the settings menu (ESC) that allows you to switch on the loading screen mini-games. if memory serves this could be the same mini-games as PS2 that you can earn some extra Demon Fangs.

yea, just google it. it seems the case:
[Link]

anyway, the just updated table added in the pointer to Demon Fangs as well, re-download if you're interested.

Re: OKAMI HD +7 (table Update4.1)

Posted: Fri Dec 15, 2017 10:27 pm
by MasterVegito
Now if only we could have divine instrument editor.

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 12:35 am
by MaguzK
Mine is crashing whenever i activate a cheat, what do i do?

Re: OKAMI HD +3 (table Update1)

Posted: Sat Dec 16, 2017 4:30 am
by Sauce
Cielos wrote:
Fri Dec 15, 2017 1:56 am

Fangs are 2 bytes, same as the other items.
it may seems it's multiplied by 65536 (0x10000) because the offset you used is slightly shifted.
this may happen when you're using an "Alignment" 4 bytes search and the actual type is 2 bytes:

Code: Select all

+0 +1 +2 +3
00 00 XX 00
anyway, the just updated table added in the pointer to Demon Fangs as well, re-download if you're interested.
Thanks, I swear I tried that. I'm still a little unclear on why I couldn't find it when I was searching the normal ways. When I finally found it I had to use cheat engine's unknown value search, then increase/decrease. It was only on after it narrowed it down to a dozen values that I tried dividing the values it gave me by what it showed on the fan menu.

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 9:37 am
by deznuts2000
Thank you for you hard work great table Cielos. Would you be able to add a pointer to unlock all the secret brush techniques from the start?

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 12:43 pm
by MasterVegito
deznuts2000 wrote:
Sat Dec 16, 2017 9:37 am
Thank you for you hard work great table Cielos. Would you be able to add a pointer to unlock all the secret brush techniques from the start?
Won't this break the game?

I think that unlocking all reskins aka karmic transformers would be much simpler and still it would be fantastic if we could have that.

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 1:51 pm
by deznuts2000
They had the same cheat back in the ps2 days with action reply and it only unlocks the secret bush techniques, which are a pain in the ass to get and do not curry over to new game plus mod.

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 2:13 pm
by shadowfang82
can you make one that freezes timer on dig game and look into fishing ones too thanks

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 3:40 pm
by Cielos
MasterVegito wrote:
Sat Dec 16, 2017 12:43 pm
[...]
you can use all the karmic transformers by using ignore usable tools.

Re: OKAMI HD +7 (table Update4.1)

Posted: Sat Dec 16, 2017 8:49 pm
by MasterVegito
Cielos wrote:
Sat Dec 16, 2017 3:40 pm
MasterVegito wrote:
Sat Dec 16, 2017 12:43 pm
[...]
you can use all the karmic transformers by using ignore usable tools.
Thanks for the tip.

Re: OKAMI HD +10 (table Update6)

Posted: Mon Dec 18, 2017 4:51 am
by MasterPanda
My game crashes as soon as I start an activity (use item, receive item, start fishing) with the base script enabled.
Only enable, no other option is on. It's the german steam version of the game.

Re: OKAMI HD +10 (table Update6)

Posted: Mon Dec 18, 2017 12:19 pm
by shadowfang82
infinite double jump please or a way to set how high you can jump and thanks for the hard work love the table